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For years, I’ve been tuning parameters for robot designs and controllers on specific tasks. Now we can automate this on dataset-scale. Introducing Co-Design of Soft Gripper with Neural Physics - a soft gripper trained in simulation to deform while handling load.
36,023 просмотров • 1 год назад •via X (Twitter)
Комментарии: 10

We derived a uniform pressure model for tendon-driven soft fingers. Instead of using only the fingertips, it utilizes the entire finger by deforming to any shape.

webpage: paper:

This is done with my amazing collaborators @baicrystal25, Adabhav Singh, @jianglong_ye , Mike Tolley, @xiaolonw

✨We show that jointly optimizing on all data performs better than individually optimized grippers✨

Cool work Yi Sha!

Thank you ☺️

This is really cool Yisha!!! Did you find warp easy to use?

It’s easier to debug because it’s open source. In general I feel like GPU+soft body simulation still has a long way to go 😂

Haha makes sense! Cheers of the paper!

We sample diverse design (stiffness) parameters and poses in simulation. We use this to train a neural network surrogate, and then optimize the best design and pose. And then transfer to real robots using structure stiffness in 3d printing.
