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First time building a gUI with Blender MCP +Astra +Tripo This is insane. Html preview for AI is dead.

125,029 Aufrufe • vor 5 Tagen •via X (Twitter)

67 Kommentare

Profilbild von Alan Nicolas
Alan Nicolasvor 5 Tagen

Top! Tô fazendo a mesma coisa aqui, detalhe que nunca tinha usado Blender, na verdade continuo sem nunca ter usado, quem usa é o GPT6 🤣

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

Usar o blender MCP via Astra é um caminho sem volta. Estou há 3 dias sem ver o sol.

Profilbild von madmelo
madmelovor 5 Tagen

@oalanicolas Astra?

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

@oalanicolas Chatgpt6

Profilbild von Wesley
Wesleyvor 5 Tagen

cara a cada post tu ta elevando mais o nivel dessa parada ta muito foda pqp

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

Obrigado !! Jaja sai a gameplay !

Profilbild von Isidro Quintana
Isidro Quintanavor 5 Tagen

You just have to jump into unity cli and it’s yours. This is exactly how we work

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

Thats it ! ;)

Profilbild von Kimi Nguyen
Kimi Nguyenvor 5 Tagen

building a GUI in Blender sounds like a steep learning curve but exciting

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

You should definitely try it! Grab a GUI you like as a reference and ask Astra to use Tripo + Blender MCP to recreate it step by step. I’d love to see how far you can push this workflow.

Profilbild von imoutoftokens
imoutoftokensvor 5 Tagen

does the text stay editable when you bring this into Unity, or is it baked into the assets?

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

editable

Profilbild von AI Mastery Guide
AI Mastery Guidevor 5 Tagen

Html preview dead already lol

Profilbild von  007
 007vor 4 Tagen

cool

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 4 Tagen

Thanks !

Profilbild von Louis Jeremii
Louis Jeremiivor 5 Tagen

Nice! I’m looking forward to seeing the workflow!

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

Thanks ! I will post more soon.

Profilbild von Griz
Grizvor 5 Tagen

you maxed every card in it lol

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

Yes ! U are a 1/100 observer. Nice catch ! I’m building now the vfx of card upgrades :)

Profilbild von Griz
Grizvor 5 Tagen

is the vfx blender or coded after

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

Reference of the vfx on mp4 then give it to Astra build assets of vfx on tripo then ask Astra to animate it with blender with goal and judges against the reference mp4.

Profilbild von Griz
Grizvor 5 Tagen

judge catches the look, misses the timing

Profilbild von Daniel Leach
Daniel Leachvor 5 Tagen

What are you using Tripo for? Never used it before, just curious.

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

To create the assets components with 5000 quads and exports it as fbx to blender.

Profilbild von Brian Hadu
Brian Haduvor 5 Tagen

what's the biggest challenge you've faced while using Blender for this?

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

Decide on the asset granularity / atomic level: what should be a reusable asset, how those assets can be reused later, and what shouldn’t be an asset at all, but rather a dynamic variable handled by the code.

Profilbild von Jay
Jayvor 5 Tagen

How long did it take to make this? Which thinking level did you use? 😄

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

Astra high using /goal with reference and judge agents to close the loop. Total of 2 hours.

Profilbild von aidan
aidanvor 5 Tagen

Stunning result! Just a demo or building a game?

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

Hey Aidan Thanks! I'm building a game. Anytime soon I will post here the gameplay.

Profilbild von hehe
hehevor 4 Tagen

when the blender viewport is the preview pane the html mockups start looking decorative

Profilbild von Legendary
Legendaryvor 5 Tagen

That looks like a game I want to play reminds me of hearthstone

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

It’s inspired by Blizzard’s assets. I’m trying to bring together former Blizzard employees who want to bring back the spirit of the original Blizzard and help me build this game. Feel free to share this post and help me reach some of them.

Profilbild von ✌︎ frederik ✌︎
✌︎ frederik ✌︎vor 5 Tagen

wtf is this sorcery!

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

Thanks ! Astra is giving us new ways to build art.

Profilbild von Aditya Budi Utomo
Aditya Budi Utomovor 5 Tagen

hi, it's use tripo pro?

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

I’ve used 600 tokens of tripo pro plan.

Profilbild von Pedro Ortega
Pedro Ortegavor 5 Tagen

how is it looking regarding performance so far?

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

60 fps smooth

Profilbild von Pedro Ortega
Pedro Ortegavor 5 Tagen

awesome!

Profilbild von cracktro
cracktrovor 5 Tagen

fire

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

In da hole

Profilbild von ✪ Sandro Fidélis
✪ Sandro Fidélisvor 4 Tagen

Que maneiro! Parabéns!!!! O prompt precisa ser bem elaborado? Ou o Astra vai por conta própria definindo o melhor caminho ?

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 4 Tagen

Nao precisa. Só seguir o padrao da estrutura que passei por aqui nos outros comentários. Basicamente é, ter uma ref visual do que você quer usando OpenAI images ou Grok Imagine, em seguida, pedir ao Astra com /goal e agentes cítricos, usar o blender mcp pra chegar na imagem que você quer até atingir nota >=9.5.

Profilbild von The Wise Madman
The Wise Madmanvor 5 Tagen

Unity or Unreal?

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

Hey Vercel ! 33 is my favorite game. Unity :)

Profilbild von ✖️✖️✖️
✖️✖️✖️vor 5 Tagen

Incroyable ça donne envie de se lancer

Profilbild von Sebastian Buzdugan
Sebastian Buzduganvor 5 Tagen

blender mcp makes richer previews, but deterministic edits still fail faster than html

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

I’ve integrated this blender gUI with fable 5.1 to my unity mobile game. I had 0 issues. I think it’s new a tool/path to consider.

Profilbild von Kay
Kayvor 5 Tagen

This is Amazing! where can i learn how to use Blender MCP + Tripo. any tutorials out there or.... You are very creative!!🔥🔥

Profilbild von Xuru
Xuruvor 5 Tagen

Will copy this for my project! I think you just saved me a few thousand $$$. 😁

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

Feel free ! Happy for you ! :)

Profilbild von Gustavo Carvalho
Gustavo Carvalhovor 5 Tagen

brabo

Profilbild von Toledo
Toledovor 5 Tagen

Escolheu unity por algum motivo específico? Eu fico na dúvida entre usar unity ou godot

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

Escolhi porque o unity é a melhor plataforma pra criação de jogos mobile iOS/android. Testa os dois ! Acho que o godot é mais fácil.

Profilbild von Alex
Alexvor 5 Tagen

Maybe that's how you make a good HUD ! !

Profilbild von Sophia Data Queen
Sophia Data Queenvor 5 Tagen

A 3D GUI is the demo. Checkout still happens on a flat page.

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

Here’s the beta version already integrated into the mobile game.The flat video you saw was just a concept render as well. The actual experience is being built in 3D. Still early, but getting there!

Profilbild von Sophia Data Queen
Sophia Data Queenvor 4 Tagen

In-game 3D is the right next test. The grade is still whether a tap becomes a paid SKU.

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 4 Tagen

I’ll be posting a 3D gameplay video in about 5 minutes. Would love to hear your thoughts on the quality! :)

Profilbild von INDIEGAMES/WTF
INDIEGAMES/WTFvor 5 Tagen

Using 3D tools for this kind of GUI feels a bit overkill

Profilbild von Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Financevor 5 Tagen

I aimed to triple AAA quality.

Profilbild von Preyforge
Preyforgevor 4 Tagen

The dangerous bit is how quickly a preview feels like proof. I still click through the deployed path myself before I call a build done.

Profilbild von Brjan | AI Builder
Brjan | AI Buildervor 4 Tagen

the shift from HTML previews to tools like Blender can really change workflows

Profilbild von Rick | DMKTZ | FITzOn
Rick | DMKTZ | FITzOnvor 5 Tagen

blender as a gui builder sounds like a maintenance nightmare waiting to happen. i'll believe the ai preview is dead when i see something that doesn't look like a wireframe sketch

Profilbild von _Nekros
_Nekrosvor 4 Tagen

but why

Profilbild von Game Studio BTC
Game Studio BTCvor 5 Tagen

crazy!

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