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GDstudio alpha is OUT! This is a new editor for Godot Engine projects that finally lets you view multiple scenes at once. Plus many other performance and UX improvements! Get it now at

13,048 просмотров • 3 месяцев назад •via X (Twitter)

Комментарии: 13

Фото профиля Voxium - BorgesDev
Voxium - BorgesDev3 месяцев назад

C# Support?

Фото профиля MrModez Pineapple
MrModez Pineapple3 месяцев назад

it comes with the c# support by default!

Фото профиля MrEliptik - Wishlist O.B.O.L 💀
MrEliptik - Wishlist O.B.O.L 💀3 месяцев назад

Congrats! Any idea when the Linux version will be available? I'll boot my windows in the meantime to try

Фото профиля MrModez Pineapple
MrModez Pineapple3 месяцев назад

Thanks! No ETA yet, but sometime after the port to 4.7

Фото профиля Blazium Games
Blazium Games3 месяцев назад

:O we wantz

Фото профиля MrModez Pineapple
MrModez Pineapple3 месяцев назад

If anyone is getting crashes on start, first thing to check - addons. Right now the support is there, but limited. I'm still in the process of supporting all addon workflows.

Фото профиля Matthew
Matthew3 месяцев назад

Cool! Always excited to see what people come up with in terms of custom workflows for Godot.

Фото профиля EnesBey
EnesBey3 месяцев назад

Goog job👏

Фото профиля MrModez Pineapple
MrModez Pineapple3 месяцев назад

Join the Discord to report bugs, request features, and help shape where it goes:

Фото профиля GDQuest
GDQuest3 месяцев назад

This looks great! I'm looking forward to seeing how you'll keep developing this. The ability to dock and resize different parts of the UI flexibly at least makes a lot of sense. It's just out of curiosity but is it a fully custom front-end built with libgodot? Something else?

Фото профиля MrModez Pineapple
MrModez Pineapple3 месяцев назад

Thanks! I have many more features to come. It's built on the source code. I have fine tuned some aspect of the engine specifically for the needs of the editor.

Фото профиля GDQuest
GDQuest3 месяцев назад

Interesting! And you still use Godot's retained UI system (control nodes etc.) or did you go with a different UI library/your own library?

Фото профиля MrModez Pineapple
MrModez Pineapple3 месяцев назад

In the released version it's still the original retained system, but interesting that you mentioned that because I already have a new immediate mode UI replacing parts of the interface in works

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