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Game #1: Flappy Llama This is my first time experimenting with Scene Graph, and I absolutely love it. I can just drop down as many Flappy Llama machines as I want, and each one works as its own fully independent arcade game. Fortnite Developers #UEFN #Verse Tim Sweeney -...

21,220 次观看 • 10 个月前 •via X (Twitter)

31 条评论

DolphinDom 🐬 | Dominic Catelani 的头像
DolphinDom 🐬 | Dominic Catelani10 个月前

If I could wave a wand and do anything else it would be the fact I still have to use a UI button. My goal originally was just to use input trigger and then players on different consoles could tap, hit spacebar, click with their mouse, press A or X anywhere on the screen, etc. and not have to worry so much about hitting the jump button. But input trigger won’t send signals out with input_mode.All and I can’t use input_mode.None because their UI then will scale and it’s almost impossible to accommodate the game for everyone’s hud sizes. Was tempted to try the experimental input stuff but idk when that stuff will release and I don’t want to hold onto these games that long haha.

Julianxd 的头像
Julianxd10 个月前

@FNCreate @TimSweeneyEpic 🔥

Immature 的头像
Immature10 个月前

@FNCreate @TimSweeneyEpic

Zafeee 的头像
Zafeee10 个月前

@FNCreate @TimSweeneyEpic This is cool. You think it’s possible to make a working claw machine game with scene graph and physics?

DolphinDom 🐬 | Dominic Catelani 的头像
DolphinDom 🐬 | Dominic Catelani10 个月前

@Creatos469964 @FNCreate @TimSweeneyEpic Hmm I’m not sure physics can be applied to entities.

Ian Southwell 的头像
Ian Southwell10 个月前

@FNCreate @TimSweeneyEpic WHAT! This is amazing! Love the little wiggle and that the screen updates for those that are not playing the game. SICK little touches.

DolphinDom 🐬 | Dominic Catelani 的头像
DolphinDom 🐬 | Dominic Catelani10 个月前

Haha yeah, truthfully, I wish I was a material god, I had tried for a day or so to mirror what was happening in game on the screen but I’m just so bad with materials I was going down a rabbit hole and I can only do so much ☹️, it’s absolutely possible since the whole game runs on materials but I’d have to combine several materials into one and that’s where I fail. Thought it would have been awesome to spectate by actually looking at the screen, so when I ended up abandoning that I felt like I needed to do something to make it less static.

Wertandrew 🛸 的头像
Wertandrew 🛸10 个月前

@IanSouthwell2 @FNCreate @TimSweeneyEpic You could have 3 images that act as a slideshow once its functional, then use a material node to swap between them every second, to give the illusion of animated action

DolphinDom 🐬 | Dominic Catelani 的头像
DolphinDom 🐬 | Dominic Catelani10 个月前

@IanSouthwell2 @FNCreate @TimSweeneyEpic Yeah like I was telling dwdfn, I contemplated it, but I’ve just never done flip book stuff before and me attempting to mirror it for so long I just caved and did the easiest thing I could lol

Wertandrew 🛸 的头像
Wertandrew 🛸10 个月前

@IanSouthwell2 @FNCreate @TimSweeneyEpic Its not that hard, its just one node. Make those 4 images into a 2x2 grid in Photoshop and set columns/rows to 2 then link the texture to the node

Ian Southwell 的头像
Ian Southwell10 个月前

@DolphinDom @FNCreate @TimSweeneyEpic Educational and Entertaining.

JustAFrog 的头像
JustAFrog10 个月前

@FNCreate @TimSweeneyEpic tjis is so good

Stug 的头像
Stug10 个月前

@FNCreate @TimSweeneyEpic Fire🔥

CREATE ᥇ꪗ MartyX 的头像
CREATE ᥇ꪗ MartyX10 个月前

@FNCreate @TimSweeneyEpic Wow. That’s amazing. It’s insane to watch how every day someone comes up with something new and pushes the limits of UEFN even further. 🤯

kenzi 的头像
kenzi10 个月前

@FNCreate @TimSweeneyEpic Wow this is sick

MagnoFN 的头像
MagnoFN10 个月前

@FNCreate @TimSweeneyEpic 🤯

domalexus 的头像
domalexus10 个月前

@FNCreate @TimSweeneyEpic Amazing 🔥

Hasmatix 的头像
Hasmatix10 个月前

@FNCreate @TimSweeneyEpic Is this all verse ui ?

DolphinDom 🐬 | Dominic Catelani 的头像
DolphinDom 🐬 | Dominic Catelani10 个月前

@FNCreate @TimSweeneyEpic yup, 100%. the only thing placed in the project is the scene graph entity, the grid floor and some spawn pads.

Hasmatix 的头像
Hasmatix10 个月前

@FNCreate @TimSweeneyEpic oh awesome, really great work

Visionary Studios 的头像
Visionary Studios10 个月前

@FNCreate @TimSweeneyEpic This is the single coolest thing I've ever seen in a creative map

Monolyaa 的头像
Monolyaa10 个月前

@FNCreate @TimSweeneyEpic thats just great

DMECH DESIGNS 的头像
DMECH DESIGNS10 个月前

@FNCreate @TimSweeneyEpic Sick!! Nice start to your new solo career 🔥

Ake 🇸🇦 的头像
Ake 🇸🇦10 个月前

@FNCreate @TimSweeneyEpic 🔥

AfoveaFN 的头像
AfoveaFN10 个月前

@FNCreate @TimSweeneyEpic Really sweet man I love this

Unreal Nova Academy 的头像
Unreal Nova Academy10 个月前

@FNCreate @TimSweeneyEpic This is awesome! Scene Graph implementation in Verse is powerful. Love the independent arcade game design - practical UEFN learning for beginners. Great contribution to the Fortnite Creative community! 🎮 #GameDev #UEFN

Piebee 的头像
Piebee10 个月前

@FNCreate @TimSweeneyEpic How did you make the verse animation so smooth?

kbuckmaster | "Buckmonst3r" UEFN 的头像
kbuckmaster | "Buckmonst3r" UEFN10 个月前

@FNCreate @TimSweeneyEpic This is great! Now added to the list of things I need to do in UEFN.

Sil3nt 的头像
Sil3nt8 个月前

@FNCreate @TimSweeneyEpic 🔥

y33t factor 的头像
y33t factor10 个月前

@FNCreate @TimSweeneyEpic You should call it "Leapy Llama"

MossCreates 的头像
MossCreates6 个月前

@FNCreate @TimSweeneyEpic This is sick! Does it just checking widget positions every tick to calculate collision, or is there some other method?

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