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Grass bending is nice when using multiple segments per blade:

21,005 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля Michal Klos
Michal Klos1 год назад

Perfect for Carpet Cleaning Simulator 2025

Фото профиля SimplyMary
SimplyMary1 год назад

Where the grass is always greener 🍃

Фото профиля YumiMusa
YumiMusa1 год назад

nice demo but its more like fur. grass is not something that bends like hair and snaps back on to its original position. also it wouldn't make a perfect curve upon bending and the bend is usually segmented.

Фото профиля ℂ𝕠𝕕𝕖𝕩, ℍ𝕖𝕣𝕖!
ℂ𝕠𝕕𝕖𝕩, ℍ𝕖𝕣𝕖!1 год назад

Really neat... But just some minor feedback, as I'm sure you're still working on it.. 1) It looks *****incredibly***** unnatural 2) the way the grass springs back up and waves like tendrils under water is... disturbing. 3) grass doesn't usually pop back up like that, or at all.

Фото профиля János Turánszki
János Turánszki1 год назад

There are many parameters to control how it moves, but I liked it this way.

Фото профиля Stormy
Stormy1 год назад

definitely doesnt look like grass but it does look really cool

Фото профиля Galo (✨Follow the Kickstarter✨)
Galo (✨Follow the Kickstarter✨)1 год назад

is this running in a texture buffer? or did you used some other technique?

Фото профиля János Turánszki
János Turánszki1 год назад

No, each grass blade is simulated individually, not in a texture.

Фото профиля Jonathan Hoffstadt
Jonathan Hoffstadt1 год назад

This looks perfect for seaweed!

Фото профиля Shim
Shim1 год назад

Is that godot ?!

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