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Full marathon using the run/walk method! 🏃‍♀️🚶‍♀️ My marathon PR from May was 3:44 (using run/walk, of course!) and I came into this race hoping to beat it with 3:40. I was actually on track for it until mile 21… 🫠 My stomach started giving me trouble and things...

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I wanted to say thank you to everyone for all of the kind comments & words about my dog Odom. He’s a fighter & I’m enjoying every moment I can. With his cancer diagnosis last week, I’ve been having a hard time & struggling with the thought of running the Disney World Marathon. I had put so much work & training into it, but I wasn’t as excited to do it because I’ve been sad about Odom. He’s been with me through so much, & it almost felt selfish to run. But I committed to the race, and got up early on Sunday morning to get ready. Being earlier than I typically wake up, I let the dogs go outside instead of taking them for a walk. As I headed out the door, Odom ran to it, & looked at me like he was saying, “We aren’t going for our walk?” He’s 15 years old, sick & at that moment, with his big floppy tail wagging, he wanted to go for a walk. I couldn’t believe it. He looked exactly the same to me as when I first got him from the Edmonton Humane Society society at 6 months old. That was him saying, “If I got the energy to get up & keep going, you should too.” The entire race, with every struggle, pain and negative thought that came into my head, I thought of Odom & his tail wagging in the morning wanting to go for a walk. Not only did it get me through the race, he gave me energy I didn’t know I had. While running, I thought of Odom & his enthusiasm in the morning, & seeing my family at the end. Those 2 thoughts got me to the finish line. At the beginning of the race, a runner had shared how she’d been dealing with cancer for years, & postponed a treatment to this week so she could run the entire marathon. She then encouraged others to run their best race. I was amazed by her strength. It reminded me of the quote, “Kindness is lending your strength instead of reminding others of their weakness.” Often, others are going through tough times and still give their energy to cheer on others. When things get hard, ask yourself what & who is getting you to your finish line, whatever your race may be. With stiff legs, Odom, Cooper & I got our walk in before going to bed. Seeing their tails wagging was the perfect end to my day.

George Couros

15,867 Aufrufe • vor 2 Jahren

I beat the “new” Stairwell update in Doors on my first try, and I’m not trying to hate or anything, but I felt like it was almost exactly the same as the pre-update Stairwell, with the only difference I noticed being the scrap items and the shop at the end. Not saying that this is a bad update, but I’ve definitely missed the update’s new content throughout my Stairwell run. The main thing that annoys me is that (for me at least) 80% of the gameplay is just climbing up the stairs, which is very tedious and mindnumbing, especially when it takes like 2 whole minutes to walk from one landing point to another. The landing points themselves are very simple and straightforward, and they aren’t that boring + they are very short so the landing points took me less than 20% of my run. The problem is the stairs transition. I really think the transition duration should be shortened, as I despise having to walk through nothing but flights of stairs for 2 minutes every time I want to reach gameplay. And you have to do this tens of times to reach the end of the Stairwell, Also, most of the time you don’t even need to go through the landing point, you can instead just press “Yes” on the computer and it will open the stairway to the next one which means another 2 minutes of walking up the fucking stairs. On average I had to do the stairs transition like 3-4 times each per landing point I played through because of this. This update looks like there’s a lot more to it, so I’m not gonna judge it from my sole playthrough. It doesn’t seem like a bad update at all, but I would really like it if this general issue with the Stairwell was fixed, because having to walk up flights of stairs for most of your playthrough gets so annoying very quickly. Either make the stair walk much shorter, or give us a speedboost or elevator or something which means that we don’t have to mindlessly walk up stairs for 2 minutes every time. Thanks.

Tall Cow

46,820 Aufrufe • vor 1 Monat