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First Amazon gave up. Luna pulled all AAA games. Too expensive to serve. Then Xbox hiked Game Pass prices. People raged. YOM is decentralized. Gamers power the network. 20x lower costs. No compromises. 😐

14,202 görüntüleme • 4 ay önce •via X (Twitter)

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The notion that the same radical Democrats who just shut down the federal government, sabotaged our economy, robbed people of their paychecks, and also helped Joe Biden ratchet up inflation to 9% suddenly are now affordability champions is completely absurd – and it's something only the liberal media would have the gall to claim. Here are the facts: President Trump and his Administration have done a lot to lower prices and increase the economic prosperity of the American people in less than 10 short months. 💰President Trump signed the largest middle-class tax cuts in history, including No Tax on Tips, No Tax on Overtime, and No Tax on Social Security to guarantee that Americans keep more of their hard-earned money. ⛽️The President unleashed American energy dominance to help bring gasoline prices to the lowest in 5 years and also lower energy costs overall (this is key because we know energy costs are the number one driver of inflation). 💊To lower prescription drug prices and overall healthcare costs, President Trump already negotiated most-favored-nation-pricing agreements with 5 Big Pharma companies. ✂️📄To fuel small businesses, lower their costs, and incentivize hiring, the Trump Administration has already cut 30 unnecessary regulations for every new one on the books. ✅And all of these pro-growth Trump policies are working. 💰Wages are rising at the fastest pace of the start of a presidential administration in 60 years. 🏠The cost of the typical new mortgage is down by nearly $3,000 dollars a year. There’s much more work to do but President Trump has made great progress in cleaning up the economic disaster created by Joe Biden and the Democrats!

Karoline Leavitt

2,019,946 görüntüleme • 9 ay önce

Everyone keeps asking: "What's wrong with web3 gaming?" Spoiler: It's not cold start problems. It's not player retention. It's not lack of narrative. Web3 gave a generation of non-game developers access to millions in funding. They thought: “Let’s launch a token, spin up a studio, and build the next Fortnite… but with NFTs.” Reality: most had never built a real game before. So what happened? • Games got released way too early • Content was nonexistent • No real core loop, no polish • Empty lobbies from day one • And then they wondered: "Why aren’t players staying?" Because the games suck. The problem isn’t player liquidity or tooling. It’s that the people building these games had no business building games in the first place. They didn’t understand pacing, balance, content pipelines, or how to keep players engaged. A lot of Web3 games are just barely-playable prototypes disguised as live games. Why? Because these studios ran out of money before they were ready—or never scoped the game properly to begin with. And it’s not just the games. It’s the studios themselves. • No clear leadership. • No product vision. • No dev pipeline. • No publishing strategy. Just vibes, Discord mods, and Tokenomics spreadsheets. And you wonder why the token is going down only? Now enter AI. Cool tools. Great potential. But let’s be clear: AI doesn’t fix bad judgment. If you don’t know how to design and ship a good game, AI isn’t going to save you. It’ll just help you fail faster. The edge AI offers in this space is to the people who already know what they’re doing. A real game designer with AI is dangerous. AI can scale content, speed up dev time, automate workflows—yes. But none of that matters if the core game is still boring. If the team doesn’t understand games. If no one wants to play. TLDR: AI won't save Web3 gaming. But it might amplify the few studios that know what they’re doing. The rest? They'll just fail faster—with slightly smarter bots. I am still bullish on a select few web3 games, but the majority are going to die and for good reason. Rant over

Web3 Wesley

20,716 görüntüleme • 1 yıl önce

Been discussion on Blessing Adeoye Jr. of Kinda Funny taking issue with #Xbox going to Jez Corden of Windows Central, for new CEO Asha Sharma's interview. Don't think it's "jealousy" contrary to Xbox fandom musings. He listed numerous far more reputable journalists/outlets for the task, with no mention of Kinda Funny. Instead, think it's a matter of credibility and authenticity. Jez's often referred to as an Xbox and Microsoft "shill" with good reason (reasons later). Even by important figures such as Obsidian's co-founder. Xbox going to Jez signals they wanted controlled PR and favoured narratives, not opportunities for hard hitting insight or truth. Inadvertently very revealing. Xbox's moves this last week let us know how Xbox is still operating. +First Asha immediately begins aggressive toxic parasocial antics and "I'm one of you!" PR on social media that Xbox execs are famed for, to evangelise the fandom and have them run positive PR. +She creates a new Gamertag just a month ago with very irregular play, later admits it was a shared account played by others. +Her X responses seem robotic and inorganic. +Xbox have Tom Warren (another Xbox leaning journalist) of The Verge run a hit piece attempting to scapegoat Sarah Bond, which doesn't stand up to scrutiny. +In Satya Nadella's very long statement on the shake ups, Sarah Bond isn't mentioned once. +Asha's first interview is with Jez. +Messaging is a whole load of nothing. Teases things fans want to hear without actually committing to changes. What this all indirectly tells us is it's the same slippery and not so authentic Xbox, and we shouldn't really put much stock into anything they or their execs are currently saying. Only folk who are going to be won over by this controlled PR are the same naive echo chamber Xbox hopefuls who've fallen for or parrot every Xbox narrative/PR, despite countless flip flops, pivots and failings. So why's Jez Corden discredited or seen as an Xbox "shill" by so many? Myriad reasons. This is the same guy who said: +Development on Everwild was going well, gameplay loop was nailed and we'd see it soon, before it was cancelled shortly after. +He wasn't worried about The Initiative or Perfect Dark based on research he'd done, despite layoffs/Crystal Dynamics stuff. Was canned and studio shut shortly after. +Xbox wasn't porting games to PS5, rumour was fanboy hopium, before Xbox announced PS5 ports a few months later. +Implied all Laura Fryer worked on was Xbox One after her critical vid on Xbox, when she'd worked on OG Xbox and 360. +Physical games retail was dead in the UK after unfavourable Xbox sales, when data showed ~40% of sales of the Top 20 games were physical. +Said WuKong never mentioned Series S as a reason for Xbox version delay, implied it was a deal, despite WuKong director pinning blame on Series S. +Xbox might drop prices on games, only to suggest we knew price increases were coming when Xbox increased prices on GP. +No aspect of Halo rumours were true, when Halo moved to UE5 per rumours. +Rumours of Phil's retirement were made up, just months before he retired. +He'd never covered Avowed when called out, when he'd done an article hyping it. +Mischaracterised Tim Stuart's quote on bringing games to more platforms with clarification question to Phil on Game Pass instead of "first party experiences". +Sony's shown "no interest in mobile" when they acquired multiple mobile game studios, been open on mobile expansion and bringing more IP to mobile, set up a mobile gaming division in 2022 and have one of the worlds highest earning mobile games in Fate/Grand Order. +Promoted ABK acquisition and how good it'd be for devs/gamers, when Xbox has suffered 4k+ layoffs since (FAR higher than industry avg in % of total workforce), most in ABK, and GP has seen a 100% price increase in last 2+ years alone. I could go on and on. Point is, so much of the time Jez's running PR, defence and favoured narratives for Xbox, often with misinformation

NIB

19,584 görüntüleme • 6 ay önce