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F-Zero GX 📅 Release: 2003 🎮 Platform: Nintendo GameCube 🏁 Genre: Racing 👤 Developer: Amusement Vision 🏢 Publisher: Nintendo

21,188 次观看 • 3 天前 •via X (Twitter)

25 条评论

Biskey (Game Dev + Product) 的头像
Biskey (Game Dev + Product)3 天前

The most metal Nintendo series ever (until Metroid decided to go all Ravenous on us)

TheRedHeadHenry 的头像
TheRedHeadHenry2 天前

One of the greatest racing games of all time.

NMRH (Owlman) 的头像
NMRH (Owlman)3 天前

You forgot to mention its arcade cousin.

X 的头像
X3 天前

X on N64 is better but I guess people like their graphics

Arakisama 的头像
Arakisama3 天前

Le meilleur jeu de course au monde, toute console, confondues dans tous les univers possibles

Lex 的头像
Lex3 天前

Please recomp this!!!

Wesley Morrison 的头像
Wesley Morrison2 天前

I brought this and could not stop playing it the level designs were amazing speed was wiked the cars were from the ones version characters too mad when you ran out of boost power and struck the rails

Alex der SNES Blogger (snes-testberichte.de) 的头像
Alex der SNES Blogger (snes-testberichte.de)3 天前

It is incredible how nice it still looks and that they totally dumped the whole IP. So much potential for story and new mechanics, interesting characters etc.

ku 的头像
ku2 天前

Top 5 racing game EVER

EPG-Every Platform Gamer 的头像
EPG-Every Platform Gamer2 天前

we need a new one of these... just imagine what they could achieve on Switch 2.

FrankTheTank 的头像
FrankTheTank3 天前

Amazing game. I remember using Fat Shark and watching flawless time attack videos from a Japanese player named Muumu. Fat Shark had the worst controls but the highest top speed.

sophia g, 的头像
sophia g,2 天前

the soundtrack still lives in my head rent free

Mixôp 的头像
Mixôp3 天前

Straight fire !

🪩🪬Ⱬ₳ⱠØ₱ØĐ₵₳₴₮🍀👾 的头像
🪩🪬Ⱬ₳ⱠØ₱ØĐ₵₳₴₮🍀👾2 天前

I wish a decompiled 🙏🏼

Garlador 的头像
Garlador2 天前

One of the hardest games I ever beat. I don't know if I have these kind of reflexes anymore, but it was a massive challenge.

Mr Brownstone 的头像
Mr Brownstone2 天前

Greatest racer ever

S.K. 的头像
S.K.2 天前

The GOAT racer

Manu Dx 的头像
Manu Dx3 天前

C'était pas d ancien développeur de chez Sega?

VHS 的头像
VHS3 天前

Play it in lagless 480p on a crt for the ultimate experience.

Norman 的头像
Norman2 天前

The best!!

Journie tweet 的头像
Journie tweet2 天前

damn, developed by SEGA. Amusement vision was RGG before the RGG name I think

80sAnimeGuy 的头像
80sAnimeGuy2 天前

Still to this day one of the best looking games ever made.

MarkPostsAnyway 🇬🇧 的头像
MarkPostsAnyway 🇬🇧2 天前

Wipeout is currently off the pitch, what are you going to do about it @Nintendo ? 👀

Pixelaid 的头像
Pixelaid2 天前

I hope soon in SW2

Alvis Pressly 的头像
Alvis Pressly2 天前

I never could get how to play this

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Goldeneye is a great “better to ask for forgiveness than get permission” story. Released in August 1997, the game made $250m on a $2m budget. A major reason was its insanely fun multiplayer mode…which Nintendo didn’t ask for and developers snuck into the game at the last second. Many years later, Steve Ellis — a game developer for Rare — explained what went down: ➡️ “One of the things that always strikes me as crazy in retrospect is that until something like March or April of 1997, there wasn't a multiplayer mode at all. It hadn't even been started. It really was put in at the last minute – something you wouldn't dream of doing these days – and it was done without the knowledge or permission of the management at Rare and Nintendo. The first they knew about it was when we showed it to them working. However – since the game was already late by that time, if we hadn't done it that way, it probably never would have happened.” ⬅️ Rare had a team of only 10 core developers and it took 2.75 years to make the game, which actually came out 18 months after “Goldeneye” the film. Nintendo briefly cancelled the game but then pushed to release it (and expectations were low). Goldeneye was an instant hit with innovative stealth play, remote-control bombs and sniper rifles. Gaming mags (IGN, GamePro) have called it N64’s best multiplayer game, which is wild when you consider the platform also had Mario Kart and Super Smash Bros. Goldeneye became N64’s 3rd best-selling title ever (also impressive because 7 of the top 9 are all original Nintendo IP). 1. Super Mario 64 (12m units) 2. Mario Kart 64 (10m) 🚨3. Goldeneye (9m) 4. Legend of Zelda: Ocarina of Time (8m) 5. Super Smash Bros (6m) 6. Pokémon Stadium (5m) 7. Donkey Kong 64 (5m) 8. Diddy Kong Racing (5m) 9. Starfox 64 (4m) Most importantly: without the unapproved last-second addition of multi-player, I couldn’t have spent 100s of hours being OddJob and smoking my unsuspecting friends with proximity mines.

Trung Phan

9,239,453 次观看 • 3 年前