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Opus 5.5 made a full Splatoon Inspired Game. Here is Version 3.0 with the new map. (First clip) This is the version that will be shipped with multiplayer. Everything has been revamped and built from the ground up. The game now has procedural animations for character movement and dynamic...

16,547 просмотров • 13 дней назад •via X (Twitter)

Комментарии: 12

Фото профиля bertranddo
bertranddo13 дней назад

Watch out for the Nintendo ninjas behind you

Фото профиля Chronix
Chronix13 дней назад

When will you make it open source? Looks cool

Фото профиля Instance Enterprises
Instance Enterprises13 дней назад

Got it to run on an xbox series s using "frog jump webview 2". With controller support it might even be playable.

Фото профиля 1Broom
1Broom13 дней назад

Gamepad rumble from a web page is the detail nobody expects. How are you syncing the ink coverage between players?

Фото профиля Singular Prism
Singular Prism12 дней назад

Thanks for open sourcing it

Фото профиля Alexis Montoro
Alexis Montoro13 дней назад

Did you made any of the 3d assets or it’s just prompt and only opus ?

Фото профиля ryan
ryan13 дней назад

@rinder_crates

Фото профиля criptoejəsus 𓂀🪙🌊
criptoejəsus 𓂀🪙🌊12 дней назад

Make a level editor, so people can create and submit new levels.

Фото профиля Alex
Alex12 дней назад

Oh... Game development today is useless.

Фото профиля User
User12 дней назад

Incredible. Got a suggestion for ur next step: immersive maps like malls, outdoor market, etc. this will make game so much more immersive and maybe start to differentiate it from splatoon

Фото профиля Alex Vainshtein
Alex Vainshtein13 дней назад

This is exactly the line I’m trying to find. When you call it a full game, what does the current playable loop look like — session length, progression, save state, content depth? I’m interested in where AI-built projects stop being demos and become actual games.

Фото профиля Bruce Fckskin
Bruce Fckskin12 дней назад

Лагает пздц

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