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First things first: deal with the ranged guy. Map update • Enemy range • Low clouds #Godot #gamedev #indygame

24,063 Aufrufe • vor 2 Tagen •via X (Twitter)

14 Kommentare

Profilbild von Kiki Nikotan
Kiki Nikotanvor 2 Tagen

Looks fantastic!

Profilbild von Lowpolylover
Lowpolylovervor 1 Tag

Thank you

Profilbild von Adre
Adrevor 2 Tagen

that's crazy man! Are volumetrics?

Profilbild von Lowpolylover
Lowpolylovervor 2 Tagen

Yep! They’re SDF volumetric clouds using ray marching

Profilbild von Adre
Adrevor 2 Tagen

i c... performance wise are cool? Or its nuking em?

Profilbild von Lowpolylover
Lowpolylovervor 2 Tagen

Pretty good so far! I’ve got 3 of them running with no noticeable FPS drop. Still need to stress-test it though😄

Profilbild von Adre
Adrevor 1 Tag

sounds good

Profilbild von 1Broom
1Broomvor 2 Tagen

The haze rolling through with that tilt shift look makes the whole island feel like a tabletop diorama. Gorgeous palette too.

Profilbild von Lowpolylover
Lowpolylovervor 2 Tagen

Thank you so much! 😄 I actually really enjoy building and dressing the scenes.

Profilbild von Andrew Goodwin
Andrew Goodwinvor 1 Tag

Beautiful!

Profilbild von Ekses
Eksesvor 2 Tagen

I'm so jalous and Happy for you this is the game i'd like to build

Profilbild von Lowpolylover
Lowpolylovervor 1 Tag

Thank you.

Profilbild von Yuvraj Sonawane
Yuvraj Sonawanevor 2 Tagen

This looks so good. Any resource to learn this? Any ai assist here?

Profilbild von Lowpolylover
Lowpolylovervor 1 Tag

Thanks! I use Godot. Mostly self-taught, with docs, tutorials, and lots of experimenting. And yep, AI helps me a lot with the coding.

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