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Extract accurate depth from your 3D gaussians! Fast, accurate, and easy to use. Code of RaDe-GS is released! project page: code: paper: No need to change your 3D GS representations, we propose a play-and-plug rasterizer to extract accurate depth and normal from 3D gaussians, leading to the possibility of...

31,305 次观看 • 2 年前 •via X (Twitter)

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Indy 的头像
Indy2 年前

@chaikago Wow this is impressive! The leaves look so good in there compared to the mangled up mess you get from traditional photogrammetry. Do you guys plan on releasing this as a tool or plugin at some point?

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Lab4crypto1 年前

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Nvidia announces GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning paper page: Gaussian splatting has emerged as a powerful 3D representation that harnesses the advantages of both explicit (mesh) and implicit (NeRF) 3D representations. In this paper, we seek to leverage Gaussian splatting to generate realistic animatable avatars from textual descriptions, addressing the limitations (e.g., flexibility and efficiency) imposed by mesh or NeRF-based representations. However, a naive application of Gaussian splatting cannot generate high-quality animatable avatars and suffers from learning instability; it also cannot capture fine avatar geometries and often leads to degenerate body parts. To tackle these problems, we first propose a primitive-based 3D Gaussian representation where Gaussians are defined inside pose-driven primitives to facilitate animation. Second, to stabilize and amortize the learning of millions of Gaussians, we propose to use neural implicit fields to predict the Gaussian attributes (e.g., colors). Finally, to capture fine avatar geometries and extract detailed meshes, we propose a novel SDF-based implicit mesh learning approach for 3D Gaussians that regularizes the underlying geometries and extracts highly detailed textured meshes. Our proposed method, GAvatar, enables the large-scale generation of diverse animatable avatars using only text prompts. GAvatar significantly surpasses existing methods in terms of both appearance and geometry quality, and achieves extremely fast rendering (100 fps) at 1K resolution.

AK

140,992 次观看 • 2 年前