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🐟 From Simple Sprites to Swarms 🐟 Using an animated diffuse+normal texture with some vertex offset to break up the motion can be a great way to fake 3D! Each particle has a randomized speed, period, and frequency #gamedev #VFX #realtimeVFX #UnrealEngine5 #UnrealEngine
12,468 views • 2 years ago •via X (Twitter)
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