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Forma — a working Sketch-style design editor , built with GPT 6 Pro powered by WebGPU rendering

13,933 просмотров • 9 дней назад •via X (Twitter)

Комментарии: 7

Фото профиля Wiesław Šoltés
Wiesław Šoltés9 дней назад

Code

Фото профиля Suganthan Mohanadasan
Suganthan Mohanadasan9 дней назад

Wow.. Thanks for open sourcing this. Star given!

Фото профиля AI Apps API
AI Apps API9 дней назад

WebGPU is the right call for a canvas editor, the compute paths and the lower per call overhead matter far more here than in a game where the scene is mostly static. The thing that usually decides whether it feels good on a laptop or a tablet is not the shaders, it is how many separate draws a document with a few hundred shapes turns into. Batching by material and keeping shape data in one buffer is what keeps a big canvas smooth. Nice build.

Фото профиля Aivan Monceller
Aivan Monceller9 дней назад

all this on the chat interface , not in codex?

Фото профиля Wiesław Šoltés
Wiesław Šoltés9 дней назад

Yep all in chat no codex

Фото профиля Tony Tong | Founder | Ancient Systems x AI
Tony Tong | Founder | Ancient Systems x AI8 дней назад

A working design tool built solo is one kind of decision made alone. Mine was smaller stakes: I once booked a space for a get-together nobody in my family wanted, and had to decide whether to host it myself or eat the deposit. Same muscle either way, deciding beats deferring.

Фото профиля Void
Void8 дней назад

pure javascript?

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