
Yohei Nishitsuji
@YoheiNishitsuji • 18,229 subscribers
(an alien👾) GLSL artist/ PhD @tudelft/ Simulation Theory/ Grand Award @ADAAman2020/ JACK James Award @ArtOlympia/ My code shared @x is MIT Licensed (🦠西辻󠄀 陽平)
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#つぶやきGLSL float i,e,R,s;vec3 q,p,d=vec3(FC.xy/r*.6-vec2(.4,-.6),.5);for(q.zy--;i++<67.;){o.rgb+=hsv(.1,e,min(e*s,1.)/64.);s=3.;p=q+=d*e*R*.5+1e-4;p=vec3(log(R=length(p))-t*.3,exp(-p.z/R)+.2,atan(p.y,p.x));for(e=--p.y;s<1e3;s+=s)e+=sin(dot(cos(p.zyy*s),.5+cos(p.xxz*s)))/s*.3;}
Yohei Nishitsuji38,217 просмотров • 26 дней назад

#つぶやきGLSL float i,e,R,s;vec3 q,p,d=vec3(FC.xy/r*.8-vec2(.4,-.6),1);for(q.zy--;i++<80.;){o.rgb+=hsv(q.z,.5,min(e*s-.3,1.)/35.);s=5.;p=q+=d*e*R*.3;p=vec3(log(R=length(p*1.3)),exp2(-p.z/R),atan(p.y,p.x)-t*.3);for(e=--p.y;s<1e3;s+=s)e+=cos(dot(sin(p*s),cos(p.yyz*s+t*.9)))/s*.45;}
Yohei Nishitsuji42,322 просмотров • 2 месяцев назад

#つぶやきGLSL float i,e,R,s;vec3 q,p,d=vec3(FC.xy/r*.8+vec2(-.4,.6),1);for(q.zy--;i++<99.;){o.rgb+=.02-hsv(s*s+R*4.,.4,min(e,R)/6.);s=12.,p=q+=d*e*R*.1;p=vec3(log2(R=length(p))-t*.4,exp(R-p.z*.5),atan(p.y*.6,p.x)+t*.2);for(e=--p.y;s<3e2;s+=s)e+=dot(sin(p.yzy*s),sin(p.xxz*s))/s;}
Yohei Nishitsuji27,653 просмотров • 2 месяцев назад

#つぶやきGLSL float i,e,R,s;vec3 q,p,d=vec3((FC.xy-.5*r)/r.y,1);for(q.z--;i++<99.;){o.rgb+=hsv(R/i,-e,e/2e1);p=q+=d*max(e,.01)*R*.27;p.zx*=rotate2D(.6);p=vec3(log(R=length(p))-t*.3,e=-p.z/R-1.,atan(p.x,p.y)-t*.3);for(s=1.;s<6e3;s+=s)e+=abs(dot(sin(p.yzx*s),cos(p.zxy*s)))/s*.9;}
Yohei Nishitsuji18,581 просмотров • 1 месяц назад

float i,e,R,s;vec3 q,p,d=vec3((FC.xy-.5*r)/r,.7);for(q.z--;i++<99.;){o.rgb+=hsv(.6,e*.4+p.y,e/3e1);p=q+=d*max(e,.01)*R*.14;p.xy*=rotate2D(.8);p=vec3(log2(R=length(p))-t,e=-p.z/R-.8,atan(p.x*.08,p.y)-t*.2);for(s=1.;s<1e3;s+=s)e+=abs(dot(sin(p.yzx*s),cos(p.yyz*s)))/s;}#つぶやきGLSL
Yohei Nishitsuji56,886 просмотров • 6 месяцев назад

for(float i,g,e,s;++i<99.;o.rgb+=.01-hsv(.1,g*.016-e*.3,s/2e2)){vec3 p=vec3((FC.xy-.5*r)/r.y*5.+vec2(0,9),g)*rotate3D(-1.1-cos(t*.15)*.1,vec3(1,11.+sin(t)*.15,-1.5));s=2.;for(int i;i++<19;p=vec3(.08,4,-1)-abs(abs(p)*e-vec3(3,4,3)))s*=e=7.1/dot(p,p*.51);g+=p.y/s;s=log2(s)/exp(e);}
Yohei Nishitsuji71,846 просмотров • 8 месяцев назад

Dear Fable, I made this with v0 work before you go. (Thanks Guillermo Rauch for his support) PROJECT🔗
Yohei Nishitsuji19,241 просмотров • 2 месяцев назад

#つぶやきGLSL for(float i,g,e,s;++i<99.;){vec3 p=vec3((FC.xy-.5*r)/r.y*5.+vec2(-1,1),g-6.)*rotate3D(2.,vec3(6,0,6));p.xz*=rotate2D(t*.3);s=3.;for(int i;i++<19;p=vec3(0,4.03,-1)-abs(abs(p)*e-vec3(3,4,3)))s*=e=7.5/dot(p,p*.47);g+=p.y*p.y/s*.3;s=log2(s)-g;o.rgb+=hsv(.5*e,.4,s/7e2);}
Yohei Nishitsuji22,347 просмотров • 2 месяцев назад

-THE SPHERE-. I'm surprised by how many people are interested in fractals—perhaps because you sense that we are born from the stardust of the universe. Let me finish this work as v0 project so that people can pick it up and touch it with their own hands. (cc v0 Opus 4.7, Vercel & Guillermo Rauch)
Yohei Nishitsuji31,526 просмотров • 4 месяцев назад

#つぶやきGLSL float i,e,R,s;vec3 q,p,d=vec3((FC.xy-.5*r)/r,.6);for(q.z--;i++<67.;i>36.){o.rgb+=hsv(.58,e/i*2.5,e/5e1)+.008;p=q+=d*max(e,.03-e*5.)*R*.2;p=vec3(log(R=length(p))-t,e=asin(-p.z/R)-1.3,atan(p.y,p.x)-t*.2);for(s=1.;s<8e2;s+=s)e+=abs(dot(sin(p.yzx*s),cos(p*s)))/s;}
Yohei Nishitsuji19,837 просмотров • 3 месяцев назад

It's so much fun walking along the boundary between fluid and smoke. Thank you v0 Max. Project page:
Yohei Nishitsuji32,282 просмотров • 6 месяцев назад

float i,s,R,e;vec3 q,p,d=vec3((FC.xy-.5*r)/r+vec2(0,1),1);for(q.yz--;i++<50.;){e+=i/5e3;i>35.?d/=-d:d;o.rgb+=hsv(.1,e-.4,e/17.);s=1.;p=q+=d*e*R*.18;p=vec3(log(R=length(p))-t*.2,-p.z/R,p.yz-1.*p.xx-t*.2);for(e=--p.y;s<5e2;s+=s)e+=cos(dot(cos(p*s),sin(p.zxy*s)))/s*.8;}#つぶやきGLSL
Yohei Nishitsuji27,195 просмотров • 6 месяцев назад

#つぶやきGLSL #Jōmon vec2 p=(FC.xy*2.-r)/r.y*2.;p+=sin(p.yx*3.+t*.1)*.6;float v=0.,d=length(p);for(float k=1.;k<4.;k++){vec2 q=fract(p*k*.7+k*2.)-.5;float a=atan(q.y,q.x),l=length(q);v+=smoothstep(.4,0.,abs(sin(a*4.+l*15.+t)));}o=exp(-d*5.)*vec4(2,1.5,.8,0)+v*vec4(.5,.7,1.05,1);
Yohei Nishitsuji18,099 просмотров • 4 месяцев назад

float i,e,R,s;vec3 q,p,d=vec3(FC.xy/r*.6-vec2(.4,-.6),.5);for(q.zy--;i++<67.;){o.rgb+=hsv(.6,e-q.z,min(e*s,1.)/64.);s=3.;p=q+=d*e*R*.5+1e-4;p=vec3(log(R=length(p))-t*.2,exp(-p.z/R)+.23,atan(p.y,p.x));for(e=--p.y;s<1e3;s+=s)e+=dot(sin(p.zxx*s),.4-cos(p.yzy*s))/s*.25;}#つぶやきGLSL
Yohei Nishitsuji11,752 просмотров • 3 месяцев назад