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📢 GenRecon Code Release 📢 Few images in → complete, high-fidelity 3D scene out! GenRecon builds a generative prior on full scenes, resulting in unprecedented 3D reconstruction quality. 🔗 🌐 📄
40,263 просмотров • 2 месяцев назад •via X (Twitter)
Комментарии: 11

Core idea is to leverage Trellis2 as a generative prior, which we: a) expand to entire 3D scenes b) make it pixel aligned to match input images c) generalize to multiple input views for large scenes Great work by @katha_schmid, @nicolasvluetzow, Jozef Hladký, and @angelaqdai.

MIT license too, you guys are legends.

It would be really interesting to use it for creating game scenes

Amazing!! lifting posed image features into a Trellis2 prior and generalizing it to full scenes is what actually inherits object-level fidelity at scene scale

Oh wow

nice

Great work

pretty interesting!

Great work and excellent idea. I wonder what the average polygon count is for the generated models, as Trellis typically produces a high number of triangles. Also, could you share the system VRAM requirements?

Cool 3d environment processor

@angelaqdai Amazing! Is it a metric reconstruction?
