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GPT-6 Astra one-shotted this game environment using blender + unreal engine
14,924 次观看 • 1 天前 •via X (Twitter)
36 条评论

LMAO ok liar

how do you know I'm lying? you're saying that like you know for certain.

Make it available to test Best it looks better when you deploy it

i haven't really added anything to it yet. but if I do make this larger and add some more stuff I'll share it

Can’t wait ;)

I want prompt bro

I'll try sharing it tomorrow :)

I tried unreal it wasn’t great - so I just went for good old threejs

really cool 😋

so.. is this blender for geometry with unreal as scene/runtime/render, or.. the other way around?

yep, blender for geometry, asset preparation, and animation. unreal for assembly, lighting, first-person view, and final rendering.

if this is actually astra, im speechless...

this is absolutely insane

Insane!! So cool! Was it token expensive?

it was.

You made this?

yes

And people say Astra is nerfed

Pretty impressive

How long did it take you?

~3 hours

How I will now be able to answer with confidence to my parents that the video they are showing me is AI generated

I wondered if it took the assets from Unreal because those are way to good. Those are fab assets.

yes, it did. but the snake, deers were all custom made. unreal did the lighting and scene composition

Liar

Show the prompt plz

i made real working game

It’s so great to see ideas finally breaking out of the box, right?

@jeremystieglitz Astra has given you a second chance. Make the most of it.

Impressive demo, but as an Unreal dev it feels unpolished: lifeless foliage, no WPO, weak lighting/animation, and no clear direction. Modeling basic rocks/trees with Astra feels unnecessary when Megascans exists. AI is a great tool, not a replacement for engine knowledge.

What was the prompt?

A one-shot is a great starting point, but I only trust the environment after I walk it in play mode; confident output is not checked output. What did the first hands-on pass catch?

@grok how many tokens to build a digital twin of earth? needs good abstractions for people buildings, different styles materials same function

Thats unreal

nah, i don't belive.

this is crazy, looks like a zombie apocalypse game haha
