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From learning individual skills to composing them into a basketball-playing agent via hierarchical RL -- introducing SkillMimic, Learning Reusable Basketball Skills from Demonstrations 🌐: 📜: 🧑🏻‍💻: Work led by Yinhuai , Qihan Zhao, and Runyi Yu.

63,808 次观看 • 2 年前 •via X (Twitter)

9 条评论

Zhengyi “Zen” Luo 的头像
Zhengyi “Zen” Luo2 年前

SkillMimic leverages human demonstration data extracted from video to learn specific basketball skills like dribbling and layup

Zhengyi “Zen” Luo 的头像
Zhengyi “Zen” Luo2 年前

Skills are learned via contact-graph-powered HOI imitation learning

Zhengyi “Zen” Luo 的头像
Zhengyi “Zen” Luo2 年前

Simulated humanoid sports, rise up!

BensenHsu 的头像
BensenHsu2 年前

The paper proposes a novel approach called SkillMimic that enables physically simulated humanoids to learn a variety of basketball skills from human-object demonstrations. The key idea is to define skills as collections of Human-Object Interaction (HOI) state transitions and then use imitation learning to train a single policy that can acquire diverse skills. SkillMimic can effectively learn diverse basketball skills, including shooting, layups, and dribbling, within a single policy using a unified configuration. Compared to baseline methods, SkillMimic exhibits superior performance and robustness. The HLC can quickly learn complex tasks, such as continuous scoring, by reusing the skills acquired through SkillMimic. full paper:

Chen Tessler 的头像
Chen Tessler2 年前

Amazing results and amazing to see how it's evolved after PhysHOI! Looking forward to adding these data and skills into ***********. 😬

Paul Katsen 的头像
Paul Katsen2 年前

turnaround layup looks nice!

Heeger 的头像
Heeger2 年前

So cool!

Dong Chen 的头像
Dong Chen2 年前

Interesting work

Zhengyi “Zen” Luo 的头像
Zhengyi “Zen” Luo2 年前

Thanks!

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