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First time building a gUI with Blender MCP +Astra +Tripo This is insane. Html preview for AI is dead.

125,029 просмотров • 5 дней назад •via X (Twitter)

Комментарии: 67

Фото профиля Alan Nicolas
Alan Nicolas5 дней назад

Top! Tô fazendo a mesma coisa aqui, detalhe que nunca tinha usado Blender, na verdade continuo sem nunca ter usado, quem usa é o GPT6 🤣

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

Usar o blender MCP via Astra é um caminho sem volta. Estou há 3 dias sem ver o sol.

Фото профиля madmelo
madmelo5 дней назад

@oalanicolas Astra?

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

@oalanicolas Chatgpt6

Фото профиля Wesley
Wesley5 дней назад

cara a cada post tu ta elevando mais o nivel dessa parada ta muito foda pqp

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

Obrigado !! Jaja sai a gameplay !

Фото профиля Isidro Quintana
Isidro Quintana5 дней назад

You just have to jump into unity cli and it’s yours. This is exactly how we work

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

Thats it ! ;)

Фото профиля Kimi Nguyen
Kimi Nguyen5 дней назад

building a GUI in Blender sounds like a steep learning curve but exciting

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

You should definitely try it! Grab a GUI you like as a reference and ask Astra to use Tripo + Blender MCP to recreate it step by step. I’d love to see how far you can push this workflow.

Фото профиля imoutoftokens
imoutoftokens5 дней назад

does the text stay editable when you bring this into Unity, or is it baked into the assets?

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

editable

Фото профиля AI Mastery Guide
AI Mastery Guide5 дней назад

Html preview dead already lol

Фото профиля  007
 0074 дней назад

cool

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance4 дней назад

Thanks !

Фото профиля Louis Jeremii
Louis Jeremii5 дней назад

Nice! I’m looking forward to seeing the workflow!

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

Thanks ! I will post more soon.

Фото профиля Griz
Griz5 дней назад

you maxed every card in it lol

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

Yes ! U are a 1/100 observer. Nice catch ! I’m building now the vfx of card upgrades :)

Фото профиля Griz
Griz5 дней назад

is the vfx blender or coded after

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

Reference of the vfx on mp4 then give it to Astra build assets of vfx on tripo then ask Astra to animate it with blender with goal and judges against the reference mp4.

Фото профиля Griz
Griz5 дней назад

judge catches the look, misses the timing

Фото профиля Daniel Leach
Daniel Leach5 дней назад

What are you using Tripo for? Never used it before, just curious.

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

To create the assets components with 5000 quads and exports it as fbx to blender.

Фото профиля Brian Hadu
Brian Hadu5 дней назад

what's the biggest challenge you've faced while using Blender for this?

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

Decide on the asset granularity / atomic level: what should be a reusable asset, how those assets can be reused later, and what shouldn’t be an asset at all, but rather a dynamic variable handled by the code.

Фото профиля Jay
Jay5 дней назад

How long did it take to make this? Which thinking level did you use? 😄

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

Astra high using /goal with reference and judge agents to close the loop. Total of 2 hours.

Фото профиля aidan
aidan5 дней назад

Stunning result! Just a demo or building a game?

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

Hey Aidan Thanks! I'm building a game. Anytime soon I will post here the gameplay.

Фото профиля hehe
hehe4 дней назад

when the blender viewport is the preview pane the html mockups start looking decorative

Фото профиля Legendary
Legendary5 дней назад

That looks like a game I want to play reminds me of hearthstone

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

It’s inspired by Blizzard’s assets. I’m trying to bring together former Blizzard employees who want to bring back the spirit of the original Blizzard and help me build this game. Feel free to share this post and help me reach some of them.

Фото профиля ✌︎ frederik ✌︎
✌︎ frederik ✌︎5 дней назад

wtf is this sorcery!

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

Thanks ! Astra is giving us new ways to build art.

Фото профиля Aditya Budi Utomo
Aditya Budi Utomo5 дней назад

hi, it's use tripo pro?

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

I’ve used 600 tokens of tripo pro plan.

Фото профиля Pedro Ortega
Pedro Ortega5 дней назад

how is it looking regarding performance so far?

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

60 fps smooth

Фото профиля Pedro Ortega
Pedro Ortega5 дней назад

awesome!

Фото профиля cracktro
cracktro5 дней назад

fire

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

In da hole

Фото профиля ✪ Sandro Fidélis
✪ Sandro Fidélis4 дней назад

Que maneiro! Parabéns!!!! O prompt precisa ser bem elaborado? Ou o Astra vai por conta própria definindo o melhor caminho ?

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance4 дней назад

Nao precisa. Só seguir o padrao da estrutura que passei por aqui nos outros comentários. Basicamente é, ter uma ref visual do que você quer usando OpenAI images ou Grok Imagine, em seguida, pedir ao Astra com /goal e agentes cítricos, usar o blender mcp pra chegar na imagem que você quer até atingir nota >=9.5.

Фото профиля The Wise Madman
The Wise Madman5 дней назад

Unity or Unreal?

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

Hey Vercel ! 33 is my favorite game. Unity :)

Фото профиля ✖️✖️✖️
✖️✖️✖️5 дней назад

Incroyable ça donne envie de se lancer

Фото профиля Sebastian Buzdugan
Sebastian Buzdugan5 дней назад

blender mcp makes richer previews, but deterministic edits still fail faster than html

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

I’ve integrated this blender gUI with fable 5.1 to my unity mobile game. I had 0 issues. I think it’s new a tool/path to consider.

Фото профиля Kay
Kay5 дней назад

This is Amazing! where can i learn how to use Blender MCP + Tripo. any tutorials out there or.... You are very creative!!🔥🔥

Фото профиля Xuru
Xuru5 дней назад

Will copy this for my project! I think you just saved me a few thousand $$$. 😁

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

Feel free ! Happy for you ! :)

Фото профиля Gustavo Carvalho
Gustavo Carvalho5 дней назад

brabo

Фото профиля Toledo
Toledo5 дней назад

Escolheu unity por algum motivo específico? Eu fico na dúvida entre usar unity ou godot

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

Escolhi porque o unity é a melhor plataforma pra criação de jogos mobile iOS/android. Testa os dois ! Acho que o godot é mais fácil.

Фото профиля Alex
Alex5 дней назад

Maybe that's how you make a good HUD ! !

Фото профиля Sophia Data Queen
Sophia Data Queen5 дней назад

A 3D GUI is the demo. Checkout still happens on a flat page.

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

Here’s the beta version already integrated into the mobile game.The flat video you saw was just a concept render as well. The actual experience is being built in 3D. Still early, but getting there!

Фото профиля Sophia Data Queen
Sophia Data Queen4 дней назад

In-game 3D is the right next test. The grade is still whether a tap becomes a paid SKU.

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance4 дней назад

I’ll be posting a 3D gameplay video in about 5 minutes. Would love to hear your thoughts on the quality! :)

Фото профиля INDIEGAMES/WTF
INDIEGAMES/WTF5 дней назад

Using 3D tools for this kind of GUI feels a bit overkill

Фото профиля Lucca Cerf ➔ Pluma Finance
Lucca Cerf ➔ Pluma Finance5 дней назад

I aimed to triple AAA quality.

Фото профиля Preyforge
Preyforge4 дней назад

The dangerous bit is how quickly a preview feels like proof. I still click through the deployed path myself before I call a build done.

Фото профиля Brjan | AI Builder
Brjan | AI Builder4 дней назад

the shift from HTML previews to tools like Blender can really change workflows

Фото профиля Rick | DMKTZ | FITzOn
Rick | DMKTZ | FITzOn5 дней назад

blender as a gui builder sounds like a maintenance nightmare waiting to happen. i'll believe the ai preview is dead when i see something that doesn't look like a wireframe sketch

Фото профиля _Nekros
_Nekros4 дней назад

but why

Фото профиля Game Studio BTC
Game Studio BTC5 дней назад

crazy!

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