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GPUI can already power real desktop apps. The hard part has been learning how to build them. We’ve now published GPUI Guides drawn from GPUI, Zed, GPUI Kit, and our work on Longbridge Pro. Every guide is written to help both developers and AI coding agents understand the framework... show more
20,332 просмотров • 7 дней назад •via X (Twitter)
Комментарии: 16

Great job! Sometimes it's exhausting to search through the source code of GPUI to fully understand it.

written for agents AND humans. correct

Docs meant for agents need a different shape than docs meant for humans: explicit invariants, one runnable snippet per task, and a short list of what not to do. Skip those and the agent invents the API surface it cannot see.

this is pretty amazing, now I have to find some ideas to build

Nice one, use it for a while. How to reduce the app size when release? And how to control the mem?

Can GPUI become the true native cross platform lib that covers both desktop and mobile platforms? I hope so.

Amazing in debt thankyou

the Root section is gold. one at the first level of each window is exactly the kind of constraint an agent could miss while copying component examples. the overlay bugs would show up much later.

提供一个skill吧,教agent怎么查文档,我就可以只负责逼逼了

Are there any notion-styled block-based rich text editors for GPUI yet?

Is WebAssembly supposed to be called that? Safari 27 on iOS

Really awesome man :) Been building a pretty complex ADE with GPUI and loving it. Need to sync with upstream soon.

does it also build web app version?

I built a really cool one using GPUI, I’ll release soon, wanna be a beta tester?

Just send me a link

I can’t dm you



