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Five years ago, I started a project that was everything you aren't supposed to do. A big, hours-long single player action game with cutscenes and side quests galore. After release last year, I've more than doubled the size of the game, and I'm not done yet. #gamedev

162,520 görüntüleme • 1 yıl önce •via X (Twitter)

10 Yorum

goba profil fotoğrafı
goba1 yıl önce

Remember, every time you tell a youtuber to play Carter's Quest, a homunculus gets its wings 😇

Goblinz Publishing profil fotoğrafı
Goblinz Publishing1 yıl önce

When GameDev Tycoon meets Movie Industry Play the DEMO & wishlist on Steam 👇

Freddy profil fotoğrafı
Freddy1 yıl önce

The Legend Of Not Zelda - Not Ocarina Of Time You really, really nailed the feeling of the N64 Zelda titles. Down to the music in parts. It's a shame that this doesn't blow up like crazy.

goba profil fotoğrafı
goba1 yıl önce

There is still time my friend

brawlers world profil fotoğrafı
brawlers world1 yıl önce

you and this project are beyond inspirational!

goba profil fotoğrafı
goba1 yıl önce

thank you brawler!! 💖🥺🥺

Beanbon profil fotoğrafı
Beanbon1 yıl önce

did you study the way oot characters move for the animation or did it just work out that way? i swear that goblin turning around is classic zelda movement

goba profil fotoğrafı
goba1 yıl önce

mostly subconsciously but it was def always on my mind making the cutscenes

Joshua Clements profil fotoğrafı
Joshua Clements1 yıl önce

OK but does this game have chocolate chip waffles?

goba profil fotoğrafı
goba1 yıl önce

it has hype moments and aura but no waffles. lazy dev

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