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GAMEPLAY: - Running accuracy with Desert Eagle has been increased by 30% I'm definitely feeling this change 🤯

610,516 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля Raino
Raino1 год назад

mf tryina snitch

Фото профиля ً
ً1 год назад

how much lower do yall want the skill ceiling to get ...

Фото профиля can't be blank
can't be blank1 год назад

The People are complaining here, should keep in mind that it was a also a thing in csgo. When I think about rushing A-long on Dust 2 just with the deagle...

Фото профиля Sharky
Sharky1 год назад

Imagine playing against people ranked -2500

Фото профиля capezera - buying skins 🇸🇬
capezera - buying skins 🇸🇬1 год назад

Nahhh wtf is this game

Фото профиля dona
dona1 год назад

NT

Фото профиля Justinas
Justinas1 год назад

I mean the only shot that went straight while running was last one from 1 meter. First shot you litterly missed the head, but cause of rng you hit it.

Фото профиля ykyli
ykyli1 год назад

@Matthewb_CSGO ich meinte doch heute Nacht auf Nuke, dass ich 3 Fenster mit deagle back3back im Rennen aufbekommen hab, war wohl kein Zufall 😂

Фото профиля PaZz_72
PaZz_721 год назад

This is true ?

Фото профиля Raino
Raino1 год назад

I don't see any community notes, must be true

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Patch 12.09 // Shotgun Changes // #VALORANT • All shotguns are now less accurate when moving • Run, walk, crouch-walk, and jump accuracy has been standardized across all shotguns • Crouching now provides a 15% accuracy multiplier for shotguns, matching rifles • Bucky: crouch accuracy modifier increased from 10 >>> 15% • Judge/Shorty: crouch accuracy modifier decreased from 25 >>> 15% • Shotguns are now much less accurate while using ropes • Your shotgun spread will increase significantly when you're on a rope, especially if you're moving: • Standing still: Accuracy reduced (spread increased from 0.075 >>> 0.75) • Walking: Accuracy reduced (spread increased from 0.09 >>> 1.5) • Running: Accuracy reduced (spread increased from 0.1 >>> 3.0) Bucky: • Bucky pellet damage in the 0-8m range decreased • Head 40 >>> 34 • Body 20 >>> 17 • Legs 17 >>> 14 • Minimum spread increased from 2.6 >>> 3.0 • Walking spread increased from 0.075 >>> 1 • Running spread increased from .1 >>> 2 • Crouch-walk spread increased from .05 >>> .5 • Jump spread increased from 1.25 >>> 4 Judge: • Minimum spread increased from 2.25 >>> 2.5 • Note: this will only apply to PC for now- this spread change will apply to console in Patch 12.11 • Walking spread increased from .075 >>> 1 • Running spread increased from 0.75 >>> 2 • Crouch-walk spread increased from .05 >>> .5 • Jump spread increased from 2.25 >>> 4 Shorty: • Fire rate decreased from 3.33 >>> 3.0 • Walking spread increased from .075 >>> 1 • Running spread increased from 0.1 >>> 2 • Crouch-walk spread increased from .05 >>> .5 • Jump spread increased from 1.25 >>> 4

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