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🔥 #FC27ClosedBeta 📅 Dates: Aug 5 (6 PM) - Aug 25 (6 PM) 📥 Codes: Rolling out in batches starting Aug 4 (more can drop anytime) 🎮 Modes: The Grounds, FUT, Career, Pro Clubs, Kick-Off & more (access varies per code) 🕹️ Platforms: PS5, PS4, Xbox Series, Xbox One,...

23,860 次观看 • 5 天前 •via X (Twitter)

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Endless Romance in the Air, Summer Love Beyond Compare Trailer of New 5-Star Interactive Memory Series [You And Midsummer] Released! 🏖Follow Love and Deepspace and Repost for a chance to win $50 (5 winners)! 🏖Event Duration: From 05:00 on Aug. 12 to 04:59 on Aug. 31 (Server Time) You can select three out of the five event-limited 5-Star Memories: [Xavier: Coolsplash Soak], [Zayne: Runaway Waves], [Rafayel: Heatwave Torrent], [Sylus: Lovespeed Ride], and [Caleb: Clearwind Glide]. The drop rate of the 3 Memories you selected will be significantly increased. Each time you obtain a 5-Star Memory, there's a 75% chance it will be one of the three Memories you selected. *Tips: 1. During the event, you can change your selected Memories at any time. If you obtain a 5-Star Memory in a wish, there's a 25% chance that it will be an unselected Memory or a permanent 5-Star Memory. 2. After the event ends, the five event-limited Memories will not be obtainable through other means and will not enter the permanent Wish Pool: Xspace Echo. 3. The Wish event features Precise Wish and a pity system. For more details, please check the in-game rule page. 🏖Cumulative Wish Rewards During the event, after making a certain number of Wishes, you can claim various rewards: Universal Hat [Summer Glow], [Deepspace Wish: Limited*20], His [Memory-Themed Outfits], selectable [Event-Limited 5-Star Memory], and more. *The cumulative rewards are only available during this wish event. 🏖Limited-Time Memory Growth Bonus During the event, by completing growth tasks of the event-limited 5-Star Memories, you can claim various Upgrade and Ascension Materials. When the event-limited Memories reach Rank 1, you can claim the [Special-Colored Memory-Themed Outfit] for the corresponding love interest! ☀️Linkon Summer Safety Reminder: The following scenes include dangerous actions. Please do not imitate unless accompanied by an Evolver. *More content will be released with the version update. Please stay tuned! #LoveandDeepspace #YouAndMidsummer

Love and Deepspace

2,325,041 次观看 • 1 年前

Love and Deepspace | Misty Invasion In sweet adoration, whisper sweet nothings. Official Trailer of 5-Star Memory Series [Misty Invasion] Unveiled! 💫Follow Love and Deepspace and repost this post. We will randomly select 5 hunters to each receive 50 USD! 🤍First Top-Up Gift Reset After the update on Aug. 7, the First Top-Up Gift for all Crystal packages in [Shop] will reset. For the first purchase of each Crystal package, you will receive an equal amount of bonus Diamonds. 🤍Update on Aug. 7 – 4:59 AM, Aug. 27 (server time) During the event, you can select three out of the four event-limited 5-Star Memories: [Xavier: No Restraint], [Zayne: Hidden Motive], [Rafayel: Omnipotent Perception], [Sylus: Lost Oasis]. The drop rate of the 3 Memories you selected will be significantly increased. Each time you obtain a 5-Star Memory, there's a 75% chance it will be one of the 3 Memories you selected. *Note 1. During the event, you can change your selected Memories at any time. Each time you obtain a 5-Star Memory, the chance of obtaining the unselected event-limited Memory and other permanent 5-Star Memories will be 25%. 2. After the event ends, the four event-limited Memories will not be obtainable through other means and will not enter the permanent Wish Pool, Xspace Echo. 3. Apart from the selection system, the wish event features Precise Wish and a pity system. For more details, please check the in-game rule page. 🤍Wish Rewards During the event, after making a certain number of Wishes, you can claim various rewards including Universal Headwear: Velvet Bunny, [Deepspace Wish: Limited×15], His Outfits [Bathrobe Series] and one selectable event-limited 5-Star Memory. *The rewards are only available during this wish event. 🤍Limited-Time Memory Growth Bonus During the event, by completing upgrade tasks of the four event-limited 5-Star Memories, you can claim various Upgrade and Ascension Materials. When the event-limited Memories reach Rank 1, you can claim the [special-color Bathrobe Outfit] for the corresponding love interest. *More contents will be released with the version update. Please stay tuned! #LoveandDeepspace

Love and Deepspace

5,661,436 次观看 • 2 年前

Love and Deepspace | New Interactive 5-Star Memory🏖 [Zayne: Runaway Waves] No research project, no long distances—this is a summer where he is yours completely, just to waste time together. With one arm around you and the other steady at your waist, he carries you through the waves, leaving that exhilarating moment atop the highest point of the sea. "Your hand is the minimum requirement for safety, huh." 🏖You And Midsummer From 05:00 on Aug. 12 to 04:59 on Aug. 31 (Server Time) You can select three out of the five event-limited 5-Star Memories: [Xavier: Coolsplash Soak], [Zayne: Runaway Waves], [Rafayel: Heatwave Torrent], [Sylus: Lovespeed Ride], and [Caleb: Clearwind Glide]. The drop rate of the 3 Memories you selected will be significantly increased. Each time you obtain a 5-Star Memory, there's a 75% chance it will be one of the three Memories you selected. *Tips: 1. During the event, you can change your selected Memories at any time. If you obtain a 5-Star Memory in a wish, there's a 25% chance that it will be an unselected Memory or a permanent 5-Star Memory. 2. After the event ends, the five event-limited Memories will not be obtainable through other means and will not enter the permanent Wish Pool: Xspace Echo. 3. The Wish event features Precise Wish and a pity system. For more details, please check the in-game rule page. 🏖Cumulative Wish Rewards During the event, after making a certain number of Wishes, you can claim various rewards: Universal Hat [Summer Glow], [Deepspace Wish: Limited*20], His [Memory-Themed Outfits], selectable [Event-Limited 5-Star Memory], and more. *The cumulative rewards are only available during this wish event. 🏖Limited-Time Memory Growth Bonus During the event, by completing growth tasks of the event-limited 5-Star Memories, you can claim various Upgrade and Ascension Materials. When the event-limited Memories reach Rank 1, you can claim the [Special-Colored Memory-Themed Outfit] for the corresponding love interest! ☀️Linkon Summer Safety Reminder: The following scenes include dangerous actions. Please do not imitate unless accompanied by an Evolver. #LoveandDeepspace #YouAndMidsummer #Zayne

Love and Deepspace

548,246 次观看 • 1 年前

DON'T LET YOUR BITCOIN DIE WITH YOU 💀 ⚰️ Yea look, nobody likes to admit it but we all have to die one day. As I've been talking to people about their self custody lately - both Casa members and not - I hear the same thing over and over. "What happens if I die?" Many people feel pretty good about their bitcoin security for themselves. But their family members often have no idea how to use this stuff. Hardware wallet? Seed phrase stamped on metal? Shamir's secret sharing backups using SD cards, a passphrase, and a treasure hunt through the backyard with a shovel? 😵 We're solving that problem for all Casa members, starting today with Casa Inheritance. A key design principle we kept while building this was to make it as simple as possible for Recipients (your family members that will receive your bitcoin if you pass), while maintaining Casa-level security. An estate transfer is already a stressful time for family, and it can become even more stressful if you add in a crazy treasure hunt to access a fortune in bitcoin. For our basic 3 key vaults, we wanted it to be as easy as using the app. No metal plates, no need to use a hardware wallet, no magic passwords you have to keep track of or else risk messing up the asset transfer. Simplicity is security. So how does it work, in detail? A Vault Owner (Casa member) designates a Recipient (their family or friend) in the Casa app. The Recipient receives an invite to create a free Casa account. The Recipient scans a QR code provided by the Vault Owner, which contains an encrypted version of the owner's mobile key. This encrypted key is only able to be imported by the Recipient's Casa account, and the Recipient can't initially use it or see the vault balance. If the Vault Owner passes away, the Recipient can request access to the vault in their Casa app. This starts a 6 month timer, and sends a ton of notifications every month to the owner. If the owner is still alive, they can reject the request in app. If they are not, the timer will run out. When it does, the Recipient will be able to use the shared mobile key and the request a signature from the Casa Recovery Key for the shared vault. This gives them 2 out of 3 signatures, enough to access the assets. For 5 key vault users, one hardware key is shared with the Recipient. This small increase in friction for Recipients is often worth it for the increased security and resilience of a 5 key vault for larger holdings. To summarize now that you have the details: 1. Share keys and vault access during setup 2. 6 month timelock to ensure no malicious theft 3. Use shared keys and Casa key to access assets Full setup takes less than 5 minutes. Inheritance is one of the biggest problems in self custody today. If you've hodled through years of painful bear markets, you owe it to yourself and your family to not let the reward for that patience go to zero because you didn't have a plan - and we're here to make that easy. Check out the video to see how easy it really is. Like I said earlier this week - Casa is going after major problems in self-custody this year. Check this one off the list ✅. Next one coming sooner than you think 🔥.

Nick Neuman

125,739 次观看 • 2 年前

I got asked for my best pieces of career advice. 9 things I wish I knew when I was starting out: 1. "Swallow the Frog" This is one of the greatest "hacks" to get ahead early in your career. Observe your boss, figure out what they hate doing, learn to do it, and take it off their plate. Easy win. 2. Do the old fashioned things well. Look people in the eye, do what you say you'll do, be early, practice good posture, have a confident handshake. It sounds silly, but these things are all free and will never go out of style. 3. Work hard first and smart later. It's trendy to say that working smart is all that matters. Wrong. If you want to accomplish anything significant, you have to work hard. Work hard early—take pride in it. Then you can start to build leverage to work smart. 4. Don't do your best. Do your best is bad advice early in your career. Don't do your best, do what is necessary. Do what it takes to win. 5. Build storytelling skills. World-changing CEOs aren't the smartest in their orgs. They are exceptional at: (1) Aggregating data and (2) Communicating it simply & effectively. Data in, story out. Build that skill and you'll always be valuable. 6. Establish a reputation for figuring it out: Early on, you'll be given a lot of tasks you have no idea how to complete. There's nothing more valuable than someone who can just figure it out. Do some work, ask key questions, get it done. People will fight over you. 7. Dive through every cracked door. If someone cracks open a door that may present an opportunity, dive through it. 8. Build a personal board of advisors. The concept of “mentorship” has become too formal. Asking someone to be your mentor feels like a big commitment. Instead, build a Personal Board of Advisors. A diverse group of 5-10 people you can go to for questions, advice, or feedback. 9. Prioritize people and experience, not salary. A 10x better foundation-building experience compounds much more effectively than that extra $5K in salary. You should be compensated fairly, but not all compensation is monetary. Think long-term. Build the strongest foundation. *** The full video breaks all of these down in more detail. The rules, tips, tricks, and principles that will allow you to get ahead and stay ahead in your career. Whether you're just starting out or looking to reinvigorate your career path, these insights are crafted to help you win! Please watch and share so that more people see it! Full video here:

Sahil Bloom

752,913 次观看 • 2 年前

Release Notes – July 10 2025 Today’s update delivers a series of enhancements focused on friction-free cross-chain activity and a smoother mobile experience to Closed Alpha Users. 1. Unified Bridging & Swapping (BRAP) Engine -Best-rate execution: BRAP concurrently scans multiple liquidity routes and automatically selects the most favorable path for simple A → B transfers. -Single-step workflow: Move assets such as USDC (AVAX lending position → USDT on Arbitrum) or DAI on Polygon → Solana-based memecoins without manual routing or multiple approvals. Please ensure you have enough gas to execute the txs you are bridging from. 2. Bonk Launchpad Integration Recent Launchpad graduates are now surfaced directly inside the Transaction Agent, enabling one-tap participation as soon as tokens go live. 3. Flexible Signature Management Choose the security model that fits your workflow: -Session Signatures: Approve a set of transactions for a defined period or transaction count with a single signature. -Per-Transaction Signatures: Require an individual confirmation for every transaction. Switch between the two modes at any time via Settings → Authorizations. 4. Multi-Network Gas Payments via BASE PROMPT Use a single BASE PROMPT balance to cover gas fees on Arbitrum, Polygon, Base, and BNB Smart Chain—no need to maintain separate native-token reserves. 5. Mobile UI Upgrade: Collapsible Sidebar A new sidebar improves navigation on smaller screens while maximizing workspace for the tasks that matter most. 6. Contract Agent Access All free users now have access to the contract agent at a low prompt limit to test out the agent, PRO plan will have a higher prompt limit 7. Perps Agent Access -Trade perpetual futures: trade perps of tokens available on Hyperliquid -Built in BRAP function: bridge and swap from any chain to Arbitrum, and directly into your Hyperliquid perps account -Access: All free users can access perps, spot, and swaps with a lower prompt limit, PRO plan will have a higher prompt limit We value your feedback—reach out anytime via Discord or drop us a DM.

Wayfinder Foundation 🧭

51,438 次观看 • 1 年前

For anyone dealing with cancer(s)... Here are a few helpful tips: 1st, don't have them "test" the tumor. Tumors are the body's way of protecting us from allowing the CA cells to traverse the body and mutate healthy cells. Once it's punctured for "testing", the cells travel and the beasties cause more issues. (Why not right? It's a $ making racquet.) 1A. CANCER IS A PARASITE. Start the Ivermectin (dosage 1am1 pm by bodyweight) & Fenbendazole (dosage 1 222mg pill/day for 6 days, skip the 7th to let the renal system rest). 2nd, STOP ALL SUGARS. CA loves sugar in ALL FORMS. 3rd, HYDROGEN PEROXIDE: H202 has the extra Oxygen molecule that CA can't stand. Put it on a cotton ball, or wash cloth for larger areas and rub all over skin. 3x/day, more-so when you're out of the bath & shower, as your pores are open and more apt to getting it into the bloodstream. The skin absorbs the HP, and kills the CA cells almost immediately. 4th, ALKALINE WATER: CA can't survive in an alkaline body. Start drinking alkaline water w/ lemon consistently thru the day. Lemon is an acid outside of the body, but the hydrochloric acid in your stomach converts it to an alkaline base. This travels through your blood stream and will help to eradicate the crud. 5th, DETOX BATHS: 1 cup Baking Soda, 1 Cup Borax, 1 Cup Epsom Salt, & Bentonite Clay. Draw the hottest bath you can muster... Soak as long as you can, as hot as you can, and it will help to detox the CA and the nano-particulates (gr@phine oxide), out of the body. Do this at least 2-3x a week. 6th, The BIG BOMBER: VITAMIN B17 which NO ONE wants ANYONE to know about! Apple seeds, Apricot, Peach, & Plum Pits, - ALL of it! You can get them on Cabalazon, or any other place online. The B17 vitamin has been removed from our knowledge, because: BIG pHARMa. 1/4teaspoon a day of the powder, or just eating a couple apricot pits thru the day, (like 3 or 4), will also eradicate the CA. I really hate the fact that non-suspecting people are dealing w/ all the bioweapon B.S. The turbo cancers are all a part of it. .. We have LEGIT CURES now. There's no longer a need for Chemo and Radiation which do nothing more than kill the good tissue. 9/10, the patient passes from chemo & radiation poisoning than the actual cancer. Before BIG pHARMa, CA patients were given 2 large bottles of peroxide, and a bag of cotton balls and told to use it daily and return in 2 weeks to find 100% of it was cured.

Tp

572,459 次观看 • 2 年前

INTRODUCTION TO THE STOCK MARKET The stock market is a place where individuals and institutions buy and sell ownership in companies (called shares or stocks). When you buy a share, you’re essentially buying a small piece of that company and participating in its growth, profits, and risks. People invest in the stock market to grow wealth over time, earn dividends, protect against inflation, and build long-term financial security. Unlike short-term trading, investing focuses on patience, discipline, and owning quality businesses. --- INTRODUCTION TO THE NIGERIAN STOCK MARKET (NGX) The Nigerian Exchange Group (NGX) is Nigeria’s official stock exchange, where publicly listed Nigerian companies trade their shares. It hosts banks, telecoms, industrial firms, consumer goods companies, oil & gas firms, and more. Through the NGX, everyday Nigerians can own parts of companies like banks, manufacturing firms, telecom operators, and other major businesses driving the economy. Returns come from: Capital appreciation (share price increases) Dividends (cash payouts from profits) The NGX is regulated, structured, and accessible to both local and foreign investors through licensed platforms. --- HOW TO GET STARTED INVESTING IN NGX (TWO SIMPLE WAYS) Today, you don’t need to walk into a stockbroking office. You can get started fully online using digital investment platforms. Below are two popular and easy options that I personally use; --- 1) GETTING STARTED WITH BAMBOO Bamboo Bamboo is a digital investment app that allows Nigerians to invest in Nigerian stocks (NGX) and foreign stocks. Steps to get started: 1. Download the Bamboo app from the App Store or Google Play. 2. Create an account with your email and phone number. 3. Complete KYC verification Input your BVN Provide personal details 4. Fund your wallet via bank transfer. 5. Search for Nigerian stocks listed on NGX and place your first buy order. 👉 Referral code: ngxinvestor Bamboo is beginner-friendly and suitable for people who want a simple interface and access to both local and global markets. When done with registration to buy stocks on Bamboo,select the " Invest " icon on the bottom part of the screen,you will see that you can invest in USD or Naira assets,click on Naira,then select NG stocks,search for the stock of your choice and buy --- 2) GETTING STARTED WITH I-INVEST i-invest I-Invest is an official platform that allows Nigerians to invest in Nigerian stocks, Commercial Papers,Mutual Funds,USD Bonds etc... Steps to get started: 1. Visit the I-Invest website or download the app on App Store or Google Play. 2. Create an account 3. Complete required KYC documentation: BVN Valid ID Bank details Proof of Address etc... 4. Fund your account. 5. Start buying NGX-listed stocks directly through the app. 👉 Referral code: 22406 I-Invest is ideal for investors who want more Investment options because you can also invest in fixed deposit notes, commercial papers,USD Bonds ,life insurance etc.. After registration to buy shares ,click on " Invest " then select " Equities " ,then search the company of your choice then select "buy equities" --- FINAL NOTES FOR BEGINNERS Start small and grow with experience. Focus on learning before chasing quick profits. Invest in businesses you understand. Think long-term, not overnight success. The most important step is starting — clarity and confidence come with time and consistency. The first video is for bamboo Bamboo The second video is for I-Invest i-invest Please if anyone has any more questions please comment and I'll try to reply,and if you can DM I'll appreciate if you guys can use my referral codes

Emmanuel Essien

20,432 次观看 • 7 个月前

Claude Code can ship a 45-second animated explainer ad in 30 minutes. No video editor needed, just CC + skills. Here's how I made this video for Soteri Skin 👇 1. /plan Concept Brief (Claude Code) I handwrite a concept brief, then chat with the agent to iterate on it. The agent gathers any raw materials we might need - context about the brand, product images, end card, etc. The concept brief details the concept, characters, visual style, script, etc 2. /prepare a moodboard (CC + GPT Image 2 + ElevenLabs) After reviewing the script, generate: - character reference images - voiceover samples for the characters / narrator - the storyboard (scene by scene grid) - a few keyframe scenes 3. /generate Keyframes for each scene (CC uses Nano Banana or GPT Image 2) Uses the character references from the previous step to generate keyframes for each scene. I probably should have done a round of iteration at this step – there's some character drift and the pH meter representation could have been better. 4. /animate Keyframe → Animated Clip (CC uses Fal Seedance) Generate 2-4 representative scenes first to see a preview. If it looks good, then generate everything. 5. /stitch (CC + ffmpeg + ElevenLabs) - Stitch clips together with hard cut - Add a music score + SFX - Sync clips to the VO - Add captions - Review and edit timing / pacing issues 6. /watch the final cut and review it - as a video editor for technical errors (mismatched voiceover and visuals, AI hallucinations, etc) - as a viewer (ICP). I delegate most of the review to the agent because it catches more things and keeps me out of the loop as much as possible. It also fixes any issues found in the review. That's it. This video took me 30 minutes because I have already created skills for everything I described above. Some day, this will be < 5 minutes. I just review and chat to provide direction and feedback. The skills do all the technical work. 7. /learn Extracts learnings and updates the skills. This final step is really important. It turns this process into a closed loop system that makes the next video much easier to create because all the learnings from the human-in-the-loop process get encoded into code. Skills are code too. If you want access to the skill, drop a comment, and I'll DM it to you (must be following). If you want to make AI video ads like this, DM me.

Shiv

11,661 次观看 • 2 个月前

HOW TO SELL "SECOND BRAIN AS A SERVICE" FOR $5K + (FULL COURSE) The model: build businesses a structured knowledge base out of plain markdown files, then charge to maintain it. No fancy database, Obsidian, or RAG. It becomes the foundation for every other AI project you sell them afterward. A $750 audit turns into a $3,500 build turns into a client who keeps paying you to add more. Adam Sandler came on the pod and walked through the entire playbook live. Here's what I learned: 1. Lead with the knowledge base, not the agent. Every prospect wants a CFO agent. Nobody has the context to make one work. Solve "where does the info live?" first and you've teed up every future build. 2. Sell it with AI out of the pitch. "I'll organize all your scattered company knowledge into one living asset." Their files are everywhere and they hate it. That closes on its own. 3. Zero technical friction. Just markdown files on their machine. No signup, no vault, no vectors. Technical drop-off kills AI deals. This deletes it. 4. Seven note types are your starting schema. Snapshot, people, rules, project history, decisions, open loops, links. Walk in with this and you already have a point of view. 5. Find the spine. The one thing everything ladders up to. Usually their annual goals. 6. Portability is the pitch. Fable got pulled and everyone panicked. A knowledge base outside Anthropic or OpenAI plugs into any model. Sells itself. 7. Token savings close the enterprise. One source means you stop re-pasting context every session. Real money, especially with pay-as-you-go API pricing. 8. The audit is the tripwire. Charge to map where their knowledge lives, then roll the fee into the build. Half the build is already done. 9. Two skills run it on autopilot. Ingest pulls from Gmail, calendar, and CRM. Curate does a weekly cleanup pass. That's the flywheel. 10. The knowledge base tells you what to sell next. Ask it for the top 3 AI opportunities. It finds the gap ("inbound takes 22 hours") and the next build sells itself. His 2 key takeaways: 1. Build one for yourself first. One source of truth, built once, every tool connected. Live the unlock and you'll sell it with conviction. 2. Don't let startups scare you off. Off-the-shelf can't learn how your client's business works. That domain knowledge is the moat you charge for. Adam is quietly building one of the best AI service offers out there and we had a blast going deep on it. Go follow Adam Sandler Full video below. (Also available on the Build With AI podcast wherever you get your pods)

Corey Ganim

105,458 次观看 • 1 个月前

Information about tomorrow's launch of the #FM26 3d stadium megapack! First off, really freaking hyped for it, but it is also making me a bit nervous! Been a month in the making now and super cool to see it rolled out and well over beta, but for everyone is really different! Well, this post will contain info on how I roll it out tomorrow. Release time: So I have made the decision to launch the megapack at around 12:00 tomorrow Central European Time. Gives me a bit of time to get up, do final checks and that. Support: I will be streaming for the hours following on from that with the stream starting at about 11:30. I'll be there, probably making stadiums and providing support. I will also release a simultaneous video at 12:00 on my own YouTube channel. In that I will go over the process of installation, some customization you can have and how to do them, as well as chat about current challenges and planned features. Features: The pack features an initial 120 stadiums from (mostly) the top 5 European Leagues. Furthermore, there will be certain stadiums from South America in it for the first version. For more information, consult the google sheet in the follow up post below. It contains a custom made crowd system which has seen a significant performance boost causing nearly no stutters or lag, even on older hardware. The animations might look janky, but they will be worked on during post release support and updates. Bugs: Considering my level and skill in programming, it was only going to be natural that bugs would happen. I have not received any mention of either game breaking, save corrupting or other catastrophic errors. The bugs are relatively minor such as the position of the ball not always aligning or the referee and linesmen disappearing for some reason. Just like the animations of crowds, they will be ironed out over time. If you come across a bug, feel free to let me know, but do so respectfully please :D I also need to stress again, that it will not work on macbooks with apple silicon, and steam deck is still experimental. I will therefore not provide technical support for issues related to apple silicon. FAQ: Some frequently asked questions are: - Will it be free? Yes. 100%! If you see it somewhere and they're charging for it, step away, (kindly) report it to me and I will take the required actions if need be. My mods will always be free in its core, with you having the option to send a donation if you wish to do so! - Will it work on #FM24? No. Plain and simple this will not work in FM24 due to the difference in game engine. - Do I need to start a new save? Nope! Fully compatible with your saves as well as match history. So if you won the final of the UEFA Champions League in your home stadium, you can replay it with your ground ;) this is also the case for saves from FM23 and FM24. Lastly, this has been a mammoth effort, but could not have been done without the support from everyone who has been involved. In the google sheet from earlier there is a credits page and if I forgot to put anyone on there, let me know and we'll get it sorted because this has been a huge collaborative effort from so many people on the background and the talented #PES modders. Just insane!! You guys will all get a mention on here too in a follow up post. Thank you everyone 🫶

BassyBoy

64,341 次观看 • 7 个月前

S10 Preseason Leeks 💖 The most exciting preseason for Origins is right around the corner. If everything goes well, Origins will go into maintenance for the preseason update on August 7 at 11:30 AM PHT / August 6 at 11:30 PM EST. Lets dive into the latest developments as we get ready for the S10 Preseason Launch 👇 🪜 Collectible Leaderboard As we bring much needed gameplay utility to Collectible Axies with Meta Morph, Collectible Leaderboard will serve as the true battleground for the most precious axies in Lunacia. 🔹 Prizepool of Collectible Leaderboard has been increased from 4,000 AXS to 6,000 AXS. 🔹 Collectible Leaderboard will be live for 3 weeks from Aug 7, 11:30 AM PHT to Aug 28, 11:00 AM PHT. 🔹 Era based testing will be carried out with 1 week dedicated to each era. 🔹 Preseason Cup will not be hosted during this preseason. The focus will be on Collectible Leaderboard for balance patch testing. ✨ Meta Morph After getting important feedback regarding Meta Morph from the community and further internal review, we've decided to implement the following changes: 🔹 Body parts of the morphed cards will be visually changed once battle begins. This is necessary to make it easier for players to be able to check quickly what team the opponent is playing. An example of Meta Morph visuals can be seen in the attached video below. 🔹 The bonus HP of Collectible Axies will be removed. As Collectible Axies will now be much more versatile and able to play all types of teams, the bonus HP is no longer deemed necessary. Therefore, it will be removed when the S10 Preseason launches. 🔹 Clarification around morphing: To morph into a card, player needs to have at least one NFT axie with that card in their inventory. For example: If I want to morph the back card of my collectible axie into a Cupid then I need to have at least one NFT axie with Cupid in my inventory. 🔹 Adjusted various values for the Morph process for different collectibles. Check out the full details here: 🐻 Roguelike Mode v1.0 The groundwork for Origins PvE will be laid with v1.0 of Roguelike Mode. This will be the first version as we work with the community to test how a PvE game mode will function in Origins. 🔹 Roguelike Mode v1.0 will be live during the S10 preseason and last for 3 weeks, from August 7 to August 28. After this, we will gather feedback from the community and work towards the next update for Roguelike Mode to improve it even further. 🔹 Roguelike Mode will launch with 3 exciting contests for the community to participate in. Details for the contests will be shared on August 7th when preseason launches. 🔹 Check out the previously shared details for Roguelike Mode v1.0 here: 🗒️ S10 Balance Patch The S10 balance patch info will be shared on Sunday, Aug 4, 9 PM PHT / 9 AM EST As always, keep that valuable feedback coming as we head towards the most exciting period for Axie Origins. See you in the arena! 🔥

Jaatster.ron | जाटस्टर 🇮🇳

44,740 次观看 • 2 年前

My official resignation from playstation video Due to corruption and oppression with evidence. The translation isnt very accurate and goes fast sometimes so i will write the story here. I know its a long video but its a must watch -------- Keep in mind this isnt about you support or hate me.. its about sensitive data leakage and company corruption so everyone is in it! -------- I was going to release this video few months back but i held back due to the problem being solved and i kept quiet. Here is my story before i start i want to introduce my self to the people who dont know me. My name is AbdulHakam AKA Hakoom i love playing video games since the 80s and got hooked up with the playstation brand back in 1996.. in 2007 the online system came on the ps3 and i created my playstation acc back then, later on playstation released the trophy system and i was able to achieve the 1st rank in 2009 and in 2018/2019 i entered Guinness 5 times.. later at 2021 i retired unofficially due to the garbage 1$ shovelware getting out of hand on psn. I then had a partnership with playstation and i started receiving review codes and hardware for reviewing All was good until sept 9. on sept 9 my acc was permanently suspended for no reason and i received no email at all.. even when i talked to customer support they didnt help at all i was then lucky to get in touch with another department and they said they will look in to the matter few days later i received a msg on whatsapp from a random person saying my datas are leaked on the internet and the user is bribing playstation employees and stealing user datas and selling/banning them ( all photos and evidence are in the video) The photos clearly show playstation admin computers which no user can access on a normal computer this information was all forwarded to playstation for investigation.. the scammer even called me and tried to get private datas from me which is showin in the video too and that was also forwarded to playstation. After all that mountain of evidence playstation replies and i was shocked!!! They said you have violations 1- you platinumed games which require 100h to platinum in few hours 2- You completed games in 0 mins 3- you logged in over 2000 accs on your playstations 4- you logged in 29 playstations I was like wth? what is the game which i platinum in few hours and req 100? psnprofiles would insta flag me for that... then i remembered something called auto trophy pops or platinum pops which all of you trophy hunter know.. If you platinum Spiderman for example on ps4 in 50h then boot up the ps5 version you earn it in 1min that's something normal and the system is implemented by playstation them selves.. ( google auto trophy pop) so auto pop is a ban able offense now? and regarding the 0 min games there are loads of games on PlayStation which can be completed/platinumed in 10 seconds 20 seconds 30 seconds etc... every trophy hunter knows this Why those employees dont understand there own system? do i need to teach them all this? and regarding the 2000 accs I have been playing since 2007 thats 17 years you think as a trophy hunter i will not have alot of accs for dead online games? and i have alot of users lending me games which playstation themselves said game sharing is fine. regarding the 29 consoles again.. 17 years i had over 10 ps3s 5 or 6 ps4s 4 ps vitas 2 ps5s 2 pstvs So your acc is bound to 1 console and you can put it on another? what i see from this is playstation is running away from the real issue which is user data leakage and just threw me under the bus so they put this issue under the rug and get it over with.. companies will always blame the user for there mistakes If your acc gets banned or email changed for no reason that is 100% stolen with this method and your datas are on the blackmarket there is no other explanation and its over for you. so as you see guys how can i trust a company who sells user datas to some scammers on the internet and get away with it. Even after the mountain of evidence i showed they still wouldnt accept it and just told me we will raise the ban after 45 days.. they also removed me from the partnership program.. My acc is back yes but i cant live with this opression and corruption ! so i had to share the story with everyone The videos shows evidence of user data leakage from telegram groups including a staff from granturismo company polyphony and the num2 trophy hunter on psn I have more images but i just posted a few in the video It clearly shows playstation admin computers.. and not a normal user computer what do you think? keeping the love and hate about hakoom aside.. your datas are being sold on the blackmarket and this is corruption as i see it I hope the CEO of playstation looks in to this and solves this matter ASAP . any media who wants more details or a story re this matter please contact me on my email [email protected] #playstation #hakoom

Hakoom

4,738,170 次观看 • 1 年前

Marathon | Ultimate Overview, Gameplay, Hands-On Impressions ▪️Team based extraction shooter set on Tau Ceti IV, scavenge remains of a lost colony for glory and fortune ▪️Launch: Coming to PS5, Xbox and PC on September 23 ▪️Will be a "premium" product, meaning not F2P ▪️"Weapons and movement feels crisp, fluid, and incredibly satisfying in that rarified way that few studios can achieve" ▪️3 maps, 6 runner classes at launch, more to follow post-launch ▪️Plans to support the game with new maps, weapons, characters, and more as it goes on ▪️Ranked play, end game challenges, seasonal storytelling, secrets to discover, community events all in Season One with more content coming ▪️You play as a "runner", cybernetic mercenary who's given up their human form for a bio-synthetic shell with unique abilities and stats ▪️Runner Types: "Locus" is a soldier class for pushing forward, can use a shield, "Void" is stealth, sneak by undetected, use smoke grenades, "Blackbird" is reconnaissance based, find players, positioning, and more ▪️Uncover secrets hidden in the wake of the original Marathon trilogy's events - how and where this overlaps or clashes with the original games "is a story that will unfold over time" ▪️Objective is to get in, get as much loot as you can, and get out alive ▪️If you die, your gear and loot will be up for grabs. Survive and you can take your gear with you on future runs as you grow in power and fill your vault ▪️Fight in a crew of up to 3 players, various map sizes up to 18 players ▪️PvP + PvE, battle other players, security forces, and "otherworldly threats" ▪️Contextual pings, shared objectives, down-but-not-out mechanics ▪️Environments are filled with weapons, materials, items, resources, cores, keys, backpacks, secrets etc to find You can find things like backpacks that expand your inventory, powerful and unique weapons, consumables to heal yourself, ▪️Select your runner, strategically build your loadouts pre-match ▪️Factions in the game can sponsor you and your loadout ▪️You have the freedom to opt out of crew fill and take all the glory for yourself as a solo runner ▪️"This is probably the best-looking, best-feeling extraction shooter ever made", not easy for newcomers to the genre, can be tough to get into, but one previewer was "reluctant to put Marathon down. This is a good sign – the best thing I can say after any preview is that I want more – but big questions remain" ▪️No two matches ever play out the same, dynamic events, variable weather, unpredictable players etc ▪️Customization: Each Runner "brings their own flair", but serve as foundations to customize your playstyle - collect implants and equipment to augment your Runner, like stacking implants/upgrades to reduce heat build-up to allow you to keep running, jumping, sliding longer ▪️Contracts: "Ingenious" incentives, finish contracts you accept for permanent upgrades to your stats, add precious items like grenades, shields, inventory-expanding backpacks, etc to your market. The bigger your market, the better your minimum loadout becomes ▪️Contracts provide "valuable direction", bring welcome diversity and add a "precious hit of semi-permanent progression" ▪️Prestige Cores: Rare items that can "really push the boundaries" (ex: Glitch has an upgrade that turns double jump into triple jump for more manueverability) ▪️Another rare item is a backpack that turns you invisible while interacting with containers (very useful when everyone on the map is hunting you) ▪️Each match "feels like the most important one ever", high stakes, "surprisingly challenging AI enemies" that were "much, much better at surrounding and overwhelming players than the vast majority of AI enemies found in other games" ▪️Having a balanced crew helps in exploring the "dark and forgotten places" in maps - filled with deadly creatures like a species of giant ticks who swarm you frantically ▪️Battles can become frantic as you encounter other crews, stalk them across the map, encounter AI enemies to fend off when others come to claim your loot (one preview battle turned into a 9 player free-for-all) ▪️Downside could be the reward system where skilled players enter fresh matches with high level gear that outmatches less skilled players, though Bungie says it has gone out of its way to try and make it where a poorly equipped squad can still stand a chance if they play well ▪️Even if you die, you can can still get upgrades, improve your reputation with factions, advance in perk trees, etc by completing various quests, looting chests, or fulfilling specific objectives which unlock new bits of story and can grant perks like buying slightly better gear from vendors ▪️"The world Bungie has built is every bit as beautiful as it is creepy and dystopian, and there are moments where they satisfyingly hint at the events of the Marathon trilogy from the ‘90s", though "what little I saw did only slightly more than pay lip service to the world" ▪️Uses the seasonal reset model like in Diablo 4, where players are stripped of their loot and progress at the end of each season to mix things up with new content and new meta ▪️Game is designed to get you killed, Bungie expects average exfiltration rates to be comfortably below 50% ▪️"You will lose a lot, and losing hurts a lot[...]Extracts are snapshots of this unpredictability. That white-knuckle countdown may become a gut-punch defeat, an unforgettable clutch, a desperate last-second dive into the portal as your downed allies watch in envy and horror (couldn't be me), or an unnerving anticlimax. It's not always a pleasant one, but it is a strong emotional hook" ▪️Some previewers worried about variety, weren't impressed with the objectives in the alpha, like hunting computer monitors on the map, sprinting over, marking dropships, sprinting over, and repeating, though random events help spice things up ▪️Not a 20-map game says Bungie, map design "does have that sticky battle royale quality of generating memories", though still worried 3-4 medium sized maps might not be enough ▪️Bungie's "verbiage" on updates sounds like possibly 1 new map a year + refreshing existing ones in between, which could work in its favor pushing players to really learn maps, but will they hold up over hundreds of hours? ▪️Fights are decided by gun skill, clever ability use, map awareness, how strong your shield is, how many healing supplies you have, etc ▪️Example: If you have one bar of shield and enemy has four, you'll lose 1v1, but change it up with powerful grenades, status effects like toxic or overheat, backpacks are "transformative", etc Gameplay Trailer ▶️ Gameplay Overview ▶️ PS Blog ➡️ IGN ➡️ GamesRadar ➡️ ▶️

Shinobi602

181,743 次观看 • 1 年前

Exposing Demus Pixx Darm. Is this really the competitive scene you want, Fortnite Competitive ? Normally, I wouldn’t care, just like I haven’t for the past few years, but we’re tired. Tired of it always happening to us. Tired of how impossible it is to compete on equal terms. It feels like it’s no longer about who’s better. It’s about who has more connections, who does more teaming, and who threatens others harder. We want to expose three situations that are clearly prohibited in the official FNCS rules, and that completely break the values of fair competition. ----------------------- 1. Repeated griefing and intentional suicides to prevent us from qualifying The team doing this was already qualified. And because we were their biggest threat in their POI, they spent the entire final part of Day 2 looking for us, pushing us, and leaving matches on purpose just to requeue and keep griefing. In the clips, you can clearly see how they eliminate us and immediately suicide just to requeue and find us again. In one game, when we weren’t even in the lobby, they just stood still looking for our names and stream sniped to keep griefing. They’re not trying to win or qualify. They just want to prevent us from doing it. 🟥 This clearly breaks: · Section 8.1.3 – Game Sabotage “Players shall not engage in game sabotage… or any activity harmful to the enjoyment of Fortnite by other users as intended by Epic.” · Section 8.2.1 – Competitive Integrity “Any form of unfair play is prohibited by these Rules.” “Intentionally Disconnecting from Fortnite after you or a member of your team takes damage…” · Section 8.2.2 – Collusion “Feeding: Intentionally allowing oneself to be eliminated by an opposing player.” While this isn't traditional “feeding,” they are intentionally dying after targeting us, only to requeue and do it again. That’s sabotage, and it clearly violates the spirit and intent of these rules. ----------------------- 2. Systematic teaming with friends from their country 🇵🇱 There is no competitive integrity when 100% of the games are played the same way, by the same two teams trading surge, never finishing kills, and never actually fighting. This isn’t a real contest. It’s always the same surge base, the same damage pattern, and zero intent to eliminate. In one clip below, they even knock each other and have a launch pad right below them, but don’t use it. Because they’re friends. Let’s be clear: Kombek is in our heat, and he’s openly friends with Pixx Demus. If they’re teaming in customs, how can we trust that when we fight their friends during Heat 1, Kombek won’t rotate to back them up? It’s happened before. And it keeps happening. 🟥 This clearly violates: · Section 8.2.2 – Collusion “Teaming: Players working together during the Match while on opposing teams.” “Planned Movement: Agreement between two or more opposing players to land at specific locations and move through the map in a planned way before the Match begins.” “Communication: Sending or receiving signals (both verbal and non-verbal) to communicate with opposing players.” This isn’t strategy. It’s blatant system abuse, and everyone sees it. ----------------------- 3. Coaching and pre-planned griefing across heats They’re coaching teams (friends) in other heats to grief the players contesting their spot, so that if those friends qualify, they’ll get a completely free drop in Grands. They’re manipulating the tournament before it even begins, and the worst part is that they post about it publicly, proudly. And maybe this would make some sense if later that teams planned to contest Demus, Pixx or Darm in Grands, but they don’t. They’ve already agreed beforehand not to land on them. They’re just helping eliminate threats now so they can keep the drop uncontested later. This is about: - Coaching others to do their dirty work - Cross-heat griefing coordination - Securing free drops before even qualifying 🟥 This breaks: · Section 8.2.1 – Competitive Integrity “Each player is expected to play within the spirit of Fortnite and these Rules at all times during any Event Match.” “Utilizing outside assistance regarding the location of other players… or any other information not otherwise known to the player by the information on his or her own screen.” · Section 8.2.2 – Collusion “Any agreement to intentionally influence the outcome of any match or Event.” This isn’t a one-off case. It’s deliberate, long-term structural manipulation of drops, heats and the entire competitive system. ----------------------- Where’s the fairness when you load into a game? What chance do new or unknown players have if they don’t have the right connections? Do you really want a competitive scene where abusing the system, not skill, is what works best? And no, this isn’t “contest” These are 10 out of 10 games between the same two teams, building the same surge bases, trading damage, and making each other’s games infinitely easier. There’s no midgame. No map strategy. No real rotations. Just teaming and abuse. This is not the Fortnite we fell in love with Remove surge. Or at least: - Penalize repeated surge trades between the same teams - Prevent infinite surge exchanges between friends - Punish ultra-late rotations after fake trades Do something. Anything. Because this isn’t what competitive Fortnite was meant to be. We just want to compete. Show what Spain can do. Play fair. Real 3v3s. No alliances, no coaching favors, no manipulation. We appreciate any support on this post. We’re doing it for our region. We deserve the same right to compete as anyone else. We can’t stay silent when: - We’re being teamed on - We’re griefed in 5 straight games - Others are being coached to cone us We’ve already reported everything. And we encourage anyone who’s gone through something similar to report it too. We have clips, proof, screenshots, and we’re ready to provide whatever is needed for a serious investigation. All we’re asking for is a fair chance to compete. There needs to be a line. A precedent. If you care even a little about this game, it’s time to act. And let’s not pretend this is new. Every season it's the same. Hogman Loomin Leven Tocata Evanosaurus “Unrawrl Engine 5.8” Rex Fortnite_ES

khaorz

82,653 次观看 • 1 年前

Is writing quality subjective or objective? Of course, taste is personal and writers hate rules, but the more you read, the more you see the same patterns everywhere. Michael Dean has scored 100s of essays on 27 different metrics. He says we can use AI not to automate writing, but to elevate it. Here’s what we talked about: 1) You can’t develop good taste without knowing the fundamentals of your genre. These 27 patterns across all essays are not rules, but questions. Once you understand the constraints, you can break them creatively. 2) The best way to get good at writing is to change how you read. Don’t just read for content. Highlight the parts that resonate, and then deconstruct the voice and structure. 3) Storytelling is about stretching the unknown across time. 4) Great titles do triple duty: they create mystery, distill your thesis, and use phonetics that roll off the tongue. 'Pride and Prejudice' succeeds on all counts, while 'English Aristocracy' falls flat. 5) Get feedback by asking readers what they love and hate. Everyone knows to rework the parts people hate, but don't forget about the other invisible enemy: boredom. Beware of the parts people are indifferent to. Forgettable sections are the enemy of good writing, and no reaction is a bad reaction. 6) The ultimate goal of writing advice is to forget it. Good practice brings you fluency. People romanticize the Grateful Dead as an emblem of free-spirited intuition, but nobody talks about their insane work ethic. Young Jerry Garcia practiced banjo scales for 10 hours a day. Phil Lesh studied classical music theory for trumpet. They kicked out Bob Weir for not being rigorous enough and he had to work his way back into the band. By going into your head, you can get out of your head. 7) A good hook is a fractal. A hook isn’t just a clever way to intrigue a reader, it should capture the core dilemma of your essay. Understand the questions your writing answers, and then bake those questions into the subtext of your opening. 8) Personal writing involves the biographical details of your life. Could somebody put their name on your essay and get away with it? If so, you’re not on the page. 9) Personal writing has 3 criteria: biography (what happened), interiority (what you thought), and outlook (what you believe). It’s not about pushing these to their extremes, but having them work together to support your main idea. 10) To find your voice, change your arena. The way we shape language is linked to our environment. You’ll speak differently to a 5,000-person audience than to your five best friends. You’re more likely to experiment when the stakes and visibility are low. Consider an unlisted page on your website. Or consider a pseudonym (Fernando Pessoa had 75 of them). 11) Write about less: A student once asked Umberto Eco for advice about how to write a thesis. He wanted to write about all the volcanoes in the world. Eco told him to narrow it down. How about all the active volcanoes in the world? Nope, there are 48 of them. Get more specific. “Okay, how about the Popocatépetl Volcano in Mexico?” Okay, that works. Pick one volcano and focus on that. 12) We should prepare for AI to get better than we can imagine. If AI gets “extraterrestrially good,” becomes hyper relevant, and can replicate us to uncanny degrees—will you still write your own sentences? If the answer is yes, you don’t need to panic every time a new model comes out. By imagining the extremes, it helps you understand the timeless parts of the practice. 13) AI's ability to help you write is constrained by how much information you give it. Michael says: “The more you write, the more personal and aligned the replica can be.” 14) Write your first draft for yourself, and write your second draft for your reader. 15) Paragraphs are the atomic unit of composition. We are traumatized by The Five Paragraph Essay and need better heuristics. Each paragraph can start with a frame to hook the reader and end with a reward. Do it over and over again, and you'll get a Reader's Trance. 16) By learning to write essays, you become a Writing Generalist. Most genres specialize, but the essay is a medium of fusion. It combines the soul of a memoirist, the rigor of a philosopher, the pen of a poet, the persuasion of a marketer, the research of a journalist, and the creativity of a novelist. I've shared the full conversation with Michael Dean below. Of course, you can watch it here, but if you'd like to watch it on YouTube or listen on Apple or Spotify, I've shared those links below.

David Perell

90,841 次观看 • 1 年前

🇺🇸 Trump's Tariff Tsunami Is Working—And The World Is Blinking . President Donald J. Trump Donald Trump just sent a shockwave through the global economy. Not with war. Not with bribes. But with tariffs—and the world is starting to cave. Let’s break down what just happened 👇 🔥 1. The Tariff Effect Is Real—and Immediate Trump's reciprocal tariff policy has done what decades of diplomacy couldn't: ✅ Israel dropped all tariffs on U.S. imports ✅ India slashed its tariffs dramatically ✅ Vietnam followed suit ✅ Argentina scheduled fast-track trade talks ✅ Canada said they’re ready to remove tariffs "in the next minute" 💬 Even UK Prime Minister Keir Starmer, no Trump fan, is backing down: "A trade war is in no one’s interest." Trump didn’t need their permission. He used leverage, not lectures. 🇺🇸 2. Why This Matters to Main Street Here’s what this means for YOU: 💵 Cheaper goods at Walmart, Home Depot, and the grocery store 🧑‍🏭 More American-made jobs returning home 📉 Less dependence on hostile supply chains like China 📈 Increased demand for U.S. manufacturing and agriculture Tariffs protect American workers by raising the cost of foreign exploitation—and forcing fair trade. 💥 3. Netanyahu Dropped the Mic “Cancelling the customs duties on American goods is an additional step… to lower the cost of living.” – Israeli PM Benjamin Netanyahu Even one of America’s closest allies admitted: 📌 They were taxing us while receiving billions in U.S. aid. Trump called it out. They fixed it. 🚧 4. Canada’s Quiet Retreat (While the PM Rants) Ontario Premier Doug Ford told Trump’s team: “We’ll take all our tariffs off—just say the word.” Even as Trudeau’s cabinet fumes on TV, behind closed doors they’re surrendering—because they can’t afford to lose U.S. trade. Trump exposed the bluff. ⚖️ 5. Macron & the EU: The Globalist Holdouts France’s Emmanuel Macron is refusing to cave—for now. He pledged to end all future EU investment into the U.S. That’s how you know the pressure is working. Because when globalists get mad, Middle America wins. 🧠 6. This Isn’t Isolationism—It’s Smart Negotiation Trump isn’t shutting down trade. He’s demanding fair terms—no more one-sided deals, no more currency manipulation, no more “Made in China” at the expense of the American worker. And guess what? They’re listening. They’re blinking. They’re backing down. 🧾 7. The Bottom Line for Americans Here’s what Main Street gets: ✅ Lower prices on imported goods ✅ More U.S.-made products at home ✅ Fair wages protected from foreign undercutting ✅ Trade policies that work for the people—not global elites This is economic warfare done right. 🧨 FINAL THOUGHT This is Liberation Day for the U.S. economy. Trump just reminded the world: America is the buyer. We hold the power. You want access to our markets? You play fair. You drop your tariffs. And you stop treating American jobs like a doormat. It’s time to put America first—again.

Francois Leclerc

18,437 次观看 • 1 年前

This Chinese guy created agents in Claude Code for MCP servers and single-handedly serves 6 marketing agencies a month from one iPhone, earning $5,000 from each. Inside he runs a pipeline of 7 agents on Claude Sonnet 4.6 that every Monday pulls a scan of the tech stack from a selected agency, develops an MCP server for its ad accounts, and over the course of a week brings it to production code ready to connect to Claude Desktop. No DevOps, no senior developer, no project manager. Just a Mac Mini in a work corner, an iPhone in the pocket, and a single API key. And traditional dev shops keep 5 people on project rates for the same contract, while his entire P&L is tokens, dirt-cheap hosting on Cloudflare, and Calendly. 7 agents run under a shared orchestrator-router and burn about 5 million tokens a day, which in the API bill comes out to $540 a month. The Mac Mini itself sits at home and keeps the entire orchestrator running 24/7, and from the iPhone the owner connects to it through a secure remote terminal and sees the output of any session right on the smartphone screen, wherever he happens to be. His starting system prompt looks like this: "you run a solo shop for custom MCP servers for marketing agencies. you hand out read-only tasks to 6 sub-agents and own all commits and shipping yourself. sub-agents: // Hunter (finds marketing agencies of 15 to 60 people that have no MCP access to Google Ads, Meta Ads, TikTok Ads, and HubSpot) // Mapper (pulls their tech stack, identifies 3 to 5 integration pains, and simultaneously writes the technical spec for the server: which tools, resources, and prompts to export through MCP, which auth flow and rate limit) // Coder (generates an MCP server in Python through the MCP SDK, deploys 8 to 15 tools for ad accounts and CRM) // Validator (connects the server to Claude Desktop, runs real client API keys in a sandbox, and checks for compliance with the MCP spec) // Shipper (writes a README, integration guide, deployment manual, packages the server, and hosts it on Cloudflare Workers or pushes to the GitHub of the client) // Mobile (always online on the iPhone, books demo calls in Calendly, picks up hot fixes, and confirms contracts through a secure remote terminal to the Mac Mini). only 1 owner agent works on 1 contract, no overlaps. you pull the owner out of observation mode only when a deal goes above $7,500 or the test coverage of the server drops below 85%." This prompt gives the system an understanding of its role and the limits of intervention from the very first line. It knows it is supposed to find agencies on its own. It knows it is supposed to bring every MCP server to production on its own. It knows it connects the live owner only on large deals or when the tests do not converge. → The pipeline runs without breaks, day or night → Hunter goes through about 130 marketing agencies on LinkedIn and Clutch per day → Mapper rolls out 4 audit reports with the tech stack and a final spec for each → Coder writes 1 to 2 MCP servers per week in Python with 8 to 15 tools → Validator validates every server through Claude Desktop with real client API keys → Shipper rolls out the full documentation package and pushes the finished product to Cloudflare Workers or the GitHub of the client And only when a contract breaks $7,500 or test coverage drops below 85% does the orchestrator pull the owner from whatever he is doing. And when the owner at that moment is behind the wheel or at a meeting in a coworking space, the Mobile agent in his iPhone picks up 1 contract in progress: confirms a meeting with the agency CMO in Calendly, opens a live demo of the MCP server through a secure terminal to the Mac Mini, and writes the test result to the shared state. The owner just swipes "approve" and in 15 minutes joins the Zoom demo. The fresh system log from last Wednesday looks like this: "hunter report: 132 agencies checked on LinkedIn and Clutch, 19 without MCP integrations, 8 with active requests for AI tooling in job posts, 4 with an open Q4 budget. passing to mapper." "coder: MCP server for Northwave Performance Marketing built in Python, 11 tools for Google Ads, Meta Ads, and GA4, 320 lines of code. exported to /Users/dev/mcp-shop/clients/northwave/server.py. validator connecting to Claude Desktop." "validator: 11 tools passed validation through Claude Desktop, test coverage 92%, average latency 380 ms. passing to shipper." "eval flag: contract with Pacific Reach Agency at $8,200 exceeds the approved limit of $7,500. sending for manual review." In his work setup there is no cloud server, no external team, and not even a separate office. At home sits a Mac Mini with a sandbox at /Users/dev/mcp-shop, on top runs an MCP router with a single API key to Claude, and the same key is forwarded to a secure terminal on the iPhone. Out of everything I have seen this year, this is the cleanest solo shop for custom MCP servers for marketing agencies: $540 a month on the API, about $30,000 into the account, and between them 7 system prompts, 1 Mac Mini in a work corner, and 1 iPhone that never leaves the pocket.

Blaze

55,926 次观看 • 3 个月前

Recently I got some hands-on time with Crimson Desert and below are my first impressions as well as some of the gameplay I was able to capture. Crimson Desert is a good game, but it won’t be for everyone. I know the devs claim this isn’t an RPG, but I don’t know any other way to describe this game other than a HARDCORE action RPG. If you need the yellow paint to know where to climb this game isn’t for you. But if you love getting lost in a whimsical world with a boat load of content this game is going to be right up your alley. I think what impressed me most is the attention to detail. There’s so many little things the dev team took into consideration that I think people who enjoy being immersed into a world are going to appreciate. Even if you aren’t that person; on a basic level I think most will enjoy the game's combat. It’s fast, fluid and provides a ton of player expression with its deep skill tree. The world of Pywel is vibrant, large in scale and full of life. It’s easy to get lost off the main quest line as there’s always something to do and someone to speak to. An example being I was wandering through the open world and encountered a distressed woman seeking help. I agreed to follow her only to find out moments later she was with a gang and they were trying to back door me. That had me cracking up. I think if the open world is consistently full of fun, unique side content like that & the main quest line is fire this game has a lot of potential to impress. It’s just a shame that I didn’t get to spend more time with the main quests as I kept getting side tracked with cool stuff to do in the open world. So I can’t give you much insight into that. What I can say is after the opening section there’s NEXT TO NO tutorials in this game, the puzzles are hard & the default controls are a bit clunky. You will be getting lost and I can see that frustrating some people who aren’t interested in a challenge. That’s why I mentioned earlier that this is a hardcore RPG. It does not do a lot of hand holding. Because of that I predict you and your friends will be sharing tips and tricks similar to when Elden Ring first launched and nobody knew what they were doing. If you are a patient person and take the time to learn the game's systems I promise you will be able to put together some awesome combos that will make you feel like the main character. My biggest fear for this game is that I won't finish it. Not because it’s a bad game, but I can just tell from my brief time with it that it’s next level massive. As someone who's been gaming for 30+ years it’s very rare you’ll hear me say a game was overwhelming, but this game is. For people who lack a ton of free time I can see that being a turn off because once again the game doesn’t give much direction or tutorials outside the opening area. Not to mention this game could be big just for the sake of being big. I was curious to know how much of the content was engaging versus just open world bloat? Hard to tell because I only got a few hours with the game. I also fear that the Ai isn’t the best in this game. The Ai issues I encountered zapped all immersion away for those moments. I’m not sure if the final build will differ from the vertical slice we played, but what I can tell you is that on the build we played I wasn’t impressed by the Ai. Several times I attacked enemy camps and they never reacted to me attacking them. They just stood there and took it which made the world feel less alive. There were also times where enemies were looking dead at me just standing still as the battle music played threatening to beat me up, but they never did anything. It was 3 or 4 times I encountered this poor Ai which is a red flag for me because I only got two hours of hands on time with the game. Mind you in those two hours a good portion of it was just me working my way through the prologue and the early quests, so I didn't spend a ton of time in the open world. What I'm trying to get at is the janky ai was very noticeable. It wasn't something that took long to find. I will say when the game works it's great, but when I tell you the Ai was bad at times it was bad. It reminded me of the dumb NPC’s often found in Ubisoft open world games. I’m not looking for this to be a Souls game but I want some level of challenge in the combat. Hopefully that stuff gets patched out. That being said, I’m confident in saying this game is good. I just didn’t have enough time with it to determine if it’s good, or GREAT. Only time will tell when Crimson Desert drops on March 19th, 2026 for the PC, PS5 and Xbox Series. Pros —---------- - Combat makes you feel like demon - Deep Skill tree - Vibrant world - Solid voice acting - Fire OST - The little details (trust system, you can commit crimes ect.) - No Fall damage - Puzzles are creative & challenging - Game doesn’t hold you hand (some people will hate this) - You can swap in and out of 3rd and 1st person at will. Wasn’t able to explore much of how that changes the game, but it’s nice that it's an option. - EASILY over 100hrs of content (some will hate this though) Cons —---------- - Clunky controls (Default controls take some time adjusting too. I hope there’s other control schemes at launch) - Inconsistent Ai (Ubisoft bad at times. sometimes the enemies wouldn’t attack during combat or act like they never saw you) - Long load times (we were playing on PC’s, but idk the specs) - Your horse can faint & when they do traveling the large world wasn’t as fun (and I couldn’t figure out how to get him back - most likely a skill issue) - Early stamina management is OD. Early game it’s easy to drown & get tired running. I’d imagine it gets better late game, but early game it’s frustrating trying to explore. - Camera takes some getting used to in combat. Sometimes its too close and others too far. - Early arrows have no impact. Felt useless. Hoping later upgrades fix that

The Black Hokage

1,175,183 次观看 • 5 个月前