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Five years ago, I started a project that was everything you aren't supposed to do. A big, hours-long single player action game with cutscenes and side quests galore. After release last year, I've more than doubled the size of the game, and I'm not done yet. #gamedev

162,520 Aufrufe • vor 1 Jahr •via X (Twitter)

10 Kommentare

Profilbild von goba
gobavor 1 Jahr

Remember, every time you tell a youtuber to play Carter's Quest, a homunculus gets its wings 😇

Profilbild von Goblinz Publishing
Goblinz Publishingvor 1 Jahr

When GameDev Tycoon meets Movie Industry Play the DEMO & wishlist on Steam 👇

Profilbild von Freddy
Freddyvor 1 Jahr

The Legend Of Not Zelda - Not Ocarina Of Time You really, really nailed the feeling of the N64 Zelda titles. Down to the music in parts. It's a shame that this doesn't blow up like crazy.

Profilbild von goba
gobavor 1 Jahr

There is still time my friend

Profilbild von brawlers world
brawlers worldvor 1 Jahr

you and this project are beyond inspirational!

Profilbild von goba
gobavor 1 Jahr

thank you brawler!! 💖🥺🥺

Profilbild von Beanbon
Beanbonvor 1 Jahr

did you study the way oot characters move for the animation or did it just work out that way? i swear that goblin turning around is classic zelda movement

Profilbild von goba
gobavor 1 Jahr

mostly subconsciously but it was def always on my mind making the cutscenes

Profilbild von Joshua Clements
Joshua Clementsvor 1 Jahr

OK but does this game have chocolate chip waffles?

Profilbild von goba
gobavor 1 Jahr

it has hype moments and aura but no waffles. lazy dev

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