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Five years ago, I started a project that was everything you aren't supposed to do. A big, hours-long single player action game with cutscenes and side quests galore. After release last year, I've more than doubled the size of the game, and I'm not done yet. #gamedev

162,520 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля goba
goba1 год назад

Remember, every time you tell a youtuber to play Carter's Quest, a homunculus gets its wings 😇

Фото профиля Goblinz Publishing
Goblinz Publishing1 год назад

When GameDev Tycoon meets Movie Industry Play the DEMO & wishlist on Steam 👇

Фото профиля Freddy
Freddy1 год назад

The Legend Of Not Zelda - Not Ocarina Of Time You really, really nailed the feeling of the N64 Zelda titles. Down to the music in parts. It's a shame that this doesn't blow up like crazy.

Фото профиля goba
goba1 год назад

There is still time my friend

Фото профиля brawlers world
brawlers world1 год назад

you and this project are beyond inspirational!

Фото профиля goba
goba1 год назад

thank you brawler!! 💖🥺🥺

Фото профиля Beanbon
Beanbon1 год назад

did you study the way oot characters move for the animation or did it just work out that way? i swear that goblin turning around is classic zelda movement

Фото профиля goba
goba1 год назад

mostly subconsciously but it was def always on my mind making the cutscenes

Фото профиля Joshua Clements
Joshua Clements1 год назад

OK but does this game have chocolate chip waffles?

Фото профиля goba
goba1 год назад

it has hype moments and aura but no waffles. lazy dev

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