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Geometry nodes cloth thingy. Unfortunately it requires simulating a few frames for the cloth to settle so not very quick :p #UE5

15,198 views • 4 months ago •via X (Twitter)

4 Comments

Skave's profile picture
Skave4 months ago

Could be a great tool for Level Artists. I think Source 2 has something like that that simulate clothing before making it static. Usefull to cover crates or things like that in a natural way

sabii | for hire's profile picture
sabii | for hire4 months ago

@volodXYZ blender geometry nodes? You can run them from unreal like a Houdini digital asset??

Amit Mehar's profile picture
Amit Mehar4 months ago

@volodXYZ Yes, something similar. It's not very sophisticated just an ImGui tool + sockets to communicate b/w unreal and blender. Blender evaluates GN and sends mesh data back to unreal, there i can either bake or update proc mesh for interactive workflows.

sabii | for hire's profile picture
sabii | for hire4 months ago

@volodXYZ oh wow that's very impressive, great work!

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