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GPT-6.1 Sol, running in Ultra mode, has been autonomously iterating on this project for more than 16 hours now. It’s using Blender and Three.js, and the entire thing runs directly in the browser. Like I said earlier, this model is genuinely impressive. OpenAI built something here that feels extremely...

18,553 次观看 • 14 天前 •via X (Twitter)

29 条评论

Token Gremlin 的头像
Token Gremlin14 天前

@OpenAI @TheRealAdamG Fun fact: GPT-6 Astra recorded and edited the whole thing, and it took less than 5 minutes. I genuinely feel like I have a whole team of GPT Gremlins working for me.

Lucas Freire Sangoi 的头像
Lucas Freire Sangoi14 天前

@OpenAIDevs @OpenAI @TheRealAdamG fast enough? are you kidding me?

Jesus is God ✝︎ 的头像
Jesus is God ✝︎14 天前

@OpenAIDevs @OpenAI @TheRealAdamG

Meghraj 的头像
Meghraj14 天前

@OpenAIDevs @OpenAI @TheRealAdamG amazing.

Gregor 的头像
Gregor14 天前

@OpenAIDevs @OpenAI @TheRealAdamG 16 hours of autonomous tool calls is not a free demo

Isaiah 的头像
Isaiah14 天前

@OpenAIDevs @OpenAI @TheRealAdamG What plan is this on, this is insane

Tak 🦞 的头像
Tak 🦞14 天前

@OpenAIDevs @OpenAI @TheRealAdamG Cozy af

Pavel Moore 的头像
Pavel Moore14 天前

@OpenAIDevs @OpenAI @TheRealAdamG No wonder there servers are struggling lol. You are pushing it to the max

John Herzog 的头像
John Herzog14 天前

@OpenAIDevs @OpenAI @TheRealAdamG Sixteen hours of autonomous Blender and Three.js iteration in-browser is the first time long agent loops look cheap enough to keep running

✦ 𝓚𝓪𝓽𝓮𝓑𝓳𝓪𝓻𝓷𝓸𝓐𝓻𝓽 的头像
✦ 𝓚𝓪𝓽𝓮𝓑𝓳𝓪𝓻𝓷𝓸𝓐𝓻𝓽14 天前

@OpenAIDevs @OpenAI @TheRealAdamG That is very cool

Sola Awodiya 的头像
Sola Awodiya14 天前

@OpenAIDevs @OpenAI @TheRealAdamG Crazy

John Herzog 的头像
John Herzog14 天前

@OpenAIDevs @OpenAI @TheRealAdamG under five minutes from record to cut is when the “team of GPT Gremlins” line stops sounding like a joke

Memedei 的头像
Memedei14 天前

@OpenAIDevs @OpenAI @TheRealAdamG Whats about limits ?

The SI Therapist 的头像
The SI Therapist14 天前

@OpenAIDevs @OpenAI @TheRealAdamG The AI builds the app while I nap. My kind of work day. Hope it runs smooth in Chrome

Brian Spaeth 的头像
Brian Spaeth14 天前

@OpenAIDevs @OpenAI @TheRealAdamG I built this - 5.6 Sol actually did most of it but 6.1 has been huge in getting it finished

nmz 的头像
nmz14 天前

@OpenAIDevs @OpenAI @TheRealAdamG 2012-level garbage.

Vishal 的头像
Vishal14 天前

@OpenAIDevs @OpenAI @TheRealAdamG 16h is wild, i get nervous leaving mine alone for 2h without peeking at the diff. you checking in on it or just letting it cook?

Progressing Tech 的头像
Progressing Tech14 天前

@OpenAIDevs @OpenAI @TheRealAdamG How much of your weekly usage has it taken up?

James Malsawm 的头像
James Malsawm14 天前

@OpenAIDevs @OpenAI @TheRealAdamG It's a good results. What about the speed of making this?

安叫兽|Bird🕊️ 🔶 BNB 的头像
安叫兽|Bird🕊️ 🔶 BNB13 天前

@OpenAIDevs @OpenAI @TheRealAdamG 跑了十六个小时,想看看中途都改了些啥

EDDY VU 的头像
EDDY VU14 天前

@OpenAIDevs @OpenAI @TheRealAdamG Did it manage to recover from runtime errors cleanly on its own over that entire 16 hour stretch?

Haleemah 的头像
Haleemah13 天前

@OpenAIDevs @OpenAI @TheRealAdamG How long did this take to complete ?

🇺🇦🩸🤍 @cutest_star1🌟🩸🇺🇦 的头像
🇺🇦🩸🤍 @cutest_star1🌟🩸🇺🇦13 天前

@OpenAIDevs @OpenAI @TheRealAdamG Looks retarded and devoid of any merit or interesting aspects

Ishu Agrawal 的头像
Ishu Agrawal14 天前

@OpenAIDevs @OpenAI @TheRealAdamG great, now do Breath of the Wild 😂

sheilu 的头像
sheilu14 天前

@OpenAIDevs @OpenAI @TheRealAdamG How much

Raghav Katta 的头像
Raghav Katta14 天前

@OpenAIDevs @OpenAI @TheRealAdamG for a long-running browser scene build, how are you tracking whether each iteration improves the result? a fixed camera route plus frame-time and visual checkpoints could help distinguish useful progress from a scene that is simply becoming more complicated.

Paolo 的头像
Paolo14 天前

@OpenAIDevs @OpenAI @TheRealAdamG were u not a Plus user? Ultramode?

Claudio 的头像
Claudio13 天前

@OpenAIDevs @OpenAI @TheRealAdamG How are you managing this usage in Ultra on a Plus plan? Or are you on a Pro plan?

Bharath Gedela 的头像
Bharath Gedela14 天前

@OpenAIDevs @OpenAI @TheRealAdamG How does it choose what to improve after the first playable version—are you giving it a checklist, or is it reviewing the result itself?

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