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#geometrynodes added some extra particles to my points based destructor. Looks a bit stupid when they disappear but good additions otherwise once finished. Some adjustements to collisionsions and constrains. #b3d
36,000 Aufrufe • vor 1 Jahr •via X (Twitter)
5 Kommentare

Miettinen Jesse - Blenderessevor 1 Jahr
quick test. still needs some adjustments.. rest will be covered with smoke. The worm motion also seems too fast, breaks the illusion of bigggg. Also need to make corrects scale building at some point.

uɐɥdǝʇSvor 1 Jahr
impressive

David Mcsweenvor 1 Jahr
Also a little odd when they emit through an unaffected wall. Otherwise absolutely stunning

Azrhygavor 1 Jahr
Really great!! Pretty good job!!

Phil@TheMFTsvor 1 Jahr
Nice touch with the particles! Gonna be 🔥 once it’s all tuned.


