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First 32bit UIKit app working on LiveExec32

33,726 görüntüleme • 1 yıl önce •via X (Twitter)

11 Yorum

lunginspector profil fotoğrafı
lunginspector1 yıl önce

you’re built different dude. bro got 32 bit apps working on a 64 bit device, and did all this from an iphone xs max.

Sailesh Kumar profil fotoğrafı
Sailesh Kumar1 yıl önce

Is #x86 the New Mainframe - But Fading Much Faster? @intel @AMD @nvidia @Arm #AI #ARM #RISCV

Luna - Whole - 🏳️‍⚧️ profil fotoğrafı
Luna - Whole - 🏳️‍⚧️1 yıl önce

This is fucking incredible dude Gonna have my ass playing SpongeBob marbles again

K̵̟̑͌́̉̇̅ǎ̶̘̫̫̯̱̬̿r̷͈͙̟͙̍å̵̰̣̗̤͕̭̻͋͆́̊͊̈́̓̀ ̵̇̐͐̄ profil fotoğrafı
K̵̟̑͌́̉̇̅ǎ̶̘̫̫̯̱̬̿r̷͈͙̟͙̍å̵̰̣̗̤͕̭̻͋͆́̊͊̈́̓̀ ̵̇̐͐̄1 yıl önce

holy shit

Snoolie🎱 profil fotoğrafı
Snoolie🎱1 yıl önce

Congrats! Fantastic work

Goldenkrew3000 profil fotoğrafı
Goldenkrew30001 yıl önce

Thats incredible!! Does LiveExec32 require a full jailbreak or will it work with just trollstore?

Duy Tran profil fotoğrafı
Duy Tran1 yıl önce

It will work completely jailed, but it will need JIT

Six Guns Is Still Cancelled Soz profil fotoğrafı
Six Guns Is Still Cancelled Soz1 yıl önce

Asphalt fans after seeing this (they're finally gonna be able to play the older games and the older 32 bit versions of Asphalt 8):

hikari 🌟 (falling into the sky) profil fotoğrafı
hikari 🌟 (falling into the sky)1 yıl önce

very cool! are you able to automatically generate a list of types, function signatures etc to translate based on header files or something like this?

Duy Tran profil fotoğrafı
Duy Tran1 yıl önce

I dumped a list of public classes from the SDK, then I used method_getTypeConding to dump function signatures (has to be run inside of the emulator itself due to length difference in NS*Integer and CGFloat), then FLEX + my own stuff to parse signature and generate shims.

papas! profil fotoğrafı
papas!1 yıl önce

NO WAYYYY

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