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GDstudio alpha is OUT! This is a new editor for Godot Engine projects that finally lets you view multiple scenes at once. Plus many other performance and UX improvements! Get it now at

13,048 Aufrufe • vor 3 Monaten •via X (Twitter)

13 Kommentare

Profilbild von Voxium - BorgesDev
Voxium - BorgesDevvor 3 Monaten

C# Support?

Profilbild von MrModez Pineapple
MrModez Pineapplevor 3 Monaten

it comes with the c# support by default!

Profilbild von MrEliptik - Wishlist O.B.O.L 💀
MrEliptik - Wishlist O.B.O.L 💀vor 3 Monaten

Congrats! Any idea when the Linux version will be available? I'll boot my windows in the meantime to try

Profilbild von MrModez Pineapple
MrModez Pineapplevor 3 Monaten

Thanks! No ETA yet, but sometime after the port to 4.7

Profilbild von Blazium Games
Blazium Gamesvor 3 Monaten

:O we wantz

Profilbild von MrModez Pineapple
MrModez Pineapplevor 3 Monaten

If anyone is getting crashes on start, first thing to check - addons. Right now the support is there, but limited. I'm still in the process of supporting all addon workflows.

Profilbild von Matthew
Matthewvor 3 Monaten

Cool! Always excited to see what people come up with in terms of custom workflows for Godot.

Profilbild von EnesBey
EnesBeyvor 3 Monaten

Goog job👏

Profilbild von MrModez Pineapple
MrModez Pineapplevor 3 Monaten

Join the Discord to report bugs, request features, and help shape where it goes:

Profilbild von GDQuest
GDQuestvor 3 Monaten

This looks great! I'm looking forward to seeing how you'll keep developing this. The ability to dock and resize different parts of the UI flexibly at least makes a lot of sense. It's just out of curiosity but is it a fully custom front-end built with libgodot? Something else?

Profilbild von MrModez Pineapple
MrModez Pineapplevor 3 Monaten

Thanks! I have many more features to come. It's built on the source code. I have fine tuned some aspect of the engine specifically for the needs of the editor.

Profilbild von GDQuest
GDQuestvor 3 Monaten

Interesting! And you still use Godot's retained UI system (control nodes etc.) or did you go with a different UI library/your own library?

Profilbild von MrModez Pineapple
MrModez Pineapplevor 3 Monaten

In the released version it's still the original retained system, but interesting that you mentioned that because I already have a new immediate mode UI replacing parts of the interface in works

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