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Five years ago, OpenAI trained a 5-fingered humanoid hand to solve a Rubik’s Cube using RL and domain randomization, pushing the boundaries of sim-to-real for fine-motor tasks. It underscored the value of creating sufficiently complex simulated worlds in which robots can learn.

66,761 görüntüleme • 1 yıl önce •via X (Twitter)

10 Yorum

andrewyu profil fotoğrafı
andrewyu1 yıl önce

badmephisto this u? @karpathy

AGIHound profil fotoğrafı
AGIHound1 yıl önce

Sim-to-real is using RL is just automation. Learning like a child in the real world is the problem to solve.

Akram Choudhary profil fotoğrafı
Akram Choudhary1 yıl önce

Can't wait to see what they can do in 2025

Judge DredD profil fotoğrafı
Judge DredD1 yıl önce

Prototype is easy Production low price 60B hand is super hard Again watch Tesla Dont miss that ever

Javier Martin profil fotoğrafı
Javier Martin1 yıl önce

Si esto es cierto, ya puedes ir buscando sitio para el robot humanoide en tu casa ¿quién va a poder resistirse a que una máquina recoja la casa, la ropa, el menaje, …? Mientras lees un libro tomando un buen café? ☕️

Fariz Babayev profil fotoğrafı
Fariz Babayev1 yıl önce

Domain randomization is key, impressive to see a 5-fingered humanoid hand solve a Rubik's Cube using RL.

darthur profil fotoğrafı
darthur1 yıl önce

Oh neat! I'm in this video.

Appy Pie profil fotoğrafı
Appy Pie1 yıl önce

Impressive! Sim-to-real advancements are shaping the future of robotics.

@amuse profil fotoğrafı
@amuse1 yıl önce

Why don’t robots have six fingers?

MarketMaverick profil fotoğrafı
MarketMaverick1 yıl önce

I always wondered what happened to this hand/development...figured it would end up in Optimus. Not sure anymore though.

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Elon just dropped a MAJOR nugget on how Tesla is going to be training Optimus to do real world tasks. They are building an Optimus Academy, which is a large scale, dedicated real-world training facility to accelerate the development of Optimus. The Academy will deploy thousands of Optimus units, potentially 10,000 to 30,000 robots, in a controlled realistic environment where they perform self-play, experiment with tasks, iterate on behaviors, and continuously generate training data through trial and error. The Tesla bots will also run millions of simulations in Tesla’s high-fidelity physics-accurate engine, allowing Optimus to close the “sim-to-real gap” by using these real-world observations to refine and validate the simulations! “You’re actually highlighting an important limitation and difference from cars. We’ll soon have 10 million cars on the road. It’s hard to duplicate that massive training flywheel. For the robot, what we’re going to need to do is build a lot of robots and put them in kind of an Optimus Academy so they can do self-play in reality. We’re actually building that out. We can have at least 10,000 Optimus robots, maybe 20-30,000, that are doing self-play and testing different tasks. Tesla has quite a good reality generator, a physics-accurate reality generator, that we made for the cars. We’ll do the same thing for the robots. We actually have done that for the robots. So you have a few tens of thousands of humanoid robots doing different tasks. You can do millions of simulated robots in the simulated world. You use the tens of thousands of robots in the real world to close the simulation to reality gap. Close the sim-to-real gap.”

Teslaconomics

42,563 görüntüleme • 8 ay önce

Trained a humanoid entirely in a 3D scan of the office. Zero real-world fine-tuning. It just walked in and worked. RL needs hundreds of thousands of attempts, and real robots can't afford to crash. A misjudged gap or a glass door collision breaks hardware and costs hours resetting. So you train in a sim. But sim policies usually train on randomized, untextured geometry; depth is easy to fake. The robot learns structure, not the real world: no materials, no lighting, no idea what anything actually is. RGB cameras carry all of that but training RGB policies in generic fake worlds won’t generalize to the real world. Niantic Spatial 🌎 Scaniverse reconstructs your scan of the real deployment site. One 360° camera walkthrough → photorealistic 3D Gaussian splat at metric scale → collision mesh pulled from the same reconstruction, so vision and physics match exactly. Drops straight into NVIDIA Isaac Sim/Lab, no manual conversion. Flexion simulation-first approach then seamlessly enables the training of RGB-only nav policies inside that reconstruction. With added domain randomization + large image encoders for robustness, this deploys straight to hardware. No real-world fine-tuning. Deployment: months of on-site adaptation → days. Tune into the NVIDIA livestream on 12 August to hear how these companies are closing the sim2real gap: NVIDIA Robotics ~~ ♻️ Join the weekly robotics newsletter, and never miss any news →

Lukas Ziegler

120,143 görüntüleme • 2 ay önce