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Grok Build CLI just got an update with v1.0.5! 🚀 Changelog v1.0.5 Features: • GROK_CONFIG and GROK_CONFIG_PATH environment variables now let launchers override selected config settings without editing config.toml. • Worktrees under ~/.grok/worktrees are now automatically reclaimed when safe, with strong safeguards that never delete a user's last copy....

31,441 просмотров • 1 месяц назад •via X (Twitter)

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Grok Build CLI just got an update with v0.2.113! 🚀 Changelog v0.2.113 Features: • MCP servers can now be enabled or disabled directly from the CLI with `grok mcp enable ` and `grok mcp disable `. • Full plan markdown can now be copied to the clipboard with `y` during plan approval or preview. • Added support for the new SuperGrok Plus subscription tier in authentication and feature gating. • Enabled automatic recovery from repetitive loops in model output by default. Performance: • Cold start shows the UI instantly while models and settings load in the background. • Large session forks and resumes now use far less memory and avoid spikes. • Prevented thread exhaustion on high-core shared machines by limiting the workspace daemon's worker threads. Bug Fixes: • Terminal command output is no longer lost or duplicated when the gateway is unreachable. • Invalid MCP server entries in config.toml no longer prevent Grok from starting; problems are shown in `grok inspect`. • SessionEnd hooks now run on exit in non-leader TUI and headless sessions. • Paste chips now display with the correct background in inline prompts and question inputs. • Pasted content chips now behave consistently when editing answers in the question view. • Background task status now shows only elapsed duration instead of absolute timestamps. • Session lists no longer drop real sessions when the remote registry reports an outdated turn count of zero. • /loop now stores prompts that include stop conditions so recurring tasks can terminate themselves when done. • Reduced spurious warning messages for common auth and config scenarios. • Fixed conda activation (and other sourced scripts that read $@) when using persistent or login-capture shells. • Fixed stuck background-task tray rows after long foreground shell commands complete. • Agent subprocesses and idle inhibitors are now cleaned up when the parent CLI process dies unexpectedly. • Fixed truncated plans in minimal mode and improved visual separation between reasoning and output (including NO_COLOR). • Fixed credential loss across multiple grok processes sharing the same auth file. • Fixed doubled Enter and other keys on older Alacritty terminals. • Fixed false paywall messages for free-tier and unmatched users.

Puck

94,737 просмотров • 1 месяц назад

long time no posting, here's some of the stuff we released in helium recently: - customizable keyboard shortcuts on all platforms - automatic updates on windows - frameless mode (previously zen mode), with floating sidebar, is now out of beta and included in settings by default - improved fingerprint noising: fixed the canvas noising algorithm and added protections against analysis attacks (thank you Cynthia 🐈 for your report, research, and assistance) - tab URL copying, one or multiple, formatted as a list with line breaks - manual tab hibernation, with an option to hibernate all tabs except for selected/active ones - an option to close tabs to the left (or above, in vertical layout) - redesigned toast notifications, now anchored to the active web page, and no longer blinding in dark mode - toast notification about newly opened background tabs in frameless mode (can be disabled in settings) - redesigned the infobar, it no longer looks out of place - improved QR code generation, now it's actually useful - downloads bubble is now shown instead of the full page whenever applicable - kagi search now supports reverse image search from image context menu - frameless mode animations are now smoother - better color contrast in light and dark modes - a lot of bug fixes and other minor improvements all of these changes are present in the latest version of helium. if you're using helium on windows, please update to the latest version, so your browser can be updated automatically from now on!

Helium

177,788 просмотров • 3 месяцев назад

Look ma new Codex Updates! 0.119.0 and 0.120.0 are here. And with it, a HUGE number of quality of life updates and bug fixes! > Hooks now render in a dedicated live area above the composer. They only persist when they have output, so your terminal stays clean. If you're running PreToolUse or PostToolUse hooks, this is a huge readability win. > Hooks are now available again on Windows > CTRL+O copies the last agent output. Small but clutch when you're pulling a code block into another file or chat. > New statusline option: context usage as a graphical bar instead of a percentage. Easier to glance at mid-session when you're trying to gauge how much runway you have left. > Zellij support is here with no scrollback bugs. If you've been stuck on tmux just because Codex was broken in Zellij, you're free now (shout out Felipe Coury 🦀) > Memory extensions just landed. The consolidation agent can now discover plugin folders under memories_extensions/ and read their instructions.md to learn how to interpret new memory sources. Drop a folder in, give it guidance, and the agent picks it up automatically during summarization. No core code changes needed. This is the first real extension point for Codex's memory system, and it opens the door for third-party memory plugins. > Did you know, you can /rename a thread? But what's really cool about that is, after you rename it, you can resume it with the same name, no more UUIDs. codex resume mynewapp or directly from the TUI: /resume mynewapp > Multi agents v2 got an update to tool descriptions More reliable multi agent environments and inter agent communication > You can now enable TUI notifications whether Codex is in focus or not. Modify this in your config: [tui] notification_condition = "always" > MAJOR overhaul to Codex MCP functionality: 1. Codex Tool Search now works with custom MCP servers, so tools can be searched and deferred instead of all being exposed up front. 2. Custom MCP servers can now trigger elicitations, meaning they can stop and ask for user approval or input mid-flow. 3. MCP tool results now preserve richer metadata, which improves app/UI handoff behavior. 4. Codex can now read MCP resources directly, letting apps return resource URIs that the client can actually open. 5. File params for Codex Apps are smoother: local file paths can be uploaded and remapped automatically. 6. Plugin cache refresh and fallback sync behavior are more reliable, especially for custom and curated plugins. > Composer and chat behavior smoother overall, resize bugs remain though. > Realtime v2 got several significant improvements as well. > You're still reading? What a legend. 🫶 npm i -g @openai/codex to update

am.will

742,455 просмотров • 5 месяцев назад

Obsidian 1.8.3 is now available to all for desktop and mobile! - Web viewer. New core plugin lets you open external links within Obsidian on desktop. This makes it easier to read linked content without leaving the app and improves multitasking for web research. The plugin can be enabled manually in settings. - Improved iCloud sync. Obsidian no longer waits to confirm that configuration files have synced. - New mobile onboarding. This guided flow helps new mobile users create and sync a vault. - New "Download attachments for current file" command. Downloads all externally embedded images and replaces the external links with internal embeds. A few notable improvements: - When modifying a numbered list, the numbers are now updated automatically. - Pressing Enter in a multi-line list item now continues the list properly. - New "Insert footnote" command. Footnote autocomplete now provides a fallback to create a new footnote if no match is found. - Tags view now includes search. - File Explorer now includes an option to automatically reveal the active file. - Outline now has an "Auto-scroll to current section" option. - Sync now has a new view option, "Hide my changes," which hides your own file changes in a shared Obsidian sync vault. - Recently used commands now appear at the top of the command palette. - "Search current file" search bar now displays the total number of results. - "Insert template" command now sorts templates by file path and displays folder names. - , , and tags with relative src paths are now rendered in Live Preview and Reading mode. - Graph view no longer considers Canvas files as attachments. See the changelog for dozens more improvements and bug fixes.

Obsidian

118,904 просмотров • 1 год назад

Introducing my newest app, TethrX, made with Grok 4.5 to access Grok Build on your phone. TethrX connects to Grok Build running on your own computer, so you can start a task from anywhere, follow Grok's reasoning as it works, approve every command before it runs, and review the code it writes. Your code never leaves your machine. The public TestFlight is now open, and a demonstration is below. You pair your phone by scanning a QR code, either on your local network or from anywhere through Tailscale. From there TethrX streams Grok's reasoning, tool calls, command output and file changes as they happen, and asks your approval before anything runs. Plan mode lets you read the plan before the work begins. When a task finishes you can review exactly what changed. TethrX lists the modified files in your project, shows a diff for each one, and lets you commit or discard the work without leaving your phone. The app supports slash commands, including /compact and any skills you have installed, along with voice dictation, queued messages and reusable prompts. Sessions can be searched and organised into folders, and you can pair several computers and switch between them. Siri can start a task or tell you what Grok is doing without opening the app, a home screen widget shows whether Grok is working, and a Live Activity tracks progress on your lock screen and Dynamic Island. Every session reports its context window, token usage and cost, the app can be locked behind Face ID, and your computer is kept awake for as long as a task is running. TethrX requires Grok Build installed and signed in on your computer, together with Node.js 20 or newer. A single command starts the bridge: npx tethrx-bridge TethrX is open source under the Apache License 2.0. Both the iOS client and the local bridge are available here: Grok 4.5 helped a lot, thanks to SpaceXAI for making Grok 4.5 exceptional.

Myrhe𝕩

13,099 просмотров • 1 месяц назад

Crimson Desert Update 1.04 is HUGE, adding difficulty settings and more. • Difficulty options added • New pets - birds, 5 new cats, and more • Added new Storage Chests that allow materials and ingredients to be used directly from storage • New weapons, quests, and armor for all 3 playable characters • Improved the rendering quality of distant objects and textures • Can now name your pets and horses • Pets can now equip accessories for a wider variety of roles • Abyss Gears, insects, fish, and animals now stack in inventory • Can now select between different house layouts • Improved housing controls and UI • Observing a skill you already have now rewards an Abyss Artifact • Added a new item that allows cats to stay on your shoulder for a longer time • New weapons for all three playable characters • New Baltheon armor for Kliff • New pet gear shop added to Pororin • Added more ores and wells across Pywell • Nerfed the amount of attack and defense gained from anvils and grindstones • Greymane camp NPCs now sell items at a 10% discount • Can now 'Lock' items to prevent accidental selling or deletion • New control presets for controller and KBM • Added a feature where, when the interaction key is pressed, the corresponding action is performed immediately • Can now switch the controls for Dodge Roll and Evasion • Improved aiming controls • Can now open the map directly on controller by holding down the Touch Pad or View button • Adjusted the overall balance of bosses - bosses are no longer immune while performing powerful attacks and the frequency at which they escape or counterattack has been adjusted • Increased damage taken from elemental status effects • Force Palm Pulse can now be charged up to 3 stages • Improved the overall speed of 'Examine' • Improved the speed of pushing or rotating objects during puzzles • Improved follow-up attacks so they connect more quickly even when the initial attack is blocked • Blinding Flash can now be used anywhere and auto-targets whatever target you're facing • Added a Weapon Throw ability while dual-wielding • Improved Force Palm attack speed • Inventory now has 5 category tabs • Inventory groups will now show relevant icons • Added a Filter/Search to the map • Reaching max trust with a shop will allow you to see their current stock directly from the map • Minimap now shows north, south, east, west • Shops now show how many of that item you own • Improved the visual quality of characters at long distances • Improved hair lighting in shaded areas, errors and flickering • Camera distance is now maintained when adjusting visual range • Can now disable Chromatic Aberration • Added Colorblind and Photosensitive accessibility modes Update is out now on Steam, PS5, and Xbox with other platforms coming soon.

KAMI

535,500 просмотров • 4 месяцев назад

Finally, an open-source runtime security layer for your agent harnesses. AI agents can call tools, run shell commands, modify files, and interact with production systems. But when something goes wrong, teams often have to reconstruct what the agent actually did from scattered logs after the fact. Agent Beacon is built to change that. It runs locally and records agent activity as it happens, including: → Tool calls → Shell commands → File changes → Approval decisions → Session and harness context The useful part is that it normalizes all of this into the same event format across 23+ agent harnesses. So instead of writing different detection logic for Claude Code, Codex, or another harness, security teams can reason about the underlying action itself. A command executed is a command executed, regardless of which harness produced it. Beacon also records how confidently an event was captured. An action can be directly observed from the runtime or inferred from indirect evidence. That matters when you start writing security rules against this data. For example, you can detect when an agent reads an environment variable, modifies a sensitive file, executes a suspicious command, or performs an action without the expected approval. And the detection happens while the session is still unfolding, not days later during incident reconstruction. Everything runs locally by default. You can inspect sessions through the dashboard, write your own detection rules, or forward the same normalized events to tools like Splunk, Datadog, Elastic, Sentinel, or CrowdStrike. Beacon GitHub: (don't forget to star 🌟) I also wrote a detailed article on the same, covering how important runtime security is and how to build it for your agent harnesses. The article is quoted below.

Akshay 🚀

26,511 просмотров • 5 дней назад

EllesmereUI's Biggest Patch since Raid Frames is live! Aug Evokers since Blizzard won't give you an active state on your CDM for Ebon Might, I decided to give you one. check out the video! This feature also allows trinkets/pots/racials to get custom active states Players who share profiles: you can now include your full spell layout (which spells go where) and per-spell settings for CDM when exporting profiles! ----------- Full patch notes with new features and bugfixes: **Profiles:** - **NEW:** Profile exports can now carry your entire Cooldown Manager setup - which spells sit on which bars plus every per-spell setting - for the specs you choose, so importing a profile recreates your CDM layout instantly. **CDM:** - **NEW:** Give any trinket, potion, racial, or custom spell an Active State that adds its own glow and color while active, plus a Cooldown State Effect that changes its look based on whether it's ready. - **NEW:** Sync your trinkets, potions, and racials across specs with one button so you only set them up once. - Sound pickers for Focus Cast Sound and per-buff Audio Effect now have a search box. - Pandemic glow's Apply to All now also syncs tracking bars and keeps the same glow style everywhere. - A trinket, potion, or racial already on another bar now auto-moves to the new bar instead of being grayed out. - A buff saved under two spell IDs now shows as a single icon in the buff bar preview. - Cooldowns you remove from Blizzard's Cooldown Manager now disappear from your previews, while trinkets, racials, and custom spells are kept. - Added tracking for the Nightborne racial (Arcane Pulse), which was missing from the racial list. **Tracking Bars:** - **NEW:** Grouped bars now pack together with no blank gaps, always filling the next available slot. - Eclipse (Solar) and Eclipse (Lunar) now each drive their own bar. - Switching specs while the page is open now refreshes the selected bar correctly. - Pandemic glow now fires for Lifebloom on you or a group member. **Resource Bars:** - **NEW:** A new GCD Bar fills over your global cooldown, with full control over size, position, color, and look. - Expand Power Bar if No Resource now also expands when the class resource is toggled off or disabled for the spec. - Fixed the threshold color not showing with Enhance 5 Bar Style. - The cast bar latency overlay now reads live latency, so spell queueing no longer stops it showing. **Raid Frames:** - **NEW:** New healer tools including heal-absorb text, a crowd-control glow on debuffs, and more ways to position and highlight dispellable debuffs. - The Auto Resize toggle is now a dropdown that scales Indicators & Auras and Tracked Buffs independently with frame size. - New Show Over Dispels toggle lifts the heal-absorb overlay above the dispel gradient. - Fixed custom (non-20-player) sizes loading at the wrong position after login. **Unit Frames:** - **NEW:** A non-tank threat border shadows your player frame when you pull or hold aggro, with Has Aggro and Close to Aggro colors. - **NEW:** Player health text gains Heal Absorb Amount and Heal Absorb Short options. - **NEW:** Mini frames and Boss frames gain a per-frame Bar Texture dropdown. - **NEW:** Boss frames gain a Hover Borders control with its own mouseover and target colors. - **NEW:** Independent Spacing X and Spacing Y sliders for buff and debuff icons. - **NEW:** Absorb and heal-absorb style dropdowns now include your installed SharedMedia textures (also on Raid Frames and Nameplates). - A new Hover Borders control lets you turn the mouseover highlight border on or off per frame. - New Show 2 for Boss option adds a second decimal to boss frame health text. - Buff and debuff Offset X/Y sliders now reach plus or minus 1500. - A new Cast Bar Position cog adds an Offset Y slider for the boss cast bar. - Player, target, and focus cast bars now show above other frames instead of behind them. - Cast bar timer text now has room so it no longer cuts off early. **Action Bars:** - **NEW:** A new When Not Dragonriding visibility mode hides a bar while skyriding and shows it the rest of the time. - The When Dragonriding option now also shows the bar in Druid Flight Form. - The stance bar now shows its GCD swipe even for spells that don't change form. - Bars are briefly forced visible while Myslot's window is open to stop a stall during import/export. **Minimap:** - **NEW:** Hovering the calendar button now shows your raid and dungeon lockouts with boss progress, server time, and time until the weekly reset. - The Omnium Folio button no longer goes missing or drifts after a loading screen, and its position and scale now persist. **Mythic+ Timer:** - **NEW:** A new Show Time Remaining toggle adds an MM:SS countdown to the +2/+3 threshold row that reddens as time runs out. - Fixed timer and detail text cutting off after a font swap. **Colors:** - **NEW:** A new Global Colors section lets you share one profile's custom colors across all profiles or give each profile its own. **Localization:** - **NEW:** Full Russian language support. **Auras, Buffs & Consumables:** - Warrior stance reminders now read the stance bar, so each spec is reminded of its correct stance and clears the moment it's active. - The Inky Black Potion reminder now clears after you drink the potion and reappears on cancel, expiry, or death. - The last-used flask, food, and weapon-enchant preference now saves correctly. **Nameplates:** - A new sync icon on the Pandemic Glow Style row applies the nameplate's pandemic glow to all CDM and tracking bars at once. **Chat:** - The Whisper Sound dropdown gained a search box. **Bags:** - Mythic Keystone dungeon abbreviations now split on hyphens (Nexus-Point Xenas shows as NPX) and handle localized names.

Ellesmere

53,876 просмотров • 2 месяцев назад

Obsidian 1.11 is now available for desktop and mobile! Mobile: - The interface has been refreshed to improve the editing and reading experience. - Lock Screen, Control Center, and Home Screen widgets let you quickly create a new note, open a specific note, open daily note, open search, or open Obsidian. - When scrolling down in a note, the navigation hides to maximize screen space for reading. - New sidebar navigation for switching sidebar tabs and actions, aligned to the bottom for better ergonomics. - Added double-tap to switch a note from reading mode to editing mode. iOS - Shortcuts to open a note, open daily note, capture to a note. Capture shortcuts allow you to append or prepend text to a note, without opening the Obsidian app. - Siri integration such as "Capture using Obsidian", "Capture to Obsidian", "Open my daily note in Obsidian", "Search in Obsidian". -Searching for Obsidian in Spotlight shows additional actions: New Note, Search, and Daily Note. Android - New widgets: Open Note, New Note, Search, Daily Note, Open Obsidian. You can add multiple widgets of the same type to open different files, or trigger different search queries. - Quick Settings Tile and new shortcuts: Open note, Daily note. Editor - Markdown links are now supported in text and list properties. Internal links are automatically updated when the destination file is moved or renamed. - When text is selected, pasting a URL into the editor will convert the selection into a Markdown link using the URL. Settings - New "Keychain" settings section for storing plugin secrets. A guide for plugin developers is published in our docs. - Added icons to settings sections. - Community Plugins › Automatically check for plugin updates. Obsidian will check for plugin updates in the background every 3 days, or after the app updates. - New setting Files & links › Default file to open. Choose between "Last opened files", "New note", "Specific note", or "Daily note". - The daily note format can be selected from a list of predefined formats. Obsidian URI - New, open, and daily URI actions now support a new paneType param.

Obsidian

191,929 просмотров • 8 месяцев назад

A little look behind the scenes: Many of you asked how I handle switching from SwiftData & CloudKit to Firebase and a different way of sharing entries with your friends. Previously, there was no need to create an account and the app just used the user's iCloud ID in the background to "sign up". Why did I do this? SwiftData is really nice to use but after working with it for over a year now, it feels still quite unstable, buggy and errors are super hard to track. Same goes for CloudKit and the CloudKit sharing that I implemented. For a growing app, in my opinion, it's just not feasible to use because errors happen regularly, you don't really know if the data is stored (and shared) correctly and the documentation on CK is just bad. I have big plans for this app (reacting to your friends' entries, Apple Health integration, tagging multiple friends in entries etc.) and all of it is now much simpler - and faster to build. The Migration part When an existing user starts the app, a little migration sheet with a couple of steps opens which can't be dismissed. The goal is that the user maintains all entries and can use the app like before :) Steps: 1) Create an Account using Apple Sign In and Firebase Auth 2) Migrate your user profile (profile picture etc.) and all your friends from SwiftData to Firestore. Here I basically iterate over all the data that is there, run a custom conversion for all the fields (some things need to be stored differently) and save them. Profile Images are now saved in Firebase Storage 3) Migrate all entries to Firestore the same way. Images and Voice Notes are now saved in Firebase Storage (that might take a bit of time, video is sped up) 4) After that, migration is basically done and the user can use the app like before. In the settings, the user can now log out or delete the account, things that weren't possible before. If for any reason the migration has to be done again, this can be triggered from the settings as well. How do I decide if a user needs to migrate? Previously, I saved the user's profile in SwiftData under a specific key (simplified). If the app finds something under this key, user is prompted for a migration. New users don't have to run through the migration. They simply start fresh with the Apple Sign in in the onboarding like seen in the referenced post. How does sharing entries now work? For sharing, I create deeplinks using branch . io now. These links basically work like every other Invite Link you've received or created. The friend opens the link, can accept your invitation and now both of you are connected as buddies. Previously using CloudKit Sharing, this process took two steps - each user had to share a link to give access to their entries. The process now is much simpler and better understand for the user. Developing the migration Tbh I thought this would be way quicker. In the end it was > 100 commits since I had to basically change every screen in the app. Working with SwiftData is quite different to how things work with Firebase (and most other frameworks), so every interaction where data was involved had to be reworked. Now the app runs on a combination of Firestore, Cloud Functions and Firebase Storage. In terms of memory, the app feels notably faster and only needs around 1/4 of the memory bandwidth it needed before. Let's see if it will be worth it! All in all super happy with the new flexibility for the app and not being limited by the technology anymore 👀

Fabian Gruß

26,781 просмотров • 1 год назад