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Grok Imagine text-to-video prompt: SCENE CONTEXT One continuous locked-off wide shot inside a cluttered high-rise gaming apartment at night. A fully clothed adult man sits at his desk facing the monitor, absorbed in a computer game. An adult anime woman (age 22 or older) carrying a metal frying pan...

12,738 просмотров • 9 дней назад •via X (Twitter)

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Seedance 2 is so good at character and scene consistency across cuts. I tested it with a short film on something I learned last week about cats. The key is detailed prompts - take your story to an LLM to nail the structure, then to Krea to make the video. Take my prompt 👇 Style: high-quality 3D animation, expressive character acting, cozy lighting, cinematic composition Timestamped structure: 0:00 - 0:02 Open on a cozy desk setup in a home office. A black cat, Finn, is near the desk, alert and curious. The woman with brown hair and blue eyes sits at her computer, pulling up a YouTube-style bird video. The screen shows colorful birds hopping on branches. Finn immediately locks in on the movement. 0:03 - 0:05 The woman smiles knowingly and adjusts the monitor so Finn can see better. She lightly gestures toward the screen. Finn jumps onto the chair or desk edge and sits facing the monitor, ears forward, body still, completely mesmerized by the birds. 0:05 - 0:07 The woman gets up from the desk and walks away casually, leaving Finn watching. Finn remains seated, staring at the bird video with total concentration. Maybe a subtle tail flick or tiny head movement tracks the birds on screen. 0:07 - 0:10 Cut to later in the day, in the exact same office. The woman is now back at the desk in a Zoom meeting, still with the single monitor on the same desk. The computer screen now shows a video call grid or work presentation instead of the birds. She is mid-conversation, professional and focused, seated upright, saying "and now we'll move to the next slide" 0:10 - 0:12 Finn suddenly jumps up onto the desk from below, entering frame with urgency. He looks at the screen, confused and dissatisfied that the birds are gone. He starts pawing at the screen and the woman is shocked and embarrassed

Justine Moore

27,449 просмотров • 4 месяцев назад

john wick seedance text to video prompt: [STYLE / CINEMATIC SETUP] A 10.5-second, 16:9 photorealistic AAA action-game cinematic rendered at real-time speed with no slow motion. The setting is a cramped, cluttered late-night Asian restaurant connected to a rain-soaked street. Cyan-green fluorescent light, red neon and warm practical lamps create a high-contrast mixed-light environment, with reflections across wet floors and pavement. Shoot with a 35mm spherical lens, shallow-to-moderate depth of field and cinematic motion blur appropriate to the actual speed of movement. Use close shoulder-mounted and handheld coverage, connecting seven short close-combat shots with fast hard cuts. The camera instinctively pans, retreats or drops with each block, takedown and collision while keeping the action and contact points readable. No dialogue, no subtitles and no BGM. Generate only synchronized rain, appliance hum, urgent footsteps, fabric movement, body impacts, gunshots, metal contact and breaking glass. [IMAGE REFERENCES] No external still-image reference. Follow the written character and environment descriptions consistently. If the platform supports reference video, use the supplied video only as a reference for editing rhythm, camera distance, action direction and lighting atmosphere, not for copying a specific actor’s identity. The protagonist remains the same lean, agile man in his early forties throughout the sequence: neck-length black hair swept back, a short beard, a tired but focused face, a slightly wrinkled black suit, white shirt and narrow black tie, all carrying faint rain and wear marks. Preserve his face, hairstyle, body proportions, clothing and screen direction across all seven shots. Keep every opponent visually distinct: a man in a blue work uniform, a bald man in a navy jacket, a heavy man in a black jacket, a bald counter attacker, a red-headband attacker, a red-jacketed armed attacker and a heavy man in a dark green coat outside. [TIMELINE SECOND BY SECOND] 0–1.9s: [Shoulder-height medium close-up, tight lateral handheld tracking, real-time speed] The protagonist stands on screen left, pinning the blue-uniformed attacker against a glass refrigerator with his left forearm and palm. He delivers two compact, weighted elbow and palm-heel strikes. Each impact drives the attacker’s head into the refrigerator door, loosening his white headband and leaving a small blood trace on the glass; the attacker finishes sliding down the door while the protagonist remains standing. 1.9–4.3s: [Medium shot transitioning into a high-angle overhead, shoulder-mounted drop, real-time speed] Hard cut near the restaurant’s rear entrance. The bald attacker in a navy jacket locks the protagonist from behind. The protagonist lowers his center of gravity, traps the attacker’s arm and rotates his hips, throwing him heavily over the shoulder onto the wet floor. The camera drops with them into an overhead view. Kneeling across the attacker’s torso, the protagonist draws a compact black pistol and fires one downward shot; recoil travels through his wrist and the attacker jolts once before becoming still. 4.3–5.9s: [Tight medium shot, lateral handheld follow, real-time speed] Hard cut with both men already upright. A heavy attacker in a black jacket swings from screen right. The protagonist slips outside the punch, allowing it to pass close to his face, circles behind the attacker and locks his shoulder and neck off balance. He presses the pistol close to the side of the attacker’s head and fires. The muzzle flash briefly illuminates both faces; the attacker’s head and shoulders snap backward and his body begins to collapse. 5.9–7.9s: [Counter-height medium close-up, subtle handheld push-in, real-time speed] Hard cut to the restaurant counter. Another bald attacker bends forward and clamps around the protagonist’s waist. The protagonist pins the attacker’s head and neck under his left arm while grabbing a short, rigid pointed utensil from the counter. He drives two compact downward thrusts into the upper shoulder and side of the neck. Each contact bends the attacker’s knees further; a restrained amount of blood marks the shirt and counter edge before the attacker hangs helplessly beneath the protagonist’s controlling arm. 7.9–9.0s: [Two-person medium close-up, fast pan with a short retreat, real-time speed] Hard cut as the red-headband attacker rushes into close range. He throws a wide hook from screen right. The protagonist raises his forearm to block, catches the wrist and pulls it outward, then drives a palm heel and forearm into the attacker’s face. The camera retreats with the impact as the attacker loses his balance and staggers toward the rear right of the frame. 9.0–9.9s: [Low-angle wide shot, slight arc around the action, real-time speed] Hard cut to a wider section of the restaurant. The red-jacketed armed attacker advances from screen left. Holding a long black firearm with both hands, the protagonist uses it as a blunt weapon and swings horizontally from right to left. The weapon strikes the attacker’s upper chest and shoulder, rotating his torso, crossing his feet and sending him off balance toward screen left. 9.9–10.5s: [Exterior rainy-street medium shot, fast parallel tracking, real-time speed] Hard cut outside the restaurant. The protagonist already controls a heavy attacker in a dark green coat and uses his forward momentum to drive the man’s head and upper body into the side window of a parked black station wagon. The glass bursts inward at the contact point, scattering both large and fine fragments. The attacker folds through the broken window while the protagonist regains stable footing beside the car, ending with glass fragments still falling. [STYLE & QUALITY BOOSTERS] Maintain the protagonist’s face, black suit, white shirt, tie, hairstyle and body proportions through every hard cut. The pistol, pointed utensil, injuries and blood marks must appear only in their designated shots and must never morph or change ownership. Throws, recoil, strike reactions, loss of balance and window breakage must show believable weight, inertia and precise contact. Apply motion blur only to rapidly moving arms, weapons, glass fragments and camera-relative backgrounds. No sudden face or costume changes; no extra fingers, fused limbs or inverted joints; no morphing weapons, utensils or vehicles; no foot sliding or rubber-like collision reactions; no blood, bullet damage or glass fragments appearing before physical contact.

underwood

12,588 просмотров • 21 дней назад

This guy built a visual scanner that reads 468 points on his face and 42 points on his hands from a regular webcam and turns them into a cloud of thousands of particles right between his palms. Inside, MediaPipe and TouchDesigner are linked: the first captures hands and face from the webcam with high accuracy, the second turns those coordinates into a live plane and feeds it into a POP system that instantly generates a swarm of particles in the shape of a head. No studio, no render farmer, no VR headset. Just a laptop, a webcam, and 1 TouchDesigner session. And traditional VJ studios keep teams of 5 people on a setup with lighting, custom hardware, and commercial plugins, while his expenses are only a TouchDesigner subscription and a regular USB camera. One laptop runs MediaPipe and TouchDesigner simultaneously, holds the camera stream at 60 FPS without drops, and in parallel processes 468 face points + 21 points on each hand. The camera captures frame after frame, MediaPipe in real time sends TouchDesigner the finger coordinates and face geometry, and the POP operator inside the engine translates those numbers into thousands of particle points with colors from bright pink to gold. This setup immediately defines the role of the tool and the limits of its autonomy. It knows where the fingertips are at every moment of the frame. It knows how to read the face geometry at any angle to the camera. It knows how to draw a swarm of particles between them with the right color and contour. → MediaPipe pulls 468 points from the face and 21 points from each hand, 60 times per second → TouchDesigner receives those coordinates, builds a virtual rectangle between the fingertips, and feeds it into the POP system → POP generates thousands of particle points in the shape of a head, coloring them in a gradient from bright pink to gold → The HUD layer adds green corners and a blue neon frame, styling the image like an AR interface → All layers assemble into 1 real-time frame that projects back onto the video in the camera window → The final image is recorded to a file or broadcast to a projector for a live installation And only when the guy spreads his hands wider does the plane between the palms stretch; brings them together, it narrows. Otherwise the system runs on its own. And when he moves from his home room to a concert hall, the same laptop with the same webcam launches the same TouchDesigner session in just 5 minutes, without reconfiguration, without a new team, and without a single line of new code. In his work setup there is no studio of his own and no team for assembly. On the desk sits a laptop with a webcam, on top run MediaPipe and TouchDesigner with POP operators, and the same setup through a USB camera moves to any concert without a new configuration. Out of everything I have seen this year, this is the cleanest Creative Coding setup on 1 laptop: 0 render farms, 0 studio lighting, and between them 3 libraries, thousands of particle points, and 1 webcam.

Blaze

38,242 просмотров • 3 месяцев назад

Megan Fox really knows how to draw everyone's attention, don't you think?🤩😏 VIdeo by Kling 3.0 via Higgsfield AI (More videos for my subscribers!) Video & Image prompts below👇🏻 🔴 Video Prompt: Subject slowly rises from kneeling position on fluffy white rug — movement begins with a natural, fluid push upward from knees to standing. As she rises, hips sway gently and playfully, body moves naturally with soft feminine energy, not exaggerated. Hair still mid-ponytail, hands finish tying it as she stands. Camera rises simultaneously with her, tracking from chest level up to face level as she reaches full standing height. Full body visible throughout the rise. At 8 seconds: she leans slightly forward toward camera, eyes locked, and softly tongue out to the camera lens. At 9-10 seconds: she pulls back, gives one final direct look into camera, then flashes a peace sign with a slight smirk. Style: Cinematic, smooth camera movement, natural bedroom lighting with soft daylight from window, warm neon glow from "Keor" sign in background. Realistic, no sudden cuts, fluid motion throughout. 10 seconds total. 🔴 Image Prompt: A Megan Fox with fair skin, freckles across her face and shoulders, and striking blue eyes is kneeling on a thick, fluffy white rug in a messy bedroom. She has long, black hair that she is actively gathering with both hands to tie into a high ponytail; her right hand holds the base of the ponytail near the crown of her head while her left hand pulls the length of her hair through. She is wearing a fitted light green lime ribbed tank top with V neckline and fuchsia gym shorts bottoms. Her expression is direct and slightly serious as she looks straight at the camera from a high angle. The bedroom background features an unmade pink bed with rumpled light-colored sheets and pillows, scattered clothes on the floor and bed, a white nightstand with a modern lamp, a stack of books, a big poster of Inuyasha manga characters, a little neon written 'Keor' on wall, and a window with sheer curtains letting in natural daylight. The overall scene has a casual, lived-in atmosphere with soft natural lighting."

KeorUnreal

106,851 просмотров • 4 месяцев назад

Face card never declines. 🖤 Grok Imagine { “subject”: { “description”: “A hyper-realistic, raw 8k medium-shot selfie of a stunningly attractive woman with a voluptuous hourglass figure, captured from the waist up.”, “body”: { “physique”: “She has a striking and sexy physique with a narrow waist and prominently large, firm, and upright breasts that create a deep, natural cleavage. Her figure is full and curvy, emphasized by the tight-fitting top.”, “pose”: “A waist-up selfie pose, holding the phone naturally. Her body is slightly angled, while her head is turned to look back over her shoulder with a sultry and confident gaze.”, “features”: “Long, dark, slightly messy hair with realistic flyaways and visible texture. Extreme facial detail: natural skin pores, tiny freckles, a small beauty mark on her chest, and a realistic oily sheen on the T-zone. Her lips are full, glossy, and show natural lip lines. Eyes have wet, crystalline reflections.” } }, “wardrobe”: { “outfit”: “A tight-fitting, black ribbed cotton V-neck top. The fabric is stretched across her large bust, showing the realistic tension of the ribbed weave and micro-fibers.”, “accessories”: “A small, realistic silver septum ring with a metallic glint. No necklace is worn.” }, “pose_action”: “Taking a spontaneous, high-detail selfie in a private indoor setting, looking back over the shoulder to highlight her silhouette and curves.”, “scene”: { “environment”: “A dimly lit, realistic bedroom or dressing room background with natural depth.”, “elements”: “Soft-focus (bokeh) background showing a messy bed or a door frame, typical of a real home photo. The focus is exclusively sharp on her skin, eyes, and the texture of her top.”, “composition”: “Vertical medium shot, framing the subject from the top of her head down to her waistline.” }, “lighting”: { “setup”: “Soft, directional ambient light from a nearby window or lamp.”, “details”: “The light creates realistic highlights on the curve of her breasts and shoulders. Subtle micro-shadows are visible in the folds of the ribbed fabric and under her chin.” }, “camera”: { “technical”: “Raw smartphone photography style, f/1.8 aperture for natural optical blur. Zero post-processing look. High ISO detail with minimal noise, capturing microscopic skin and fabric textures. Sharp focus on the pupils.”, “aspect_ratio”: “2:3”, “constraints”: [ “CRITICAL: The woman must have large, firm, and upright breasts shown clearly in a medium shot (waist-up).”, “CRITICAL: Ultra-photorealistic skin texture with pores and natural imperfections.”, “No necklace.”, “Individuality in facial features, natural dark hair with septum ring.”, ] } }

Noira

24,873 просмотров • 6 месяцев назад

Successfully generated this with Seedance 2.5—without any face-related moderation restrictions. The result is amazing! prompt: For the target video, at 0.00 seconds into the target video, (from [Shot 1]) is fully referenced. integrated_multimodal_description: [Shot 1] A continuous live-action first-person smartphone recording based entirely on . is the only visual reference for the adult female dancer's appearance, face, hairstyle, hair color, costume, body proportions, environment, room layout, wall, floor, lighting, color and initial spatial composition. Preserve the original visual identity and environment of . The camera closely reproduces the distinctive perspective of : a strong high-angle first-person smartphone POV looking substantially downward at the woman. The camera is clearly above her eye level. The top of her head, shoulders and upper body are visibly seen from above. Keep substantial ceiling visible in the upper part of the frame. Do not use an eye-level view, third-person view, orbiting camera or cuts. A single adult arm belonging to the camera operator enters naturally from the lower-right foreground. Show a connected forearm, wrist, palm and fingers. The hand is a moderate-size foreground element, not a giant object. Keep the hand primarily within the lower-right quadrant, occupying approximately 10–18% of the image area. The hand must never extend across the center, cover the woman's face or cover her torso. The woman remains the primary visual subject and the hand is only the foreground controller. Keep the woman physically close to the smartphone, approximately 1.0–1.2 meters away. Her full body occupies approximately 70–80% of the vertical frame. Do not pull the camera backward, do not place her deep in the room and do not progressively make her smaller. The foreground index finger directly controls the woman's dance movement. The woman does not independently freestyle. The hand is the visible movement cue and the woman's body immediately follows it. Maintain these exact control relationships throughout the entire video: UP → WOMAN RISES. DOWN → WOMAN LOWERS. LEFT → WOMAN MOVES LEFT. RIGHT → WOMAN MOVES RIGHT. For UP, the index finger moves clearly upward and the woman's body immediately rises. Her torso extends upward, her posture becomes taller, her arms naturally rise and her center of gravity moves upward. For DOWN, the index finger moves clearly downward and the woman's body immediately lowers. Her knees bend slightly, hips lower, center of gravity drops and torso lowers into a controlled dance position. For LEFT, the index finger moves toward screen-left and the woman's body immediately shifts and sways toward screen-left. Her weight, torso and hips follow the same direction. The entire body movement must be clearly visible. For RIGHT, the index finger moves toward screen-right and the woman's body immediately shifts and sways toward screen-right. Her weight, torso and hips follow the same direction. The entire body movement must be clearly visible. LEFT and RIGHT must not become tiny hip twitches. The woman's body must visibly move from side to side. Keep the horizontal movement simple so the connection between finger direction and body direction remains unmistakable. The hand gesture and corresponding body movement are tightly synchronized. The woman's movement begins as the corresponding finger gesture begins and develops within the same musical beat. No noticeable reaction delay, no one-beat delay, no anticipation and no independent movement. The dance is a confident, sexy viral short-form influencer dance: energetic rhythmic hip movement, controlled waist isolation, subtle torso waves, attractive shoulder movement, pronounced but tasteful hip accents, confident posture, playful facial expression, direct eye contact and natural hair movement. The dance should feel like a polished viral social-media dance challenge. Make the movement sexy, stylish, rhythmic and visually captivating while keeping it non-explicit. During LEFT and RIGHT movements, maintain the direct horizontal hand control while adding sensual hip accents. During UP and DOWN movements, maintain the direct vertical hand control while adding smooth waist and body movement. Never sacrifice hand-to-body control for complicated choreography. Use a fast modern viral dance rhythm with strong clear beats. Command sequence: UP → DOWN → LEFT → RIGHT → LEFT → RIGHT → UP → DOWN → LEFT → RIGHT. Each command produces one clearly visible corresponding body movement. Do not add unrelated freestyle movements, spins, walking or complicated footwork. The index finger moves with strong, deliberate gestures. The wrist and forearm naturally follow the finger. Use short, clear upward, downward, leftward and rightward gestures. Do not use weak floating gestures. Keep the hand in the lower-right foreground and never allow it to dominate the center of the frame. Maintain one continuous handheld smartphone recording with subtle natural camera instability. Preserve the strong high-angle perspective and close composition throughout the entire shot. Do not zoom out, pull backward, lower the camera or lose either the hand or the woman's full body. At the end, use LEFT → RIGHT → UP. The woman performs a left body movement with a sensual hip accent, a right body movement with a sensual hip accent, then rises into a confident final dance pose. The hand remains in the lower-right foreground and does not move into the center. Hold the final pose briefly. overall_soundscape: Natural indoor room ambience, subtle foot movement, fabric movement and quiet smartphone handling sounds, preserving the acoustic character of . non_diegetic_music: A modern viral short-form dance track with strong punchy beats, crisp percussion and clear rhythmic accents. Each major beat provides a timing point for the hand gesture and its corresponding dance movement.
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Successfully generated this with Seedance 2.5—without any face-related moderation restrictions. The result is amazing! prompt: For the target video, at 0.00 seconds into the target video, (from [Shot 1]) is fully referenced. integrated_multimodal_description: [Shot 1] A continuous live-action first-person smartphone recording based entirely on . is the only visual reference for the adult female dancer's appearance, face, hairstyle, hair color, costume, body proportions, environment, room layout, wall, floor, lighting, color and initial spatial composition. Preserve the original visual identity and environment of . The camera closely reproduces the distinctive perspective of : a strong high-angle first-person smartphone POV looking substantially downward at the woman. The camera is clearly above her eye level. The top of her head, shoulders and upper body are visibly seen from above. Keep substantial ceiling visible in the upper part of the frame. Do not use an eye-level view, third-person view, orbiting camera or cuts. A single adult arm belonging to the camera operator enters naturally from the lower-right foreground. Show a connected forearm, wrist, palm and fingers. The hand is a moderate-size foreground element, not a giant object. Keep the hand primarily within the lower-right quadrant, occupying approximately 10–18% of the image area. The hand must never extend across the center, cover the woman's face or cover her torso. The woman remains the primary visual subject and the hand is only the foreground controller. Keep the woman physically close to the smartphone, approximately 1.0–1.2 meters away. Her full body occupies approximately 70–80% of the vertical frame. Do not pull the camera backward, do not place her deep in the room and do not progressively make her smaller. The foreground index finger directly controls the woman's dance movement. The woman does not independently freestyle. The hand is the visible movement cue and the woman's body immediately follows it. Maintain these exact control relationships throughout the entire video: UP → WOMAN RISES. DOWN → WOMAN LOWERS. LEFT → WOMAN MOVES LEFT. RIGHT → WOMAN MOVES RIGHT. For UP, the index finger moves clearly upward and the woman's body immediately rises. Her torso extends upward, her posture becomes taller, her arms naturally rise and her center of gravity moves upward. For DOWN, the index finger moves clearly downward and the woman's body immediately lowers. Her knees bend slightly, hips lower, center of gravity drops and torso lowers into a controlled dance position. For LEFT, the index finger moves toward screen-left and the woman's body immediately shifts and sways toward screen-left. Her weight, torso and hips follow the same direction. The entire body movement must be clearly visible. For RIGHT, the index finger moves toward screen-right and the woman's body immediately shifts and sways toward screen-right. Her weight, torso and hips follow the same direction. The entire body movement must be clearly visible. LEFT and RIGHT must not become tiny hip twitches. The woman's body must visibly move from side to side. Keep the horizontal movement simple so the connection between finger direction and body direction remains unmistakable. The hand gesture and corresponding body movement are tightly synchronized. The woman's movement begins as the corresponding finger gesture begins and develops within the same musical beat. No noticeable reaction delay, no one-beat delay, no anticipation and no independent movement. The dance is a confident, sexy viral short-form influencer dance: energetic rhythmic hip movement, controlled waist isolation, subtle torso waves, attractive shoulder movement, pronounced but tasteful hip accents, confident posture, playful facial expression, direct eye contact and natural hair movement. The dance should feel like a polished viral social-media dance challenge. Make the movement sexy, stylish, rhythmic and visually captivating while keeping it non-explicit. During LEFT and RIGHT movements, maintain the direct horizontal hand control while adding sensual hip accents. During UP and DOWN movements, maintain the direct vertical hand control while adding smooth waist and body movement. Never sacrifice hand-to-body control for complicated choreography. Use a fast modern viral dance rhythm with strong clear beats. Command sequence: UP → DOWN → LEFT → RIGHT → LEFT → RIGHT → UP → DOWN → LEFT → RIGHT. Each command produces one clearly visible corresponding body movement. Do not add unrelated freestyle movements, spins, walking or complicated footwork. The index finger moves with strong, deliberate gestures. The wrist and forearm naturally follow the finger. Use short, clear upward, downward, leftward and rightward gestures. Do not use weak floating gestures. Keep the hand in the lower-right foreground and never allow it to dominate the center of the frame. Maintain one continuous handheld smartphone recording with subtle natural camera instability. Preserve the strong high-angle perspective and close composition throughout the entire shot. Do not zoom out, pull backward, lower the camera or lose either the hand or the woman's full body. At the end, use LEFT → RIGHT → UP. The woman performs a left body movement with a sensual hip accent, a right body movement with a sensual hip accent, then rises into a confident final dance pose. The hand remains in the lower-right foreground and does not move into the center. Hold the final pose briefly. overall_soundscape: Natural indoor room ambience, subtle foot movement, fabric movement and quiet smartphone handling sounds, preserving the acoustic character of . non_diegetic_music: A modern viral short-form dance track with strong punchy beats, crisp percussion and clear rhythmic accents. Each major beat provides a timing point for the hand gesture and its corresponding dance movement.

underwood

245,132 просмотров • 7 дней назад

What would you do if a monster charged at you in the middle of the street? Made with Nano Banana 2 + Seedance 2.0 4k on TapNow prompt Beat 1 - The Calm Opening The reference image character is a Western woman with long wavy blonde hair casually drinking a Coke in the middle of a chaotic urban street. Her outfit and cap match Image 1 exactly. Energy is calm, unfazed, and confident. Camera: grounded, cinematic, medium shot. Beat 2 - The Monster Charges A terrifying monster bull charges toward her at full speed. It smashes through debris and scatters people in panic. The street erupts into chaos around the character. Camera: dynamic tracking, wide angle to capture scale of monster and chaos. Beat 3 - The Transformation The young woman stays calm and completely unfazed. She lowers the Coke. She raises one hand. Her arm begins transforming into solid ice from the fingertips upward. Frost spreads across her skin, glowing with cold blue-white energy. Vapor rolls off the arm as the ice transformation builds. Camera: close-up on the arm transformation, slow and deliberate. Beat 4 - The Touch - Slow Motion As the monster lunges, she calmly reaches forward. She touches the monster with her frozen hand. DRAMATIC SLOW MOTION at the moment of contact. Ice rapidly spreads from the point of contact across the monster's body. The monster panics - thrashing and roaring as frost crawls over its claws, chest, face, and eyes. The monster's movement slows as the freezing effect takes over. Camera: extreme close-up on contact point, then pulls out to reveal the spreading ice. Beat 5 - Full Freeze The creature becomes completely encased in crystal-clear ice, frozen mid-attack. A tense pause holds on the frozen monster. Deep cracks spread through the frozen monster. Cracks split across its icy body with sharp crystalline sounds. Detailed cracking ice - realistic frost and crystal texture throughout. Camera: wide shot of the frozen monster, locked and still for the pause beat. Beat 6 - The Walk-Off The young woman casually takes another sip of Coke. She turns away without looking back. She walks off calmly as the frozen monster cracks behind her. Confident calm hero energy. No celebration. No reaction. Just casual. Camera: low angle tracking shot as she walks away, monster in background. Visual Effects Realistic ice transformation - frost spreading from fingertips upward. Frost vapor rolling off the arm during transformation. Cold blue-white glowing energy across frozen skin. Ice rapidly spreading across monster body from point of contact. Detailed cracking ice with sharp crystalline fracture lines. Crystal-clear ice encasing the entire monster mid-attack. Realistic freeze physics - movement slowing as ice covers the creature. Camera Style Dynamic cinematic camera movement throughout. High-action monster attack framing during the charge. Dramatic slow motion at the exact moment of hand contact. Close-up on ice transformation - fingertips to shoulder. Pull-back reveal as ice spreads across the monster's full body. Low angle walk-off shot to close the scene. One continuous take. No cuts. Camera never stops. Character appearance: a beautiful Western woman with long wavy blonde hair flowing naturally beneath the cap, maintaining the same calm, confident, and unfazed presence throughout the entire sequence.

Sharon Riley

58,578 просмотров • 1 месяц назад

Hope this smile makes your day a little brighter. 👉 SUBSCRIBE FOR MORE EXCLUSIVE VIDEOS (You won’t see on the main feed)🤤 Videos Made With AI My own Idea, Style & Design Prompted & Edited By Me Prompt I used: A beautiful young woman with fair skin, bright blue eyes, and soft makeup including glossy pink lips and subtle blush, her long wavy blonde hair pulled up into a high ponytail with loose strands framing her face. She stands in front of a large round gold-framed mirror taking a selfie with a gold smartphone held in her left hand. At the start of the video she smiling softly at her reflection. She then brings her hand up to blow a gentle kiss toward the camera, her expression shifting from a playful smile to a soft pout and then to a warm, affectionate look as she mouths the words “I love you so much.” Her posture remains relaxed and natural throughout, with slight head tilts and natural body movement. She wears a mustard-yellow off-shoulder crop top with black polka dots, short puffed sleeves, and a thin drawstring at the center, paired with a matching mustard-yellow wrap-style skirt also patterned with black polka dots and tied in a knot at the hip. She has small gold hoop earrings, a delicate gold chain bracelet on her left wrist, and neatly manicured light-pink nails. The setting is a bright, modern indoor living space with soft neutral walls, a white upright piano visible in the background, potted green plants, a white sofa, and a wooden side table with a lamp. Soft natural daylight fills the room, creating gentle highlights on her skin and clothing with a warm, flattering glow and no harsh shadows. Shot as a continuous mirror-selfie style video on an 85mm lens, realistic skin texture, high detail, soft natural window light, subtle cinematic color grade with warm tones, smooth natural motion, and shallow depth of field focusing on her face.

J⭕DIE

24,492 просмотров • 7 дней назад

Created with Sedance 2.0 Video Prompt : A cinematic early morning bedroom scene. A beautiful young woman is sleeping peacefully on a soft white bed inside a cozy modern room. The first golden rays of sunrise slowly enter through the curtains, casting warm light across her face. Dust particles gently float in the sunbeams. The camera slowly pushes in as she opens her eyes naturally and takes a calm breath. She sits up on the bed, stretches slightly, and places her feet on the wooden floor. Wearing a light cream-colored morning outfit, she slowly walks toward a large window. The curtains move softly with the breeze. She opens the window, and fresh morning air enters the room. Outside, green trees sway gently, birds fly across the sky, and soft sunlight illuminates the surroundings. The sound of birds singing fills the air. She closes her eyes, takes a deep breath, and smiles peacefully. Her hair moves gently in the breeze as the camera circles around her. The final shot shows her standing by the window, enjoying the quiet morning while sunlight fills the room. Style: Ultra-realistic, cinematic lighting, realistic skin details, soft shadows, shallow depth of field, smooth camera movements, warm color grading, volumetric sunlight, 4K, high detail, natural emotions, movie-quality visuals. --- Camera Shots (10 Seconds) 0–2 sec: Close-up of the sleeping girl as golden sunlight slowly reaches her face. 2–4 sec: She opens her eyes and sits up while the camera gently moves closer. 4–7 sec: She walks to the window and slowly opens it. 7–10 sec: Fresh air enters, birds sing, and she smiles peacefully while enjoying the morning. --- Voice Over "As the sun gently touches her face, a new day begins. The songs of the morning birds fill the air, and in this quiet moment, she finds peace."

Yashal Ai

11,454 просмотров • 2 месяцев назад

A FULL ANIME FIGHT SCENE GENERATED WITH AI. AND THE PROMPT IS PUBLIC. Higgsfield just open-sourced its Originals: their flagship in-house productions are now fully transparent. For every video you can see: → the full prompt → every reference (image and audio) → the exact generation settings: model, quality, resolution This clip has a creature transformation, two-character fight choreography, slow motion, even pink blood to dodge the gore. All described in a single prompt you can copy, reproduce or remix as is. Full prompt: "Girll with blue hair and guy with black hair enters empty classroom at dusk, red-orange sky bleeding through tall windows, desks and chairs overturned and scattered with loose papers on the floor; the black-bob girl in a white sailor uniform with blue collar sits collapsed against the wall beneath the blackboard, knees drawn up, sweat soaking her bangs, shoulders convulsing in short spasms, one hand pressed to her stomach, breath ragged and wet. Blue-haired girl in a navy school blazer and pleated skirt enters first through the sliding door, kusarigama scythe held low at her side, blade catching the red window-light; black-haired boy in an open-collar white shirt and loosened tie follows a beat behind, war hammer resting on his shoulder, smirk fading as he sees the sick girl. Camera pushes in low and fast toward the collapsed girl, handheld micro-shake, then whip-pans to the two arrivals freezing in the doorway. The sick girl's spine arches unnaturally, a wet tearing sound as her skin splits along the shoulder blades, bone spurs punching outward, extra eyelids blistering open across her collarbone and cheeks — camera holds in a static wide as the transformation escalates, cutting to tight inserts of individual eyes opening one by one along her growing arms, her school uniform shredding as the body doubles then triples in mass, clawed feet cracking the floorboards, her head deforming into a horned, skull-white cranium ringed with curved fangs, one massive central eye where her face used to be, remnants of the blue collar-ribbon still hanging from a warped throat. She rises to full monster height, towering over the desks, guttural roar rattling the windows. Blue-haired girl plants her feet and swings the scythe up into guard as the boy drops the hammer off his shoulder into a two-handed grip; camera does a fast 180-degree orbit around both of them as they charge. Dutch-angle low shot as the boy closes distance first, hammer swinging in a wide horizontal arc into the monster's leg — impact throws him sideways through a row of desks, wood splintering, into the side wall, plaster cracking around his body, hard cut to his grunt and a slow recovery push off the wall. Blue-haired girl vaults over the wreckage, scythe trailing a whip of motion blur, camera speed-ramping into slow motion as the curved blade connects across the monster's forearm — hot pink ichor sprays in thick arcing ribbons instead of red blood, droplets suspended mid-air in the slowed frame, blade sound a wet metallic tear. Monster backhands her mid-recovery, camera whip-pans to follow her body slamming into the blackboard, chalk dust exploding outward, board cracking down the middle. Rapid cross-cutting: low hero-angle on the boy re-entering with a rising hammer strike into the monster's exposed ribcage-like plating, close slow-mo insert on the point of impact as bone-white shards and pink fluid burst outward; over-the-shoulder shot from the monster's height looking down as both fighters flank it from opposite sides. Girl's scythe hooks into the monster's shoulder joint, camera locked tight on her straining grip and gritted teeth as she wrenches it downward, boy's hammer following through into the same joint a half-second later — impact sound layered, thick and final, monster's roar breaking into a low collapsing groan as its mass folds inward and it drops to its knees then face-first into the floor in a slow, weighty fall, camera pulling back and up into a wide static shot of the wrecked classroom settling into stillness. Both fighters stand over the fallen mass, weapons lowering, chests heaving, camera slowly circling them at floor level; blue-haired girl wipes pink fluid off her cheek with the back of her wrist and starts laughing between breaths, boy lets the hammer head drop to the floor with a thud and laughs too, leaning against a desk, both grinning, exhausted, shoulder-checking each other, red dusk light still pouring through the cracked windows. Ambient sound throughout: creaking wood, scattering papers, cracking plaster, wet impact foley, labored breathing, the monster's guttural vocalizations, ending on genuine breathless laughter. Render risk: full-body transformation sequence may render as a static morph or skip frames — fallback to hard-cutting between three discrete transformation stages rather than one continuous morph if the engine smooths it into mush. Risk: pink blood may drift toward red under default color grading — reinforce with explicit magenta-pink hue callouts at each blood beat. Risk: multi-character wide fight choreography may merge the two fighters' silhouettes in wide shots — favor alternating single-subject framing over simultaneous two-shot action if clarity fails." Made with Seedance 2.0 on Higgsfield AI Full open-sourced prompts & assets below👇

gus

100,376 просмотров • 1 месяц назад

We have released Seedance 2.0. Due to the 2500-character limit, please translate the following prompts into Chinese before use. [Technical Specs] Generate a 10-second, 16:9, 720p cinematic video. Smooth continuous camera motion with no cuts. The overall pacing is fast and tightly compressed, with rapid escalation from start to finish. Audio evolves quickly from a high-performance engine idle into intricate mechanical shifting and clicks, culminating in a soft electronic chime and the distinct sound of a "mwah" blowing kiss. [Global Constraints] Only the evolving mechanical character appears; no other humans or characters. All transformations must follow physical logic and maintain structural continuity. No object should pass through or intersect with other solid objects. Every robotic component must originate from visible parts of the Porsche 911 (doors, hood, wheels, chassis) through unfolding, splitting, or reconfiguration. [Scene Setup — 0:00–0:01] A sleek, metallic silver Porsche 911 sits on a rain-slicked futuristic city street at night, neon lights reflecting off its polished surface. The camera starts at a low-angle front-quarter view and begins a fast, smooth tracking-arc towards the side. [Rapid Transformation Initiation — 0:01–0:03] Transformation triggers instantly. The car’s suspension drops, and the frame begins to fracture into a complex grid of panels. The doors swing open and begin to segment into articulated arm structures. The front hood splits down the center, folding inward to reveal a glowing internal core. The headlights flicker and start to reorient as the "eyes." [Accelerated Feminine Reconfiguration — 0:03–0:07] The mechanical action is dense, overlapping, and fluid, emphasizing graceful but powerful motion. Lower Body: The rear wheels and wheel arches split and rotate downward, reassembling into slender, high-heeled mechanical legs. Torso: The roof and rear engine cover slide and compress, forming a sleek, curvaceous hourglass torso that retains the car’s aerodynamic lines. Arms & Hands: The side mirrors and door panels unfold into delicate but strong hands and fingers. Head: The front bumper and emblem area segment and rise, folding into a feminine-shaped head with a sleek metallic "helmet" visor. [Logical Transformation Constraints — No Spontaneous Appearance] The robot’s "skin" is composed of the car's outer silver panels. The internal frame and wiring emerge from the engine and undercarriage. No parts appear out of thin air; every joint is a reconfigured automotive component. [Transformation Completion — 0:07–0:08.5] The robot stands tall and elegant. The silver panels lock into place with a satisfying "click," revealing glowing blue LED accents in the seams. The silhouette is clearly feminine, humanoid, and sophisticated, reflecting the premium design of the original vehicle. [Final Hero Ending — 0:08.5–0:10] As the robot stabilizes, the camera performs a rapid, smooth zoom-in (Dolly-In) directly to her face. The robot tilts its head slightly, and the optic sensors (eyes) brighten. It brings its mechanical hand to its metallic lips and performs a graceful blowing kiss (fly-kiss) gesture toward the camera. The video ends with a close-up of the face, capturing the reflection of neon lights in its visor just as the kiss is released. [Cinematography Notes] Continuous Motion: No cuts or fades; the camera must transition from the car-tracking shot to the face-zoom seamlessly. Material Consistency: The robot must maintain the exact metallic silver paint, texture, and reflections of the Porsche. Energy: The transformation should feel high-energy and "force-driven," while the final gesture is soft and charismatic.

underwood

19,462 просмотров • 4 месяцев назад

grok imagine prompt (image): An extreme close-up portrait of a cyberpunk anime woman, viewed from a low angle below her chin and slightly to her right for an immersive, curved perspective that fills most of the frame with her face, while her left shoulder and upper body appear asymmetrically in the lower-left corner for an intimate, selfie-like feel. Her head tilts gently toward her right shoulder in a three-quarter view angled downward-right, with her large, expressive anime-style eyes, 25% larger than realistic, gazing diagonally upward and to her left toward a distant city skyline, pupils directed to the upper-left corner in a dreamy, unfocused gaze of wistful contemplation, quiet curiosity, and gentle awe. Her grey-blue-teal irises feature a subtle gradient from darker outer rings to lighter centers, with faint concentric targeting reticles, geometric shapes, and crosshairs hinting at cybernetic implants, enhanced by detailed reflective catchlights, extremely long black eyelashes, thick eyelash lines, and subtle lavender-grey eyeshadow. Her smooth, flawless anime skin has a warm peachy undertone, illuminated by soft amber-orange light on the left side for a glowing warmth with subsurface scattering on edges like nostrils, contrasted by deep shadows on the right for dramatic chiaroscuro, and highlights on the nose bridge, lip center, and cheeks with a gentle blush. Full, glossy peachy-coral-orange lips are slightly parted about 4 millimeters to reveal a glimpse of four to six shadowed upper teeth, forming a neutral-to-soft smile, while her small, delicate nose has a soft rounded tip with subtle shadows beneath. She sports a short asymmetrical white-platinum blonde bob haircut in the style of Lucy from Cyberpunk Edgerunners, with the left side longer past her jaw and the right side shorter, tucked behind her ear, featuring choppy textured layers and straight-cut bangs swept across her forehead partially covering one eye; the platinum hair catches cyan-teal rim lighting on the right for a glowing outline effect, with subtle lavender-pink undertones in the shadows and gently displaced strands suggesting a light breeze, all evoking a trance-like mood of peaceful wonder in a cyberpunk world.

tetsuo

25,801 просмотров • 7 месяцев назад

Made with Grok Imagine Prompt: Ultra-realistic cinematic vertical video, 10 seconds. A beautiful young Korean woman relaxes in her cozy bedroom at night, wearing the same oversized white T-shirt. Warm bedside lamp lighting creates a soft, intimate atmosphere while photo prints decorate the wall behind her. The video consists of multiple natural handheld selfie shots, as if filmed on a phone for a personal vlog. Shot 1 (0–2s): Front selfie shot. She smiles warmly at the camera while maintaining eye contact, then gives a playful wink. A few loose strands of hair fall naturally across her face. Shot 2 (2–4s): Extreme close-up from a slightly lower angle. She gently brushes the hair away from her face, smiles softly, and blinks naturally as the camera subtly moves closer. Shot 3 (4–6s): Three-quarter side selfie. She slowly turns her head toward the warm bedside lamp, smiles to herself, then looks back at the camera. Her hair moves naturally with the motion. Shot 4 (6–8s): Over-the-shoulder selfie. She briefly glances toward the photo wall behind her, then laughs quietly before turning back toward the camera. The handheld movement feels natural and authentic. Shot 5 (8–10s): Close-up selfie. She leans slightly closer to the camera, gives another playful wink followed by a soft smile, then gently tilts her head as the camera slowly pulls back, ending with a cozy bedroom ambiance. Style: Ultra-photorealistic, natural facial expressions, realistic blinking, subtle breathing, lifelike hair physics, authentic smartphone handheld movement, warm ambient lighting, shallow depth of field, premium cinematic color grading, 24 fps, 8K, cozy Korean bedroom aesthetic.

Ahmad Faraz

23,626 просмотров • 24 дней назад

Grandma’s rolling trouble 🛹 🧓🏻 Video prompt : { "type": "video", "duration": 6, "scene": { "description": "Continuation of the reference frame with the same person riding a skateboard down a busy city street, same low wide-angle camera position near the front of the board, moving forward along the road.", "environment_motion": "Background buildings and billboards slide past smoothly to emphasize forward motion along the street." }, "camera": { "framing": "Low, wide-angle shot from the skateboard pointing upward toward the rider, matching the reference image.", "movement": "Camera is fixed to the skateboard, gently bobbing and vibrating with the motion of the wheels on the street.", "lens_effects": "Subtle wide-angle distortion; slight motion blur on the street and passing cars to show speed." }, "character_actions": [ { "body_part": "head", "action": "rhythmic dance movement to the beat of the music", "details": "The rider keeps their body mostly steady for balance while the head moves in small, expressive motions: nodding up and down, tilting side to side, and making short circular motions, all in sync with the music.", "loop": true }, { "body_part": "upper_body", "action": "minimal natural balancing", "details": "Shoulders and torso make subtle micro-adjustments for balance but do not perform separate dance moves; focus stays on the head movement." } ], "skateboard_motion": { "speed": "medium, smooth continuous roll forward", "path": "straight along the street with slight natural wobble from the road surface", "interaction": "Wheels roll over small imperfections in the asphalt, causing gentle vibrations." }, "audio": { "mix": "stereo", "music": { "presence": "foreground", "description": "Energetic, upbeat track with a clear rhythm that the head dance follows.", "sync": "Head movements stay clearly in time with the main beat." }, "sfx": [ { "type": "street_ambience", "description": "City street sounds in the background: distant cars passing, faint honks, muffled crowd noise and echoes from tall buildings.", "level": "low to medium, behind the music" }, { "type": "skateboard", "description": "Continuous rolling sound of skateboard wheels on asphalt, occasional soft clacks from cracks in the road.", "level": "medium, clearly audible under the music" } ] } } …………………………………………………………… Video : kling 2.6 on Higgsfield AI 🧩 ▫️The best offer on the market - 70% OFF▫️

Saman | AI

18,695 просмотров • 8 месяцев назад