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float i,e,R,s;vec3 q,p,d=vec3(FC.xy/r,1);for(q.zy--;i++<229.;){e+=i/6e4;o.rgb+=hsv(q.z-.75,R,e*R*i/30.);s=2.;p=q+=d*e*R*R*.15;p=vec3(log(R=length(p-.2))-t*.25,exp(mod(-p.z,s)/R),p+sin(t)*.07);for(e=--p.y;s<4e3;s+=s)e+=-abs(dot(sin(p*s),max(p,exp(atan(.4,e))))/s*.1);}#つぶやきGLSL

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