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Got sick of uploading meshes and textures, so using websockets I made a free plugin that live-syncs your blender scene to Roblox You can then bulk upload all the textures and meshes easily, and meshes with the same geometry get linked together as one asset #RobloxDev #Roblox
30,086 Aufrufe • vor 3 Tagen •via X (Twitter)
32 Kommentare

THE SPEED IS INSANE WTF

ayo smart use of editable meshes there

Dude another Tyridge BANGER. You are single handedly dominating my plugin bar lmao.

@Younite This is incredible

@waffielz 💔 i gotta learn how 2 do this 2

@waffielz the plugin is free, link is in the description

ill keep it in mind after i learn blender one day .. but my comment was mostly talking about the bulk uploading feature that i didnt know roblox could do .. since i got a spritesheet renderer that builds up a spritesheet for an animation i had to manually upload all of the (1/2)

[...all of the] images and copy over to the module one asset at a time , which was really annoying to do by hand (2/2)

@Younite Ngl just ran into a scenario where I was really wishing I had this just last week. This is amazing!

This would come in handy! :p

live-sync from blender beats the export upload dance every time

dayummm 🔥

BRO

this is incredible whoah

WAIT I NEED THIS

W

can I sync it while the game is running like test mode (without the player character in it)?

Could you make it possible to push meshes / parts from studio to blender? For quickly optimizing stud builds for example or adding more detail to a stud build

being able to stay in Blender instead of doing another upload round looks so much nicer

I dont use blender often but this seems extremely useful

This addon would be even better if it bypassed the mesh scaling limit without distortion; it already bypasses the polygon limit because I tested long models with high polygon counts and it worked perfectly.

Anything except updating the wild west but i'll take it

this is fire

How is this even possible

You know there's an API key right for this sorta thing

no this doesn't use an opencloud api key

this will save me so much time omg thank you so much

Insane

Lol

Raw.

Revolutionary!!!

Will definitely try it out. Huge blender user here.
