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Grass bending is nice when using multiple segments per blade:

21,005 Aufrufe • vor 1 Jahr •via X (Twitter)

10 Kommentare

Profilbild von Michal Klos
Michal Klosvor 1 Jahr

Perfect for Carpet Cleaning Simulator 2025

Profilbild von SimplyMary
SimplyMaryvor 1 Jahr

Where the grass is always greener 🍃

Profilbild von YumiMusa
YumiMusavor 1 Jahr

nice demo but its more like fur. grass is not something that bends like hair and snaps back on to its original position. also it wouldn't make a perfect curve upon bending and the bend is usually segmented.

Profilbild von ℂ𝕠𝕕𝕖𝕩, ℍ𝕖𝕣𝕖!
ℂ𝕠𝕕𝕖𝕩, ℍ𝕖𝕣𝕖!vor 1 Jahr

Really neat... But just some minor feedback, as I'm sure you're still working on it.. 1) It looks *****incredibly***** unnatural 2) the way the grass springs back up and waves like tendrils under water is... disturbing. 3) grass doesn't usually pop back up like that, or at all.

Profilbild von János Turánszki
János Turánszkivor 1 Jahr

There are many parameters to control how it moves, but I liked it this way.

Profilbild von Stormy
Stormyvor 1 Jahr

definitely doesnt look like grass but it does look really cool

Profilbild von Galo (✨Follow the Kickstarter✨)
Galo (✨Follow the Kickstarter✨)vor 1 Jahr

is this running in a texture buffer? or did you used some other technique?

Profilbild von János Turánszki
János Turánszkivor 1 Jahr

No, each grass blade is simulated individually, not in a texture.

Profilbild von Jonathan Hoffstadt
Jonathan Hoffstadtvor 1 Jahr

This looks perfect for seaweed!

Profilbild von Shim
Shimvor 1 Jahr

Is that godot ?!

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