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First time building a gUI with Blender MCP +Astra +Tripo This is insane. Html preview for AI is dead.

125,029 views • 5 days ago •via X (Twitter)

67 Comments

Alan Nicolas's profile picture
Alan Nicolas5 days ago

Top! Tô fazendo a mesma coisa aqui, detalhe que nunca tinha usado Blender, na verdade continuo sem nunca ter usado, quem usa é o GPT6 🤣

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

Usar o blender MCP via Astra é um caminho sem volta. Estou há 3 dias sem ver o sol.

madmelo's profile picture
madmelo5 days ago

@oalanicolas Astra?

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

@oalanicolas Chatgpt6

Wesley's profile picture
Wesley5 days ago

cara a cada post tu ta elevando mais o nivel dessa parada ta muito foda pqp

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

Obrigado !! Jaja sai a gameplay !

Isidro Quintana's profile picture
Isidro Quintana5 days ago

You just have to jump into unity cli and it’s yours. This is exactly how we work

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

Thats it ! ;)

Kimi Nguyen's profile picture
Kimi Nguyen5 days ago

building a GUI in Blender sounds like a steep learning curve but exciting

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

You should definitely try it! Grab a GUI you like as a reference and ask Astra to use Tripo + Blender MCP to recreate it step by step. I’d love to see how far you can push this workflow.

imoutoftokens's profile picture
imoutoftokens5 days ago

does the text stay editable when you bring this into Unity, or is it baked into the assets?

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

editable

AI Mastery Guide's profile picture
AI Mastery Guide5 days ago

Html preview dead already lol

 007's profile picture
 0074 days ago

cool

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance4 days ago

Thanks !

Louis Jeremii's profile picture
Louis Jeremii5 days ago

Nice! I’m looking forward to seeing the workflow!

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

Thanks ! I will post more soon.

Griz's profile picture
Griz5 days ago

you maxed every card in it lol

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

Yes ! U are a 1/100 observer. Nice catch ! I’m building now the vfx of card upgrades :)

Griz's profile picture
Griz5 days ago

is the vfx blender or coded after

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

Reference of the vfx on mp4 then give it to Astra build assets of vfx on tripo then ask Astra to animate it with blender with goal and judges against the reference mp4.

Griz's profile picture
Griz5 days ago

judge catches the look, misses the timing

Daniel Leach's profile picture
Daniel Leach5 days ago

What are you using Tripo for? Never used it before, just curious.

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

To create the assets components with 5000 quads and exports it as fbx to blender.

Brian Hadu's profile picture
Brian Hadu5 days ago

what's the biggest challenge you've faced while using Blender for this?

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

Decide on the asset granularity / atomic level: what should be a reusable asset, how those assets can be reused later, and what shouldn’t be an asset at all, but rather a dynamic variable handled by the code.

Jay's profile picture
Jay5 days ago

How long did it take to make this? Which thinking level did you use? 😄

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

Astra high using /goal with reference and judge agents to close the loop. Total of 2 hours.

aidan's profile picture
aidan5 days ago

Stunning result! Just a demo or building a game?

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

Hey Aidan Thanks! I'm building a game. Anytime soon I will post here the gameplay.

hehe's profile picture
hehe4 days ago

when the blender viewport is the preview pane the html mockups start looking decorative

Legendary's profile picture
Legendary5 days ago

That looks like a game I want to play reminds me of hearthstone

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

It’s inspired by Blizzard’s assets. I’m trying to bring together former Blizzard employees who want to bring back the spirit of the original Blizzard and help me build this game. Feel free to share this post and help me reach some of them.

✌︎ frederik ✌︎'s profile picture
✌︎ frederik ✌︎5 days ago

wtf is this sorcery!

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

Thanks ! Astra is giving us new ways to build art.

Aditya Budi Utomo's profile picture
Aditya Budi Utomo5 days ago

hi, it's use tripo pro?

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

I’ve used 600 tokens of tripo pro plan.

Pedro Ortega's profile picture
Pedro Ortega5 days ago

how is it looking regarding performance so far?

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

60 fps smooth

Pedro Ortega's profile picture
Pedro Ortega5 days ago

awesome!

cracktro's profile picture
cracktro5 days ago

fire

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

In da hole

✪ Sandro Fidélis's profile picture
✪ Sandro Fidélis4 days ago

Que maneiro! Parabéns!!!! O prompt precisa ser bem elaborado? Ou o Astra vai por conta própria definindo o melhor caminho ?

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance4 days ago

Nao precisa. Só seguir o padrao da estrutura que passei por aqui nos outros comentários. Basicamente é, ter uma ref visual do que você quer usando OpenAI images ou Grok Imagine, em seguida, pedir ao Astra com /goal e agentes cítricos, usar o blender mcp pra chegar na imagem que você quer até atingir nota >=9.5.

The Wise Madman's profile picture
The Wise Madman5 days ago

Unity or Unreal?

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

Hey Vercel ! 33 is my favorite game. Unity :)

✖️✖️✖️'s profile picture
✖️✖️✖️5 days ago

Incroyable ça donne envie de se lancer

Sebastian Buzdugan's profile picture
Sebastian Buzdugan5 days ago

blender mcp makes richer previews, but deterministic edits still fail faster than html

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

I’ve integrated this blender gUI with fable 5.1 to my unity mobile game. I had 0 issues. I think it’s new a tool/path to consider.

Kay's profile picture
Kay5 days ago

This is Amazing! where can i learn how to use Blender MCP + Tripo. any tutorials out there or.... You are very creative!!🔥🔥

Xuru's profile picture
Xuru5 days ago

Will copy this for my project! I think you just saved me a few thousand $$$. 😁

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

Feel free ! Happy for you ! :)

Gustavo Carvalho's profile picture
Gustavo Carvalho5 days ago

brabo

Toledo's profile picture
Toledo5 days ago

Escolheu unity por algum motivo específico? Eu fico na dúvida entre usar unity ou godot

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

Escolhi porque o unity é a melhor plataforma pra criação de jogos mobile iOS/android. Testa os dois ! Acho que o godot é mais fácil.

Alex's profile picture
Alex5 days ago

Maybe that's how you make a good HUD ! !

Sophia Data Queen's profile picture
Sophia Data Queen5 days ago

A 3D GUI is the demo. Checkout still happens on a flat page.

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

Here’s the beta version already integrated into the mobile game.The flat video you saw was just a concept render as well. The actual experience is being built in 3D. Still early, but getting there!

Sophia Data Queen's profile picture
Sophia Data Queen4 days ago

In-game 3D is the right next test. The grade is still whether a tap becomes a paid SKU.

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance4 days ago

I’ll be posting a 3D gameplay video in about 5 minutes. Would love to hear your thoughts on the quality! :)

INDIEGAMES/WTF's profile picture
INDIEGAMES/WTF5 days ago

Using 3D tools for this kind of GUI feels a bit overkill

Lucca Cerf ➔ Pluma Finance's profile picture
Lucca Cerf ➔ Pluma Finance5 days ago

I aimed to triple AAA quality.

Preyforge's profile picture
Preyforge5 days ago

The dangerous bit is how quickly a preview feels like proof. I still click through the deployed path myself before I call a build done.

Brjan | AI Builder's profile picture
Brjan | AI Builder4 days ago

the shift from HTML previews to tools like Blender can really change workflows

Rick | DMKTZ | FITzOn's profile picture
Rick | DMKTZ | FITzOn5 days ago

blender as a gui builder sounds like a maintenance nightmare waiting to happen. i'll believe the ai preview is dead when i see something that doesn't look like a wireframe sketch

_Nekros's profile picture
_Nekros4 days ago

but why

Game Studio BTC's profile picture
Game Studio BTC5 days ago

crazy!

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