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Forza Horizon 6 | Hands-on Previews: • Stunning visuals • Rags to riches progression system returns - unlock better cars and higher tier races by earning wristbands • Drastic seasonal changes return (hype) • Tokyo City is 5x larger than any previous urban area in the series • Roughly...

845,977 просмотров • 5 месяцев назад •via X (Twitter)

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007 First Light | Dev Q&A with new details (watched the entire thing): ▫️ Main campaign is roughly 20 hours ▫️ Online connection NOT required after initial download ▫️ There is a 'constant flow' of new stuff to unlock ▫️ No plans for co-op or multiplayer - "Our focus is the single player experience that we're experts in." ▫️ PS5 and Series X will have Performance & Quality Modes ▫️ PC will have full path tracing and DLSS 4.5 ▫️ Dualsense support confirmed for both PS5 & PC ▫️ There are many suits and outfits to unlock by completing challenges ▫️ Suits are mostly limited to the Tacsim mode - main campaign is predetermined because they wanted to keep it thematically appropriate ▫️ No plans for a demo ▫️ No plans for NG+ ▫️ HUD can be customized ▫️ Each mission will have multiple ways it can be completed ▫️ Freely explore the MI6 offices at the hideout to find Bond easter eggs ▫️ Bluffing is a powerful feature that can help you escape if you're detected ▫️ Bluffing requires action points to use for balance reasons ▫️ Certain enemies called Watchers will be harder to Bluff ▫️ While there's no traditional skill progression, the gadgets are your progression ▫️ As you unlock more gadgets, you'll have to decide which ones to take into the mission ▫️ On melee combat: "It's not just about one button - there's a bit of a combo system, you need to dodge, sidestep, parry, read your opponents." ▫️ You can quickly use gadgets on enemies mid-combat ▫️ New areas will have different weaponry that you can get from enemies ▫️ Multiple different types of assault rifles, pistols, snipers, shotguns, and more ▫️ Forward momentum was key for combat and gameplay - kick a weapon up off the ground, shoot, then throw it at the next guy and press forward ▫️ Bond has a focus ability where he can slow time and line up a shot ▫️ Classic Bond vehicles will return ▫️ Classic Bond gadgets will return ▫️ Contextual environmental kills. Bond can finish an enemy by throwing an object, slamming them into a nearby wall, etc. ▫️ You can grab and guard break enemies ▫️ Land and water vehicles confirmed ▫️ Releasing May 27th on PS5, Xbox, and PC #007FirstLight #PS5 #Xbox

KAMI

445,607 просмотров • 5 месяцев назад

Fable | New preview via IGN: ▫️ Over 1000 fully voiced NPCs - every NPC is unique, handmade, and fully voiced ▫️ New morality system - each individual NPC will form their own opinion of you based on how you treat them ▫️ The game will have 'mockumentary interview style' cutaways inspired by The Office ▫️ The map is "massive" with tons to explore - smaller than Forza Horizon but significantly more dense ▫️ No procedurally generated content ▫️ Town management aspects are a 'game within a game' ▫️ You can buy literally every property in the city areas with enough money ▫️ Once you buy a property, you can be either a friendly or evil landlord to the residents there ▫️ You can buy a business and choose to be a kind boss or a horrible boss ▫️ Town management aspects are a 'game within a game' ▫️ You can date, marry, or divorce any NPC and have children ▫️ You can go inside every building ▫️ You can rob any building or buy it and live there with your family ▫️ Development began around 2016 after Forza Horizon 3 ▫️ You can spare or kill Dave after he becomes a giant - slaying him will leave a giant corpse outside the town and lower the property prices in the area ▫️ Reboot shares some of the same lore as the old games - 'it's very British' ▫️ "Fairytale not fantasy" meaning it's a more intimate story about individual people versus a grand tale - this comes directly from Lionhead's original documents ▫️ More story details to come later in the year ▫️ Fall 2026 on PS5, Xbox, and PC #Fable #Xbox #XboxGamePass

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61,016 просмотров • 8 месяцев назад

XBOX Gen-10 details: • Microsoft's next-generation Xbox (Gen-10) is the company's most ambitious and risky gaming platform, built as a Windows 11 gaming PC with a TV-optimized, console-like interface. • It supports full backward compatibility for all Xbox One, Series X|S, and legacy games, plus any Windows 11 PC titles. • Users can exit the Xbox interface to full Windows for tasks like streaming, coding, or music production, akin to Steam Deck's Linux mode. • Core hardware features an AMD semi-custom SoC codenamed “Magnus.” • AMD CEO Lisa Su: “Development of Microsoft's next-gen Xbox featuring an AMD semi-custom SoC is progressing well to support a launch in 2027.” • 2027 launch is a "best-case scenario"; Microsoft insiders are surprised by Su's timeline, pending Windows 11 polish. • Xbox President Sarah Bond confirmed a multi-year Xbox-AMD partnership for hardware and backward compatibility. • Xbox and Windows teams collaborate for a seamless, console-like OS experience atop Windows 11. • Supports multiple storefronts: Xbox Store, Steam, and Epic Games Store, with ports to PS and Switch 2. • The "Xbox Everywhere" strategy offers hardware choices via OEM partners like ASUS (Xbox Ally preview). • OEMs (ASUS, Lenovo, and Razer) to offer a range of Xbox-branded devices at different price/performance points. • Microsoft plans its own first-party Xbox handheld in the future. • NPU-powered features like auto-generated gameplay highlight clips, testing on Xbox Ally X, and rollout in March 2026. • Emphasizes cross-play, cross-saves, and cross-purchasing via Xbox Play Anywhere to grow the industry. • First-party games ported to Steam, PlayStation, and Nintendo Switch 2. • Easier developer publishing tools; major updates at GDC 2026. • Polished software experience is critical; current Ally handhelds highlight Windows issues to fix. • Epic Games Store and Steam are expected to be part of the next Xbox’s multi-store openness, alongside Xbox’s own store. • Price is uncertain (due to tariffs and costs; OEMs for affordability), but the next Xbox may skew more premium (~$1,000)—while lower-end options may persist via partners. Also, Series S support will be extended. • Echoes the original Xbox vision of Windows in the living room; Surface-like premium ecosystem strategy. via: Windows Central Jez

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KAMI

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007 First Light | Hands-on Previews: ▫️ Glowing previews overall - it's being called a GOTY contender ▫️ 'Hitman and Uncharted but with Bond' ▫️ Batman: Arkham style melee combat that's far more robust than Hitman ▫️ Use gadgets to hack objects, open up new paths, or take out guards ▫️ For stealth, there's a scan like ability called the Q-lens that reveals the area ▫️ Gadgets require resources to use, which you can pick up around the map ▫️ Use the 'Bluff' to talk your way out of situations if you're spotted ▫️ You can improve your success rate by eavesdropping and collecting intel first ▫️ If the Bluff fails, you enter a combat phase called 'License to Kill' where the game switches from stealth to combat ▫️ License to Kill is a big change from Hitman, foregoing stealth completely for full on combat ▫️ Enemy encounters are isolated, so you won't alert the entire area if you do get spotted ▫️ Use the environment to your advantage - shoot a fire extinguisher to give yourself cover, throw objects at enemies, and more ▫️ Ammo is limited overall. Most weapons only come with a single mag, but you can pick up more from enemies. ▫️ Complete Tacsim mini-challenges with global leaderboards and earn campaign rewards ▫️ Gunplay is more robust and you can disarm enemies ▫️ Weapon caliber matters - pistols won't be as effective on heavily armored enemies ▫️Third person cover system akin to The Division ▫️ Driving set pieces and vehicular combat ▫️ Confirmed mission locations - Iceland, Malta, and Kensington ▫️Releasing May 27th on PS5, Xbox, and PC #007FirstLight #007Game

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