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Grass bending is nice when using multiple segments per blade:

21,005 views • 1 year ago •via X (Twitter)

10 Comments

Michal Klos's profile picture
Michal Klos1 year ago

Perfect for Carpet Cleaning Simulator 2025

SimplyMary's profile picture
SimplyMary1 year ago

Where the grass is always greener 🍃

YumiMusa's profile picture
YumiMusa1 year ago

nice demo but its more like fur. grass is not something that bends like hair and snaps back on to its original position. also it wouldn't make a perfect curve upon bending and the bend is usually segmented.

ℂ𝕠𝕕𝕖𝕩, ℍ𝕖𝕣𝕖!'s profile picture
ℂ𝕠𝕕𝕖𝕩, ℍ𝕖𝕣𝕖!1 year ago

Really neat... But just some minor feedback, as I'm sure you're still working on it.. 1) It looks *****incredibly***** unnatural 2) the way the grass springs back up and waves like tendrils under water is... disturbing. 3) grass doesn't usually pop back up like that, or at all.

János Turánszki's profile picture
János Turánszki1 year ago

There are many parameters to control how it moves, but I liked it this way.

Stormy's profile picture
Stormy1 year ago

definitely doesnt look like grass but it does look really cool

Galo (✨Follow the Kickstarter✨)'s profile picture
Galo (✨Follow the Kickstarter✨)1 year ago

is this running in a texture buffer? or did you used some other technique?

János Turánszki's profile picture
János Turánszki1 year ago

No, each grass blade is simulated individually, not in a texture.

Jonathan Hoffstadt's profile picture
Jonathan Hoffstadt1 year ago

This looks perfect for seaweed!

Shim's profile picture
Shim1 year ago

Is that godot ?!

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