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Fable NPC system is so sophisticated the devs are calling it a "life simulator" You build reputation through your actions in the game, then each NPC has a different opinion of you based on your reputation. You might have to become a rich business owner to impress and date...

5,472,057 просмотров • 3 месяцев назад •via X (Twitter)

Комментарии: 35

Фото профиля Fable
Fable3 месяцев назад

Excited to welcome everyone back to Albion on February 23, 2027 🐔🏰

Фото профиля Farzam
Farzam3 месяцев назад

We are so ready for Fable to be back

Фото профиля Toy Jesus
Toy Jesus3 месяцев назад

They pitched the first games this exact way, and all it amounted to was npcs screaming "Chicken Chaser!" when you walked by. Never believe Fable hype. Wait until you play the game.

Фото профиля 𝔉𝔞𝔯𝔟𝔬𝔡
𝔉𝔞𝔯𝔟𝔬𝔡3 месяцев назад

Every fucking Fable game has said shit like this and not delivered.

Фото профиля Balrog 88x
Balrog 88x3 месяцев назад

Basically, an anti-capitalism social sim where the only NPCs you can win over and romance are ugly as F. All in order to be sure that white male players are never pleased. I wish this abomination could release multiple times, so I can ignore it multiple times.

Фото профиля Choose
Choose3 месяцев назад

"They" in every NPC reputation menu. The Fable devs can create an intricate reputation system but cant figure out which NPCs are male or female.

Фото профиля Dez
Dez3 месяцев назад

We all know that its you under there peter molyneux!

Фото профиля SW Carter
SW Carter3 месяцев назад

"Possibilities are quite literally endless here" Actually, you listed the single possibility of evicting people. And that's what this game will be like. This "Sim" will be extremely basic. People will discover it's puddle-deep very quickly.

Фото профиля Steve
Steve3 месяцев назад

Keeping the Peter Molyneux tradition alive

Фото профиля Farzam
Farzam3 месяцев назад

Follow me if you want to keep seeing my coverage of Fable over the next year as we get closer to launch

Фото профиля Custos Irae
Custos Irae3 месяцев назад

Good and evil alignment was a core part of the fantasy. Now it is just a popularity contest.

Фото профиля Frank Ruiz
Frank Ruiz3 месяцев назад

But they removed the appearance modifier on your morality actions It was so fun having an evil run and a holy run

Фото профиля plastic goose cart
plastic goose cart3 месяцев назад

Oh, I remember Peter Molyneux hype all too well. I feel like I just entered a damn time machine

Фото профиля Reid Southen
Reid Southen3 месяцев назад

To be fair, they said this about every Fable ever.

Фото профиля BEATHOR
BEATHOR3 месяцев назад

I'm afraid my trust has been all used up. Remember when you could watch a trailer and not think "I wonder if they had to pay the team extra to make a chud friendly trailer?" I simply dont believe the game isnt rotten to the core.

Фото профиля mob
mob3 месяцев назад

if there’s one thing you can always count on it’s molineux’s projects delivering on their promises l

Фото профиля John M. Graham
John M. Graham3 месяцев назад

"You build reputation through your actions in the game, then each NPC has a different opinion of you based on your reputation." So... just like in 2004?

Фото профиля memeslich 💀 dnd memes
memeslich 💀 dnd memes3 месяцев назад

1000 npcs to kill?

Фото профиля The Hallow ten
The Hallow ten3 месяцев назад

I don't believe it until Isee it in action in a released game. Released slices don't count.

Фото профиля Patronizer
Patronizer3 месяцев назад

If I had a nickel for every time I was promised that Fable would do some amazing thing and then it didn’t, I’d have like a dollar… but that’s still a lot of lies lol

Фото профиля dantheman
dantheman3 месяцев назад

This game is starting to look like a bunch of woke theater kids at a renaissance festival.

Фото профиля WokeIsAjoke✝️🇺🇸💪
WokeIsAjoke✝️🇺🇸💪3 месяцев назад

Damn, what a shame I won't be playing it. They probably should have focused on the gameplay and World building and not checkboxes for the woke agenda. Oh well.

Фото профиля Starkium
Starkium3 месяцев назад

oh I can't wait to see those words blow back in their faces lol

Фото профиля nephrite
nephrite3 месяцев назад

This is all we wanted, not a "life simulator"

Фото профиля NERKISH
NERKISH3 месяцев назад

Looks like a shit simulator.

Фото профиля Dim
Dim3 месяцев назад

Peter Molyneux’s spirit lives on, promising the exact same non existent features 2 decades later.

Фото профиля SWAMPthing
SWAMPthing3 месяцев назад

Am I taking crazy pills? The first Fable is infamous for almost the same exact claims and it being as deep as a puddle?

Фото профиля Noobverest Rice King
Noobverest Rice King3 месяцев назад

Oh they changed the MC’s face Also he kinda looks like Peter parker 🤔👀 from insomniac games 🤣

Фото профиля Gamzly
Gamzly3 месяцев назад

Can you rob NPC's ? Is there an actual theft system? Kcd2 set a standard to RPGs and I feel like fable just looks detailed in very specific areas but not as "life sim" as kcd2 was

Фото профиля Cavalier Hillbilly
Cavalier Hillbilly3 месяцев назад

This is exactly what they were saying about fable 3. They waited long enough for everyone to forget.

Фото профиля Dead Star
Dead Star3 месяцев назад

Sigh... there will be so many idiots that fall for their marketing. It's all marketing and no substance.

Фото профиля Axton-85
Axton-853 месяцев назад

Man, I’m not even a fable fan and even I can tell that this is bullshit. The wind from is blowing from the barn, and your dumbass is thinking it’s apple pie. No game ever has ever had its NPC‘s be this smart or diverse. Not even Fable, despite how many times they lied it would.

Фото профиля stark.ron
stark.ron3 месяцев назад

kicking everyone out of their homes and making them live on the street, also known as the american dream

Фото профиля Brill
Brill3 месяцев назад

All the characters looked so boring and soulless in the demo they showed today

Фото профиля g25383
g253833 месяцев назад

Peter Molyneux hasn't been involved with the franchise for ages but these bullshit promises make it feel like he never left ❤❤❤

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Fable | 30 Minute Life Sim Gameplay: ▫️ 1,000 handcrafted, fully voiced NPCs ▫️ Hundreds of story conversations with over 2 hours of performance captured cinematics ▫️ Hundreds of branching dialogue choices ▫️ Every choice has a consequence ▫️ Six major regions - Oakshire is the countryside area shown in the demo ▫️ Your reputation is represented by the 'Reputation Cloud' - a list of words with characteristics that you're known for ▫️ Morality goes beyond just good and evil. Choices can be multi-faceted and morally gray - even being kind can divide opinions. ▫️ Each NPC has their own individual view of your choices ▫️ Your choices will spread throughout the town ▫️ You can buy literally any business, and take on their ▫️ Once you buy one, you can set prices, wages, and manage the staff ▫️ Each employee has their own characteristics. For example, if your bartender is known for being caring, it can net you a 10% income boost. ▫️ You can hire any NPC off the street ▫️ Villagers react to the reputation you've built and remember the things you do to them ▫️ Every shop has NPCs working in them. Some like rich people, while others hate them. This can affect your prices. ▫️ If a shop owner hates you they can increase their prices by 80% just for you 💀 ▫️ Your character can be fully customized at shops including tailors, hairdressers, tattooists, and more. Every settlement has different options. ▫️ There are rare outfits to discover in the more dangerous parts of Albion ▫️ Wardrobes allow you to change body, skin tone, clothing, head, hair, and more ▫️ You can check on your properties and relationships in the menu ▫️ You can check your Reputation Cloud in each area on the map ▫️ You can reset your reputation by paying the Town Crier (can be expensive) ▫️ You can buy any house in Albion with enough gold ▫️ Once you buy a house you can set the rent price, manage tenants, and even kick them out and move in yourself ▫️ If you kick them out though, it gives you a reputation as being heartless. Every choice has consequences. ▫️ There are mansions and much larger houses you can buy ▫️ If you commit crimes, guards can come after you and your reputation will be affected ▫️ Dynamic time of day where every NPC has a daily routine ▫️ You can romance NPCs if you meet their preferred characteristics ▫️ Take them on dates and even marry them and start a family ▫️ You can divorce them, or they can divorce you if you make the wrong choices ▫️ You can do an evil playthrough too - this will also affect your reputation ▫️ Combine Strength, Skill, and Will in combat ▫️ Choose your playstyle including weapons, skills, and abilities ▫️ Backup will arrive for guards until you leave the area ▫️ Commiting enough crimes will give you a bounty ▫️ Paying off bounties does not remove your reputation - it will stick with you until you intentionally try to change it ▫️ Releasing February 23rd, 2027 on PS5, Xbox, and PC Fable Playground Games #Fable

KAMI

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"You can either produce excellence or you can avoid criticism. But you cannot do both of those. The reason that you don't have certain excellence that you want is because you are afraid of getting criticized. You are afraid of the judgment that comes with it. You are afraid of standing out. You are afraid of being alone. You are afraid of people looking at you. You are worried about what people think of you. There are 2 categories of things in this world: 1) Things that are up to you 2) Things that are not up to you Which category does your reputation sit in? Your reputation is not up to you. I'm the one who associates your reputation with something, not you. You just do things. What's up to you? How you act. Your decisions. Your actions. That is up to you. Your reputation is not up to you. Here's how I know that: You all have a reputation about me and it's not in my control. I get to say and do whatever I say and do up here. I am in control of saying it. I am in control of doing it. The moment words leave my lips, who has control over what is done with those words? You! You are in control of what you think of me. And there's no way everybody in this room is going to think the exact same thing about me. No way. When it comes to exceptional, what we've got to understand is you can spend your whole life trying to avoid criticism and earn reputation, and it still won't be in your control. We can waste a lot of time missing out on excellence we could have been producing if we were just simply LESS trying to engineer what we wanted other people to think about us."

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