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Finally got blob shadow projections to work after realizing they need at least 0.001 of the directional light on even in a self lit game. The new depth is nice though. References: Almost any PSX game. #gamedev #games #indiegame #indiedev #solodev #lowpoly #PSX

13,365 просмотров • 1 месяц назад •via X (Twitter)

Комментарии: 18

Фото профиля krystaltrak
krystaltrak1 месяц назад

super clean npc models im jelly

Фото профиля Cali Kulgura
Cali Kulgura1 месяц назад

i want to play that game now

Фото профиля CATASTROFIA
CATASTROFIA1 месяц назад

sexy

Фото профиля QDY
QDY1 месяц назад

nice retro art style.

Фото профиля OldenGuy64
OldenGuy641 месяц назад

Adds a lot, well done!

Фото профиля Wrath 💀
Wrath 💀1 месяц назад

I have a spot you can host your game too, I founded an indie game marketplace called @TheGrottoL1 and would love to see your title on it.

Фото профиля Q
Q1 месяц назад

how does it work

Фото профиля Vibi
Vibi1 месяц назад

something like a camera projects a gradient black circle to the surface, but even the the games light is set to a default always well lit with no dynamic shadows, i figured out it still needed a directional light even if its basically off. i havent figured out why but ill take it

Фото профиля v00d00m4n
v00d00m4n1 месяц назад

Looking nice but some objects looking way too detailed, how many polygons do you have per scene?

Фото профиля Vibi
Vibi1 месяц назад

generally less than 3-500 per object, except for the horse. Ive been thinking my biggest problem is that my textures are photos and i need to find a way to get the pixels more consistent but ive been relying on post processing for now.

Фото профиля v00d00m4n
v00d00m4n1 месяц назад

Per object? #PS1 can handle 3000 per whole frame at 60 fps and 6000 polys at 30 fps maximum. Please read my guide for authentic PS1 graphics, it will help you to optimize art style 😇

Фото профиля lewin
lewin1 месяц назад

@VibiDev It looks nice as is, I doubt constraining it to twenty year old hardware specs would make it more fun to play

Фото профиля v00d00m4n
v00d00m4n1 месяц назад

@VibiDev PS1 art style is product of 30+ years old hardware limitations and specs. If you would not follow those limitations and specs you would not create authentic art style you are trying to recreate, it would not be ps1 art style if it goes way beyond limits.

Фото профиля Vibi
Vibi1 месяц назад

@_lewin_ I have 100+ ai agents in some scenes and enough particles that would melt the console. Im going for nostalgic game look and easy single person development flow.

Фото профиля meow
meow1 месяц назад

Oh hey there "Jesse" Combat Rifle

Фото профиля Night Raven - Wishlist Veil Breach on Steam
Night Raven - Wishlist Veil Breach on Steam1 месяц назад

@VibiDev what game engine are you using or is this custom?

Фото профиля Vibi
Vibi1 месяц назад

its unity

Фото профиля Kimi Nguyen
Kimi Nguyen1 месяц назад

nice job troubleshooting it!

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