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Finally achieved some fluid simulations in Geometry nodes. Still far from perfect tho. WIP. The simulation is "2.5D", entirely done in Geometry nodes, Blender 3.6 #geometrynodes #b3d #blender #WIP

201,371 views • 3 years ago •via X (Twitter)

10 Comments

Jibrīl Malek's profile picture
Jibrīl Malek3 years ago

This is an impressive achievement 👏🏾👏🏾👏🏾 If you don't mind, wat's the computing resource required for this?

Shahzod Boyhonov 🔶️'s profile picture
Shahzod Boyhonov 🔶️3 years ago

It's running on AMD Ryzen 5 3600

AFX's profile picture
AFX3 years ago

Nice, if you add some adaptive particles to it that interact and slowly disappear through time it can probably make add more detail

ThatLazyArtist's profile picture
ThatLazyArtist3 years ago

What are your computer specs? trying to figure out if my computer could handle something like that lol

Shahzod Boyhonov 🔶️'s profile picture
Shahzod Boyhonov 🔶️3 years ago

AMD Ryzen 5 3600 CPU. RTX 2070 super, but GPU doesn't matter, because the simulation is on CPU

SamHatesUnicorns🔶's profile picture
SamHatesUnicorns🔶3 years ago

Does it preserve volume ?

Shahzod Boyhonov 🔶️'s profile picture
Shahzod Boyhonov 🔶️3 years ago

Curently, it has a slight increase of volume over time, which I am trying to fix.

BullSeason.eth | AlphaCalls.eth | $Airdrop.eth's profile picture
BullSeason.eth | AlphaCalls.eth | $Airdrop.eth3 years ago

Nice

jacques Louradour's profile picture
jacques Louradour3 years ago

You should sell this piece in Gumroad or blender Market before someone recreate it and sell it !! :-)

DOCTORdripp's profile picture
DOCTORdripp3 years ago

@NikkiFuego92 @brandon_manus @Doki3D stunning water!

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