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Finally got blob shadow projections to work after realizing they need at least 0.001 of the directional light on even in a self lit game. The new depth is nice though. References: Almost any PSX game. #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX
13,365 просмотров • 1 месяц назад •via X (Twitter)
Комментарии: 18

super clean npc models im jelly

i want to play that game now

sexy

nice retro art style.

Adds a lot, well done!

I have a spot you can host your game too, I founded an indie game marketplace called @TheGrottoL1 and would love to see your title on it.

how does it work

something like a camera projects a gradient black circle to the surface, but even the the games light is set to a default always well lit with no dynamic shadows, i figured out it still needed a directional light even if its basically off. i havent figured out why but ill take it
Looking nice but some objects looking way too detailed, how many polygons do you have per scene?

generally less than 3-500 per object, except for the horse. Ive been thinking my biggest problem is that my textures are photos and i need to find a way to get the pixels more consistent but ive been relying on post processing for now.
Per object? #PS1 can handle 3000 per whole frame at 60 fps and 6000 polys at 30 fps maximum. Please read my guide for authentic PS1 graphics, it will help you to optimize art style 😇

@VibiDev It looks nice as is, I doubt constraining it to twenty year old hardware specs would make it more fun to play
@VibiDev PS1 art style is product of 30+ years old hardware limitations and specs. If you would not follow those limitations and specs you would not create authentic art style you are trying to recreate, it would not be ps1 art style if it goes way beyond limits.

@_lewin_ I have 100+ ai agents in some scenes and enough particles that would melt the console. Im going for nostalgic game look and easy single person development flow.

Oh hey there "Jesse" Combat Rifle

@VibiDev what game engine are you using or is this custom?

its unity

nice job troubleshooting it!
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SOUND ON! 🔊 After 7 months of tightening Bogey's movement, we've finally shifted gears onto a new phase of development! Enjoy this early look at COMBAT, and the first taste of BATTLE MUSIC by CaveL1ghter! 🎵✈️🗡️🎶 #screenshotsaturday #godotengine #indiedev #lowpoly #psx
Xeni
22,431 просмотров • 2 лет назад
