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Growing Cissia! (Part 1?) Playing with destruction VA PACK:Adaline 🧡 VA Sfx:OpenNSFW 🟣 Update 8/21 Along with some extras from Freesound (furniture) Outfit Mod: Makise Hopefully to outgrow a building! #Giantess #GiantessGrowth #巨大娘 #Sizetwitter

25,932 次观看 • 1 个月前 •via X (Twitter)

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Some may call it an upset, but Chadron St simply calls it another day at the office, beating the #9/#11 Western CO Mountaineers on Saturday (11/8/25) in OT by a score of 27-24. Chadron got it done in all three phases of the game. The Eagles’ offense presented a balanced attack, gaining 111 yards and 2 TDs passing to go along with 148 yards and 1 TD rushing. The Eagles’ defense held the Mountaineers to a mere 38 yards rushing, had 7 tackles for loss, including 3 sacks, and came up with a fumble recovery and 2 interceptions. The most impressive part of Chadron’s team on Saturday had to be its special teams. The Eagles’ special teams blocked two field goal attempts and blocked a punt. Punter Brodie Eisenbraun stuck one punt inside the 5, drew a running into the punter penalty for a 1st down, and had an amazing run off of a high snap, which while it was not a 1st down, it shows what a stud he is. Then there is Kicker Wilson Yee. Yee made an impressive 50 yard FG in the 2nd quarter. Then, in OT, with ice in his veins, Yee made the biggest kick of his collegiate career, drilling a 47 yard FG to give the Eagles the win. Also leading Chadron to the win were: 🏈 DJ Ralph, 10 Cmps on 22 Atts for 111 Yds & 2 TDs; 🏈 Tommy Thomas, 4 Recs for 66 Yds & 2 TDs; 🏈 Logan O’Brien, 10 Tackles (7 Solo & 3 Ast); 🏈 Cooper Walton, 10 Tackles (5 Solo & 5 Ast) with 1 TFL, including 1/2 a Sack; 🏈 Dax Yeradi, 4 Solo Tackles; 🏈 Aiden Kuester, 4 Tackles (1 Solo & 3 Ast) with 1/2 a TFL & 2 INTs, 🏈 William Stemler, 4 Tackles (3 Solo & 1 Ast) with 2 TFLs, including 1 Sack; & 🏈 Ryder True, 3 Tackles (1 Solo & 2 Ast) with 1.5 Sacks. Chadron will be playing for the RMAC Championship next Saturday when they travel to battle the CSU Pueblo Thunderwolves. Here are a few of Chadron’s highlights from Saturday’s OT win: #RMAC #RMACfb #CSCfb #ProtectTheRock #SoarEagles

RMAC Insider

18,503 次观看 • 9 个月前

** MEGA Parodius Scaling Effects Part 1 ** One of the big challenges with the Parodius Megadrive port is Stage 8's boss - The puffer-fish *Pooyan* with his full screen scaling effect. The goal is to be very close to the arcade (with extras on top ) so I thought lets tackle it head on to see how close we can get. I was also keen to jump into another scaling code rabit hole haha. Pyron pulled out all the stops and got me the source frames and reworked the BG tiles for this test - a big thankyou to him , Vector Orbitex is busy working on Stage 2 tracks so the team is working hard all round on this port. The MD has no sprite / background GFX scaling hardware , however the VDPs Vertical scroll can be updated per scanline to help vertical scaling on backgrounds, but there is a cpu cost to manage all the interupts so thats not free either. With the Horizontal scaling there is no help at all , apart from a semi-friendly packed pixel format for the cpu to work with, its not quite chunky format but better than planar format still for scaling. So its falls back to the 68k CPU to do all of the horizontal expansion which is the largest cpu cost. Basically drawing strips of either 1x, 2x, 3x or 4x wide columns at speed. So we are one week into this Boss's routine and you can see from the below video the horizontal scaling is implented ( vertical will be in the next update ) . We are scaling from 1x to 4x in the video below in 74 steps for testing . The column distributions are always a bit painfull to do - thankfully they are all worked out now. This is the third scaler I have built and the goal was with this one to make it really flexible for use in other projects also, sometimes when you optimise something to the last degree all the flexibility gets taken out of it. Currenty scaling at 12-25 FPS update here, I had some rules against some optimisations which I would use and some I wouldn't , thankfully we are a bit ahead of the Arcades animation frame rate here still and I may yet find optimisations that fit within the scope. We have vertical scaling and sprite spikes to add yet so Im hoping i can find a few more optimisations to offset things when they are implemented also. In a scale frame update we are processing close to 42000 pixels in ram before using DMA to send to VRAM . Using a 41x16 (656 tile scale buffer) - single buffered for now due to its size in VRAM. So thats nearly 21k in tiles ! I had to re-organise ram a bit to support a buffer of that size for the stage. The scaling function is written in 68k assembly , with a little C code handling the Vertical interupt code ( so the game logic can actually run & DMA updates etc ) . The DMA routines are in assembly also and customised for large chunk size ( big blocks of tiles ) which suits the scaler. I had some race conditions to sort out where the cpu was faster than DMA (sending tiles from RAM to VRAM ) and in some cases where it wasn't so it had to be balanced. We may be able to add more detail into the top and bottom of the background yet but its low priority for now until all the other bits are in !! #SGDK #SegaMegadrive #Genesis #Parodius

Shannon Birt

25,545 次观看 • 7 个月前

Day 8-9 of building an AMM. (repos in the next post) I added the protocol fee + the swap fees to LPs yesterday. It's the same as Uniswap v2, which is 0.25% (goes to LP) + 0.05% (goes to protocol) per swap. It was actually not that easy, as you want to spend the least amount of gas (CUs) possible, and you have to compound the fees into the pool. But I figured it out and in the end, it hopefully works. I don't transfer the fee out of the pool on every swap for the protocol, fees just go to the liquidity pool's LP token associated token account on deposits/withdraws, which I'll be able to withdraw later. (instruction still needs to be implemented) I still haven't written a test in Mollusk, and instead I started working on the frontend, for reason I won't tell you now... but just let me tell you that there may be good thing coming out of this whole AMM project besides just the AMM. So we'll put the tests on hold, for now. About the frontend... well yeah. This is the part I hate the most. I don't like frontend development. I'm not really good at it, and I can just get by fine, especially with Claude. If vibecoding was invented for something, it was frontend. God bless Claude for being a React beast. All I really did with the frontend today was initilize it from the solana template, and make the basic interface without hooking it up to the program. So everything you see is just mock data, I have attached a small little video on how it looks now. The recorder is laggy for some reason, so bear with me, but the actual site is fine, for the most part. (and also the video quality is really shitty on X, idk why) Just FYI, I'm gonna be taking a break from building this AMM for a couple days, and there will be less updates for a bit - I have exams soon for university and I have to study, and I also have to work on some other stuff. Maybe I'll stick to these updates to once a week? We'll see, I like doing it a lot so I might end up working anyways lmfaooooo. Your patience & attention is always appreciated, and thank you for following along!

8bitpenis.sol

60,037 次观看 • 8 个月前

Patch 0.12.3 - "Blades of Ezochi" is now released! Patch 0.12.3 is a minor update patch that includes 3 new classes, some rules updates and a lot of changes to classes. Earthcleaving and Searing Lotus style are two elemental style sword classes, one of which is an anti-tank and the other a tank. Another paladin has also been added with gun paladin. A lot of classes have seen some key abilities redesigned or changed. Some of these such as backlash were too easy to use and lacked counterplay, while other such as defensive flexibility were resourceless defenses that warped the game around having them or not having them. Some other less used abilities have gotten some number buffs to make them less clunky to use. For the basic rules, precise attacks now have pinpoint by default to make them a better option against dodgy targets who often would still have enough guard to negate most of the damage. Block now works against damage in general, giving more of a reason to take it over simply dodging everything and making failed save damage have some counterplay. As always, thank you for your support. Rules Precise attacks now gain Pinpoint. Some abilities do not gain it. Added a Push basic action. Block reaction now works vs damage in general and not just attacks. Updated rules for abilities to state all abilities as general rule require you to have line of sight to it. Races Ryujin Dragon Breath now has the Safe keyword. Classes NEW: Gun Paladin, a ranged support/striker hybrid. Earthcleaving Style, an anti-tank earth melee striker. Searing Lotus Style, a fire style tank Abjurer Mana Shield slightly reworked Adventurer Steel Aura now has the Circuit and Rage keywords. Secret Art now also resets your Circuit keyword when used. Power Jump now has the Circuit keyword. Aeromaster Razor Hurricane now deals Wind damage. Alchemist Stone Grinding now also works on shielding effects. Amanita Spore Burst now deals Poison damage. Assassin Study Target can now apply Death Mark with only 2 AP spent. Battlemage Battle Cast now has the Circuit keyword. Battlemaster Can now be accessed through adventurer. Bloodbinder Blood Drain now deals Dark damage. Now has the Safe keyword. Transfusion and Life sacrifice no longer trigger effects on yourself that would trigger from taking damage. Carpenter Hammer and Nail now has the Rage keyword. Felling Strike mana cost reduced from 2→1. Chronofighter Past Self slightly reworked Attacks from the past reworked Secret Art reworked and renamed. Chronomancer Haste mana cost increased from 1→2 and given the circuit keyword. Colossus Can now be accessed throguh adventurer. Two Sword Crush now has the Rage keyword. Double Slam now gives you the option to make only 1 attack even when wielding two 2 handed weapons. Mighty Leap range increased from 20→40ft. Culinarian Herbal Stock now keeps the bonus for the entire node. Curse Knight Backlash is now Offstep rather than Sure Hit Devil's Blow wording updated to prevent confusion on the full pierce. Cutthroat Can now be entered through Culinarian. Deadeye Disarming Shot mana cost reduced from 3→2. Death Knight Call of the Grave AP cost reduced from 3→2. Dragoon Can be Jiangshi instead of the jumping expertise now. Duelist Deflect Missiles renamed to Deflect Everything, now works vs all attacks. Electromancer Zap no longer gains Sure Hit against targets valid for your superconductor. Forked Lightning now applies Focus x 2 static. All electromancer abilities now scale their static of Focus instead of Power. Electromaster Static Field now scales static of Focus instead of Power. Exalted Blade Divine Storm clarified. Execavator Cave Raider now has the Circuit keyword. Executor Holy Orders now can only be used before you attack and the free movement only occurs if the target moves away from you while in your melee range. Farmer Scarecrow's Gaze now has the Circuit keyword. Fencer Precise Thrust updated to not disable updated dueling weapon. Fighter Slam now lets you spend a mana to ignore the power requirement. Power Strike reworked. Defensive Flexibility reworked. Geomancer Earthquake now states it only hits people on the ground. Gravitect Black Hole now allows for a save. Graviturge Localized Collapse RP spend now fully avoids it. Gunfu Gun Martial Arts now lets your unarmed attacks benefit from your pistol material bonuses. Highlander Aftershock now has the Rage keyword. Can now be accessed through adventurer. Hydromancer Aqua Drill now deals Water damage. Now has the Safe keyword. Crashing Foam Wave now has the Active keyword. Lancer Can now be accessed through Adventurer and Cavalier. Mage Arcane Barrier now has to be in reaction to damage taken and no longer prevents true damage. Mycomancer Poison Spore damage reduced from Power + 5 → Power + 2. Necromancer Soulreap now also instantly kills the enemy on killing blow. Corpse Explosion now deals Dark damage. Pyromancer Incendiary Ray mana cost increased from 1→2. Now applies Burning on damage. Pyromaster Hellfire only applies when you inflict Burning on your own turn. Sage Lengthened Incantation capped to 2 additional AP, now applies to Scattering AoE attacks again. Can now be entered through Mage Knight. Selective Casting now has the Circuit keyword. Scout Can now be accessed through Rogue. Shield Paladin Holy Weapon light emitting part now also works on ranged weapons. Spearmaster Updated Gae Bolg wording. Spellblade Spellstrike wording updated. Sky Talon Style Heavenfall Descent now has the Rage keyword. Keywords Added an Opener keyword for abilities who must be used as the first action in a turn. Added a Circuit keyword for some abilities to give them a one time discount on their mana use. Added a Safe keyword for attacks that do not provoke AoO's Items NEW: New mods for thrown weapons. New mods added for poison materials. New ghimslag armor mod. New mod for shields. Some cloaks now gain a higher benefit if made with a higher tier base material. Bags now gain a benefit from higher materials and have a mod. Carts now gain a benefit from higher materials. Shields no longer gain bonuses to evasion or guard from material, only to block/dodge. (Does not affect existing ones) Elemental Weapon Alloy crafting point costs reduced from 15→10. Dueling weapon ability no longer works if you make a Heavy attack with it using AP. Added a mod that regains the ability for 1 heavy. Scythes Reworked Long Haft. Added a Focused Spin B mod. Armor Anti-poison silver mod removed. Chain Links reduced from 8→4. Flexible armor values increased. Gourmet Cooking Stock old wording updated. Greenhouse labor cost fixed to be consistent with other values. Perfect Balance mod now also works with precise attacks.

Angel's Sword RPG Official

16,548 次观看 • 5 个月前

I just got back from a 5 day trip to visit San Francisco. I met 1 billionaire, 30 founders and startups execs from Google, Meta and Apple. 11 honest observations from having 50+ meetings in San Francisco this week: 1. Bryan Johnson is a hero in SF. The guy who spends $2M/year on “not dying”. I met lots of people who were on his “blueprint” and drizzling his $60 olive oil over everything. He has obtained cult-like status in SF. Literally zero people talk about Bryan where I live. 2. People are still drunk on venture capital. A buddy of mine recently moved to SF from Florida. This is a guy who runs a bootstrapped 7 figure year cash-flowing tech-enabled business. Now, all of a sudden he’s got a term sheet from a leading VC. And he’ll be on the VC treadmill. Forget dividends, pray for exit, my guy. He’ll probably take the deal too. Most founders I spoke to mentioned valuation more than profit. Most founders I spoke to name dropped VCs who they work with. It’s a status thing. Somehow VCs made it fashionable to be in the VC-backed world. Even with 2023 being a bloodshed with VC funding. It doesn’t matter. My takeaway: if you’re in SF long enough (even if you’re a bootstrapper), you’ll probably raise a round. Everyone wants to raise money and optimize that valuation. 3. Everyone is “crushing it” but not really at all. It was hard to find people who would actually tell me how things are going. Virtually everyone I spoke to told me they were “crushing it” or some version of that. The reality is being an entrepreneur is 3% crushing it and 97% being crushed (if you’re lucky). What is it about SF that makes people do this? 4. There is renewed interest in hardware. Maybe thanks to products like the Humane AI pin, Rabbit R1 etc. I met some cool 19 year old founders who are 3D printing a device and partner with creators for distribution with a 30% affiliate cute. Probably will do $2M this year. They raised $100k for some odd reason. But, I chatted with a bunch of founders interested in experimenting with hardware that would cash-flow and would be relatively asset light businesses. I expect to see more interesting low-cost ($50-$200) pieces of hardware with software subscriptions ($9-$29/month) coming up with startups who haven’t raised a ton. 5. Uber/Lyft drivers are confronting Waymo. I was at a stoplight in a regular uber with a guy 70 year old driver named Pedro. Pedro looks to his right. It’s a self-driving Waymo car. He goes: “my days are numbered. He puts his foot on the gas and tries to cutoff the Waymo and starts laughing. This human vs robot saga is probably going to get weirder. 6. It’s AI-mania. I thought just from being on X that I knew, but you really get sense for how many people are building in AI. It feels like almost everyone. 7. Most people think I’m crazy for running cash-flowing businesses. BUT there is growing intrigue about owning a portfolio of cash-flowing internet assets. It’s still fringe, but I threw an event and 600 people showed up to talk about multipreneurship. Lots of those people felt like outsiders in the land of VC. It turns out, not everyone's sold on the VC dream. 8. Very few people drink alcohol. I lived in SF from 2012-2019. Probably 10x the amount of people drinking alcohol drinking 3x the amount of alcohol. Everyone is “sober” but everyone is on some form of “organic” drug like mushrooms. 9. I asked a billionaire what his biggest regret was: His response was short and sweet: "I wish I wrote more down". You'll never remember all the ups and downs. Write it down. Got me thinking – you'll appreciate it in 5 years. Even more in 25. 10. Lots still think content creators are low status. In SF, running a unicorn is high status, creating content is still pretty low status. 11. People are going into offices. I work remote, but lots of the fast-growing startups offices I went to were packed with people and buzz. It was a vibe. Lots more observations. But these were top of mind. Love to hear what you think. I don't know if SF is “back” but it’s definitely a dose of inspiration. I had a really good time. – I share what I’m learning in real-time about startups. Follow along GREG ISENBERG.

GREG ISENBERG

456,862 次观看 • 2 年前

Abode is live. A while ago I started exploring social with the mindset of creating something fun. I ended up creating something deeply meaningful for myself. When I started Abode it was out of frustration. How have we moved to a state of social that cares more about how you’re perceived than connection. Growing up from when social was all about connection I often became frustrated that group chats are all that remain for that space. Don’t get me wrong it’s not all bad. A lot of great things have come out of this era of social. I just always wished for more than a chat for my close friends and family. I wanted to create a space that felt as unique as each of my friendship groups. One that wasn’t restricted to a chat thread or functionality, I always felt that chat was this weird state of social where you’re waiting on a response, it didn’t allow for some of the best moments which are often spontaneous. Chats felt like more of a chore to keep up with, than something I wanted to be part of. The result of this was Abode. a hyper personal, create your own social, blank canvas. it allows you to add unique functionality through the form of widgets (which we call magnets). This allows you to have a unique experience depending on how you build your space. More games? More organisation? More social? The beauty of this is it’s up to you. This resulted in what I’ve ended up calling social through presence vs social through action. I’d be playing a real life game with a friend and update our score note in the Abode and other friends jump in and congratulate on the win. No message was needed, no context was given. Social just happened. I’ve seen friends who wouldn’t normally go out of their way to message each other play gruelling games of connect4 with each other because they saw someone was online and playing. It’s this idea of someone else’s presence triggering a natural hangout that’s low pressure. Not someone messaging, asking if you’re around and waiting for a response. It’s a blend between async and real time that just works. Right now it’s very fresh, we have a very limited number of widgets as we experiment with the concept and figure out what works. The idea is to open up our widget engine to allow other people’s creativity to shine and build as part of the abode ecosystem. - group space - live widgets - themes - real time audio chat - messaging - AI powered summaries for easy catch up - Automatic memory building Not all of these features may stay but I wanted to build a space that supported all you’d need and work backwards by using the popularity of features to decide a direction that best suited the majority. Abode is yours, and it should feel that way. Appreciate any sharing 🫶

Joseph Smith

32,407 次观看 • 1 年前

"AI will reduce your bottom line and stablecoins will ultimately increase your top line." kareem saw this coming early. He positioned Entendre to build FOR stablecoin native companies, instead of building one himself. As stablecoins began to solve real problems, the winners would grow into massive businesses onchain with complex books to close. So he built the accounting tooling those companies would need to scale. Before Entendre, he built cash management systems at Workday, then joined WeWork at peak valuation, where 300+ accountants couldn't keep up with the accounting at scale. When ChatGPT launched, he founded Entendre with his brother Omar and designer Andy, and the three of them built AI accounting software for some of the fastest growing organizations in the world. They built agents to automate stablecoin and digital asset accounting for companies like Polygon Labs, Brale, Courtyard, and Babylon Labs. In the last 12 months, their customers have raised over $1 billion in venture capital. Last month MoonPay 🟣 acquired the company to power the financial operations layer of the stablecoin economy. His bet: by 2030 half the accountants will have retired, every dollar moving onchain still has to land in a ledger, and agents are how the books get kept. Kareem's conversation with : 1:30 - Youngest engineer on Workday's financial side 6:44 - Why everyone used to fight over the general ledger 10:11 - WeWork at peak valuation and 300 accountants falling behind 13:05 - How he built Cloud Kitchens' money platform from scratch 19:22 - 3 million CPAs, $100T GDP, and 50% retiring by 2030 21:04 - Why stablecoins grow top line and AI cuts bottom line 23:41 - Three levels of AI adoption and where most people are stuck 29:00 - How ChatGPT's launch led to founding Entendre 31:29 - Customers who've raised over $1 billion in VC 35:37 - Polygon Labs: 32 legal entities on one platform 37:51 - Dual Entry and the $90M AI-native ERP partnership 38:33 - Why MoonPay acquired Entendre 43:17 - First startup, first exit, first time raising capital 52:44 - 10x revenue growth and the 2025 inflection point Episode 0052. Presented to you by Altitude

Stabledash

22,377 次观看 • 1 个月前

Now that I'm 80 hours in and have completed Rinacita, I want to give my thoughts on Wuthering Waves as a whole, both from the perspective of a new player and as someone who hates the gacha monetization model. When I first started I was told that 1.0 (The first arc/region of the game) was mid. I disagree with that sentiment. While the first 7 or so hours were bogged down a bit by lore terms and exposition that often left me confused, around Yinlin's companion quest is when I started getting invested and upon reaching Mt. Firmament (10-15 hours?) I was locked in. What I WILL say, is that the first arc of the game is mid in COMPARISON to what the game offers and becomes later on in every single regard, writing, dialogue, gameplay, music, map/world design, everything. Rinacita is truly a game changer and you can see the game's budget increase in real time with higher quality animations and cutscenes, as well as the map basically being an entire game on top. Every single companion quest without fail has ranged from solid to great, even making me tear up on a few occasions (Encore lol) and making me care about characters I never thought I would. They're truly a highlight and the writing is what makes this game go from just playing with attractive characters to playing with characters you actually care about. The sheer amount of content this game offers is absurd with both varying forms of short/long form content. It's hard for the game to feel repetitive when it gives you a new character to play as or constantly introduces new mechanics. (puzzles, traversal, combat challenges, bosses, etc) Even 80 hours in there's constantly new mechanics being introduced to me. The combat and team building is great, simple but with a level of depth that allows for some player expression (especially newer characters) and the various Forte's and movesets of the characters are both satisfying and incredibly flashy. The audio design specifically on some attacks is very punchy like Chisa's ult. The game is also just, gorgeous. The art design for everything in Wuwa is stunning, the map sizes are huge with varying biomes and the heights you can fly can be jaw dropping at times. Almost every location is screenshot worthy and the music does a lot of heavy lifting to, especially once you get to Rinacita. Wuwa just might also be the most F2P friendly Gacha that exists and while I stand by the idea that every game (including this one) would be better without gacha systems I have to give credit where it's due. It is INCREDIBLY generous with summoning currency (asterite) and I'd even wager to say, due to the store prices being absurd (If I remember correctly it's about $25 for 1 multi-summon) unless you're very well off it's a horrible decision to spend money for summons in this game when you could easily grind that in 2-3 hours of gameplay. Not to mention the pity system being very favorable and lenient. Even if you find yourself playing with mostly base characters for 40 hours (like I did because I didn't know you got more asterite from exploring than doing quests) the game is constantly giving you new characters to temporarily play as in quests to stop combat from getting too repetitive. Once again the characters are a massive highlight, in design, gameplay and writing, this is quickly becoming one of my favorite worlds where every arc introduces new favorites for me. I find myself enjoying where Rover is being taken as a character and that she's starting to speak more and more, slowly seeming to become less of a self-insert even if she'll always be that to an extent. I'm not going to lie to you and say the story is some unique masterpiece that avoids all tropes. It's not, you've likely seen similar stories told, but it executes everything at a high level and accomplishes what it's trying to do. The biggest flaws are the file size and the prices of the in-game store, as well as it's nature as a gacha game. Even if it may be the most generous one. The actual optimization of the game I find is solid, on PC with a 4060 I run on almost max settings and get 70+fps even with how massive the world is. The starting few hours can also be slow and exposition heavy with lore-terms you don't understand. Leaving you confused and disconnected for awhile, even later on in Rinacita the dialogue can stretch on for too long sometimes which can be a pace killer, but it doesn't ruin the quality of the stories it's trying to tell. From what people say I haven't even gotten to the best part of the game and I'm very excited! If I were to give a current rating, it would be a 8/10 and as long as you don't spend money on summons, I would recommend at least giving it a try.

🎮𝙆𝙖𝙞𝙮𝙖🎮

100,729 次观看 • 3 个月前

Thank you to everyone who played a part in my journey, from my Charlton days as a kid through to my last time playing football at Bromley. From the age of 8 football has been my life, it’s given me a lot, and I have also given it a lot back. In fact I’ve given it everything. It’s for that reason that I can write this looking back over my career with no regrets. Do I wish certain things went better? Without a doubt. A lot of things. I once scored an own goal from 30 yards out. I certainly wouldn’t mind deleting that from history. But were these bad or difficult moments ever because of a lack of effort? No. Like I said, I gave football everything. Everyday. And I guess I’m writing this because I can see that’s getting lost a bit these days. I don’t know if it’s social media painting a certain picture of what a footballer looks like, but I want to be clear, behind the scenes these top players train like their life depends on it. Alexis Sánchez, wow. Every training session he trained like it was his last. The ones that don’t, they fall by the way side eventually. Even when they’re really, really good. I’ve seen it happen to too many young pros and scholars, trying to make a name in the game. Apply yourself everyday, listen to your coaches and learn from the players who have already been where you want to get to. Because if you don’t make it, and it’s because you got carried away with yourself, it’ll be a heavy burden to carry later in life. I suffered a lot with confidence throughout my career, which I found strange because my Dad always backs himself to the hilt. I saw loads of people, to try and unlock something within me and find that inner belief. “Take the chains off” Arsène Wenger would say to me. “I’m trying boss”, I would say to myself. But I’m certain it was that same insecurity that gave me the drive I have, that would make me run harder and train harder than everyone else. Ultimately that’s what gave me a career at the top level, because physically I was a machine and I took a lot of pride in that. Was the way I am a blessing or a curse for me? A bit of both I think. But you can only play the cards you’re dealt and try and make the best of them. I’m writing all this because I hope some young players might read it. You guys have so much confidence these days! I wish I could nick some of it and take it back in time, but confidence without application and having that fire in your belly to improve everyday won’t get you far. I see less young players doing extras, working on their craft, doing extra running after training. Trust me, you won’t have a career if you neglect this aspect. Try and find the sweetspot. That’s why I love guys like Bukayo Saka. He’s got that swagger, but you only need to listen to him in a post match interview to see he’s never lost his humility. Find the sweetspot. Hopefully the above has some value to someone out there. I didn’t want to write the generic retirement ‘thanks for everything’ post as it seemed like a missed opportunity. Although of course I am very grateful to my friends, family, coaches, managers and of course the fans who have been with me on my journey. I’m looking forward to seeing what life has in store for me next. Cheers, Jenko

Carl Jenkinson

1,581,731 次观看 • 14 天前

E14 with Packy McCormick about building Not Boring, new media business models, Ramp vs Brex (timely?), his thesis of vertical integrators, his creative process and more. If you’ve spent any time in tech over the past few years, you’ve probably read Not Boring or at least seen a screenshot of it on X/Twitter. Packy built it from a Substack assignment during David Perell's Write of Passage course into one of the most-read newsletters in technology, now at over 250,000 subscribers. Encouragement goes a long way. David in that course told him his first assignment was the best piece of writing he had seen in the class which gave Packy the confidence to keep going. He talks about his fear of being made fun of (by your friends) if you publish on the internet or nobody caring and ever reading. I can relate, it is one of the reasons I recorded for 6-7 months before hitting publish in July last year. The funny thing is, 250,000 subscribers later that feeling never completely goes away. We touch on that too. Every Not Boring essay is a full-stack teardown, part history lesson, part strategy memo, part “why this would matter in 10 years.” Today, Packy sits at the intersection of media and venture, David Perell described this new era of creators and personalized business models as building a personal monopoly. This applies to podcasting, newsletters or blogs and any other form of new media at the intersection of tech and business where the differentiation lies in the creator - they are like Hollywood talent and the brand they represent is secondary and in some cases irrelevant. They are the brand. We live in the era of what my friend Christopher Lochhead 🏴‍☠️ ✍🏼🎙 would call creator capitalism. For Packy, great writing is deal flow. He has invested in companies like Ramp (now valued at over $32B) and Astro Mechanica (bringing back supersonic air travel) and many more through his fund. What he now spends most of his time on is doing well researched deep dives which are a function of the relationships he builds along the way. If you are chronically online on X/Twitter, you would have seen his latest masterpiece, a deep dive on a16z. Hope you enjoy! Timestamps: 00:00 - Intro 01:11 - Why publish on Substack and the origins of Not Boring 01:42 - Write of Passage with David Perell 04:51 - The content pyramid and compounding experiences 15:46 - Insights from working in co-working industry 28:07 - The Ramp case study and the concept of uncertainty window 36:56 - Ramp vs Brex 41:32 - Vertical integrators thesis 51:45 - Media, venture, and the future of tech media 00:00:55 - Twitter vs Substack for creators 1:10:19 - Advice to We The Builders 1:12:59 - Growing the team, getting better, and hiring 1:21:57 - Playing the long game, measuring success over decades 1:33:32 - Wrapping up — favorite shows and books 1:40:53 - Signing off

Suffiyan Malik

15,329 次观看 • 7 个月前

🔥🔥 31st of July 2026, important update and developments regarding covid, vaccine and Government related crimes. 🔥🔥 Please watch the below video it explains it all. We do understand it’s all part of the same system, however, if everyone gets on board that genuinely feels they are a victim, the Police will have no choice but to act and those responsible must be held to account. It’s all being exposed in the US, it needs to be exposed here too. Share this with everyone you know, millions will have been affected. It is my summation this will apply worldwide where the Covid 19 vaccines were and continue to be administered. Be mindful Scotland and Northern Ireland police might have different crime recording procedures to that of England and Wales. Some forces may re-direct you to the Counter Terrorism Police. All forces do collaborate with this specialist police force. Documents I refer to attached as follows. 1, Terrorism act 2000/2006. 2, Dr Francis Boyle affidavit confirming Covid 19 vaccinations are a biological weapon of mass destruction. This has also recently been submitted to The Metropolitan Police by South Wales Police on behalf of Dale Vincent 3, The Biological weapons anti terrorism act of 1989. Drafted by Dr Professor Francis Boyle and signed into law in May 1990 by President George H.W. Bush. 4, my complaint submission March 2026 with some of the supporting evidence, this is now being actively investigated by The Metropolitan Police Professional Standards Directorate. The Independent Office for Police Conduct (IOPC) were consulted and they have directed The Met’s PSD to carry out the investigation into the closure and handling of crime reference number 6029679/21. A number of the high profile experts, professionals, witnesses and victims involved in the original crime report, at my request, have made contact with The Met PSD. They have been acknowledged and in some cases identified as complainants. 5, the home office crime recording rules 2026/2027. These are specific to England and Wales, for Scotland and Northern Ireland be guided by those forces. Page 6, The Standard directs a victim focused approach to crime recording. The intention is that victims are believed and benefit from statutory entitlements under the Code of Practice for Victims of Crime (CPVC). This seeks to ensure that those reporting crimes will be treated with empathy and their allegations will be taken seriously. Any investigation which follows is then taken forward with an open mind to establish the truth. THE POLICE CANNOT IGNORE YOUR COMPLAINT BY SAYING THE GOVERNMENT APPROVAL AND ROLL OUT OF THE VACCINE IS LAWFUL. THE ALLEGATIONS BEING MADE ARE AGAINST THE GOVERNMENT WITH SUPPORTING DOCUMENTARY EVIDENCE. OPERATION TALLA STYLE DIRECTIVES ARE UNLAWFUL AND CURRENTLY UNDER INVESTIGATION BY THE SCOTTISH POLICE AUTHORITY AND FORMS PART OF THE METROPOLITAN POLICE PROFESSIONAL STANDARDS DIRECTORATE REGISTERED COMPLAINT. THE POLICE HAVE STATUTORY DUTIES AND OBLIGATIONS TO INVESTIGATE THE CRIMES REPORTED AND MUST REMAIN IMPARTIAL, INDEPENDENT, DISPLAY PROFESSIONAL CURIOSITY AND TO KEEP AN OPEN MIND. THE CRIMINAL PROCEDURE AND INVESTIGATIONS ACT 1996 (CPIA 1996) ALL POLICE FORCES MUST ADHERE TO; An investigation conducted by police officers with a view to it being ascertained whether a person should be charged with an offence, or whether a person charged with an offence is guilty of it." It outlines the codes of practice for any investigation set out by the Secretary of State. All investigators have a responsibility for carrying out the duties imposed on them under this code including and in particular recording information and retaining records of information and material. Watch the video, read the documents and then action if this applies to you. Thank you to ETHICAL APPROACH UK Phil Hyland

M.Sexton

102,773 次观看 • 1 个月前

HERE IT IS, VeeCon THE MOVIE 2023 QUOTE-TWEET/RE-TWEET with a comment of your favorite part of the movie to enter to win a “GIFT GOAT” VeeFriends Series 2 NFT. Winner gets chosen within 24 hours. Help us spread the word. Sponsored by my alcohol company: Use coupon code VEECON for 35% off. Help support my cousin and myself for growing organic sustainable myrtle berry liquor on our 23 acre farm in Fallbrook, California. Those who buy a bottle of Amati will get a special something in the mail from me :) Must be over 21+ in America to order alcohol. Please drink responsibly. TIMESTAMPS: DAY ONE [0:35] The Barbershop - shoutout to 💈Da Barbershop💈, veeconbarber.eth, and JustTwinn | Afakasi for getting my hair game on point. [1:49] Hangout Hawk Lunch - shoutout to laptoplaura for organizing it. KAWWWWW! [2:23] Leaders On Chain - shoutout to LeadHersOnChain ⁦Valerie | 📍San Diego, CA NattyWife💚VeeCon Alum Winchester VA REALTOR® Holly Roznowski @JapaneseNFTgirl Seema Alexander & Carly aka ComTar for organizing that…oh and meeting KATZ who organized the Veefriends event in Miami during Art Basil. [2:59] PreCon - Ran by @wellbeings_xyz x GentleTornado❤️🌪 [3:20] My first after-party. Shoutout to Jeremy Knows | VeeFriends for taking the time out of his insane schedule to say hi to everyone. DAY TWO [5:50] Spectacular Lunch - shoutout to Big Fish Benny and D8nger.eth for putting this together. It was getting a word in with drock & Dustin Not Justin here. [6:48] VeeCon Welcome Party - shoutout to Gentle Tornado and all the other community speakers. [7:49] Busta Rhymes Concert - Busta Rhymes DAY THREE [10:40] Gift Goat Signing Event - shoutout to danny cole from Creature World for literally signing people’s stuff with proper artwork. Insane dedication. [11:14] VEECON! Shoutout to Jesse Itzler Scott “Scooter” Braun Andrew Schulz 👑HEZI Jordin Sparks and more. [13:16] SHIV’S AFTER PARTY: Is it weird to give a shoutout to me on this one? Haha. Somehow got 800+ people to party together. Idk how we pulled it off. [15:56] SHIV’S AFTER AFTER PARTY: Did I mention I make alcohol called Amati. Buy a bottle. Help a brotha out. Kthx. DAY FOUR [16:31] Unboxing 10 C&C Boxes [18:48] Pulling a spectacular & talking to Gary Vaynerchuk! [19:25] My final farewell after after after party in the JW Lobby. Ends up Adam Ripps dad is super dope. Drink responsibly. Support me by buying a bottle of ‘Amati’: Use coupon code VEECON for 35% off. Help support my cousin and myself for growing organic sustainable myrtle berry liquor on our 23 acre farm in Fallbrook, California. Shout-out to @JassimJust for filming and editing this masterpiece and of course Gary Vaynerchuk, Andy Krainak and the entire Veefriends/Veecon team.

SHIVALRY

36,363 次观看 • 3 年前

Cyberpunk City: Stepping Boldly Into a New Era At Cyberpunk City, innovation and ambition have always driven us. We’ve built more than just a game—we’ve created an entire ecosystem where blockchain technology meets immersive experiences. From our token-powered economy to NFT-backed in-game assets, we’ve consistently pushed boundaries. Along the way, we’ve achieved significant milestones, expanded our community, and shown resilience in the ever-changing world of Web3. Now, we’re excited to announce a pivotal new chapter for Cyberpunk City as we prepare to migrate to a new blockchain that aligns perfectly with our long-term goals. This move represents not just a transition, but an opportunity to build on our successes and scale the project further. With exciting updates on the horizon, we’re confident this journey will unlock new opportunities for our community and propel Cyberpunk City to new heights. Reflecting on Our Achievements Before diving into the future, we want to acknowledge the milestones and achievements that have shaped Cyberpunk City: Strong Token Economy: We’ve built a thriving token-based ecosystem and ensured real utility for in-game assets through NFT integration. Commitment to Decentralization: With the launch of @CyberpunkStake, we showed our dedication to decentralization and rewarded our community with substantial token distributions. Impressive NFT Volume: Cyberpunk City is currently ranked 10th in all-time volume among NFT projects, a testament to the trust and activity within our community. Price Action and Market Strength: Our token has demonstrated consistent strength in price action, reflecting confidence in our vision and project execution. Meaningful Partnerships and Community Events: We’ve secured valuable partnerships and organized gaming events that brought our community together. Recognition at xDay: Cyberpunk City has proudly participated in two xDay events, earning two awards that highlight the project’s innovation and impact. These achievements reflect the hard work of our team, the enthusiasm of our supporters, and our shared vision for building something remarkable. As we prepare for the next chapter, we’ll continue to build on these successes, creating more opportunities and experiences for everyone involved. What Does This Mean for Our Community? This transition is more than just a technical shift—it’s a chance to elevate the Cyberpunk City ecosystem, refine our offerings, and tap into larger, more vibrant ecosystems. Our mission is to ensure that Cyberpunk City thrives in an ecosystem that can support our ambitions. Here are the key updates that will take place during this migration: 1. Token Ticker Change Earlier, our community voted through a DAO process, selecting $CYB as the new token ticker. As part of this transition, $CYBER holders will be able to bridge their tokens to $CYB on the new chain. 2. Asset Bridging All community-owned NFTs and tokens will be bridgeable to the new chain. Our Cyberpunk City dApp will facilitate these transactions, ensuring the process is as smooth as possible. Some assets will receive enhancements, but rest assured, all updates will be completed within a reasonable timeframe. 3. xExchange Trading Our token will continue to be traded on xExchange throughout the migration process, maintaining liquidity and flexibility. You will also have the option to bridge your tokens to the new blockchain at your convenience. 4. Timeline and Chain Announcement The official chain announcement will be made on November 8, 2024, and the migration will be completed by year-end. The new blockchain aligns with our vision of expanding Cyberpunk City into a vast, more diverse ecosystem, with a significantly larger user base and even greater opportunities for growth. 5. Whitepaper V2 We’ve received many inquiries about our new whitepaper, and we’re excited to share that Whitepaper V2 will be part of a coordinated series of announcements. Due to uncertainties over the past 10 months, we postponed its release to ensure it aligns with the new direction of the project. Now, with a clear path ahead, we are working on a whitepaper that reflects new features and insights gained over three years of development. 6. Website Redesign Alongside the chain announcement, we’re launching a completely revamped website to elevate the Cyberpunk City experience. With a cutting-edge design that mirrors the sophistication and quality of our game, the new site will be more dynamic, visually immersive, and crafted to engage a growing community of gamers. This update will also roll out with Whitepaper V2, providing a clear and comprehensive vision of our roadmap and future plans. The redesigned website reflects our commitment to delivering a premium experience and attracting a larger audience. 7. Marketing Strategy Our decision to keep the blockchain confidential for now is part of a carefully crafted marketing strategy. We aim to reach the largest audience possible with this announcement and are preparing the necessary content and campaigns to ensure a smooth and exciting reveal. 8. Business Development and Partnerships Our business development team is actively working to establish new partnerships on the new blockchain. Once the transition becomes public, we’ll be announcing multiple collaborations to accelerate growth and expansion in our new ecosystem. A New Chapter for Cyberpunk City This transition is a bold and necessary step toward scaling Cyberpunk City into a truly global ecosystem. It’s not just a technical shift—it’s a new beginning, filled with opportunities to build on our past successes and embrace new challenges. We’re confident that this move will unlock new possibilities, helping us reach more players, forge deeper partnerships, and create a thriving community. We’re excited to share this journey with you and look forward to what lies ahead. Stay tuned for updates and get ready to experience the next evolution of Cyberpunk City! Thank you for your support—we’re just getting started!

Cyberpunk City

30,601 次观看 • 1 年前

Communist and socialist groups call for 'revolution' and seizure of property at Minneapolis May Day rally | Michael Dorgan, Fox News Communist and socialist groups called for a "revolution" at a May Day rally in Minneapolis Friday, highlighting the growing influence of far-left organizations at an event traditionally centered on workers’ rights. Some of those demonstrators denounced capitalism and pushed for the seizure of private property and the means of production, marking a shift in tone from past May Day rallies that primarily focused on labor issues. Protesters on the ground outlined a range of demands, including rent caps tied to income, a reduced work week and the redistribution of wealth from billionaires. The rally, which drew well over 1,000 people, was organized as an immigrant rights demonstration but brought together a broad mix of labor unions, activist organizations and far-left political groups marching side by side. Among the groups present were the Communist Party USA, the Freedom Road Socialist Organization (FRSO), the Revolutionary Communists of America (RCA), the Party for Socialism and Liberation (PSL), and members of the Democratic Socialists of America (DSA), with numerous participants carrying flags and signage featuring socialist imagery like the hammer and sickle. Members of the Communist Party USA were seen handing out newspapers and leaflets, including a publication titled The Communist with the headline "Down with Trump’s War!" Demonstrators carried signs reading "F--k ICE," "Abolish ICE," "Fight Trump’s Agenda," "No Kings" and "Stop the War," while others waved red flags associated with the Communist Party USA and held banners featuring the hammer and sickle, including signage from the Revolutionary Communists of America. A Fox News Digital investigation previously identified U.S.-born tech entrepreneur Neville Roy Singham, who lives in China, as a key figure in a network tied to some far-left groups involved in protests, part of a broader mobilization involving roughly 600 organizations nationwide. But demonstrators interviewed in Minneapolis said they were largely unaware of him or dismissed concerns about funding. Andy Koch, a member of the Freedom Road Socialist Organization, told Fox News Digital the U.S. is "run by billionaires" and should instead be run by working people. He said support from a a wealthy donor would be acceptable if it advanced the cause. "If one billionaire… wants to donate to progressive pro-worker causes, that’s great," Koch said. When asked for examples of successful socialist systems, Koch pointed to China, saying "China’s doing pretty good right now," and praised the former Soviet Union for having "done a lot for its people. Members of the Revolutionary Communists of America were also present, with one protester saying he was "radicalized" in 2020 following the death of George Floyd. "We’re calling for down with Trump and down with the Democrats," the protester said. Demonstrations in Minneapolis come months after large-scale anti-ICE protests with Friday’s May Day events reflecting similar themes tied to immigration enforcement and broader economic concerns. The march was organized as an immigrant rights demonstration, promoted under the slogan "Immigrants Rise! Workers Unite!" and led by groups including the Minnesota Immigrant Rights Action Committee (MIRAC). A speaker with MIRAC led chants of "No one is illegal" and "All power to the people," with large sections of the crowd repeating the slogans. The event began with organizers and speakers affiliated with the Minnesota Immigrant Rights Action Committee (MIRAC) leading chants and addressing the crowd from a makeshift stage, while dancers in indigenous regalia were also present. Socialist and communist groups initially gathered toward the back of the crowd but later joined the march, falling in line behind the immigrant rights organizers as demonstrators moved through the city. A significant contingent of socialist and communist groups marched alongside the organizers, underscoring the ideological overlap at the event. Flags throughout the march reflected a wide mix of causes and affiliations, including Palestinian flags, LGBTQ pride imagery and banners associated with socialist and communist groups. High-visibility marshals affiliated with protest groups directed the march and blocked side streets, with little to no visible police presence along much of the route. Another protester who identified as a communist said the current system is a "dead end" and argued that "the workers create all the value in society and we get to own none of it under capitalism." She said the group supports policies including rent caps tied to income and limiting rent to 10% of wages. When asked about rent-control policies in cities like New York and California, where such measures have faced criticism, one woman said those efforts failed because they were not "under workers' control." "Under capitalism, it won't work. We need a society under control of the workers," she said. Owen Phernetton, a member of the Revolutionary Communists of America, said the group is "building a party of class fighters" and argued that "we need a revolution… on a socialist basis." He said the organization supports seizing property, including factories, mines and office spaces and placing them under the ownership of the working class. "We argue for decreasing the workday to only 20 hours a week without any loss in pay," he said. He added that billionaire wealth should be "expropriated and put in use for the working class," pointing to the Soviet Union as an example. Several Minneapolis City Council members, most affiliated with the Democratic-Farmer-Labor Party (DFL), attended the rally and read out a non-binding resolution recognizing May 1 as International Workers Day. During the remarks, one speaker told the crowd "we must abolish ICE," linking labor issues with immigration policy. Jason Chavez read parts of the resolution alongside fellow council members Elliott Payne, Aurin Chowdhury, Soren Stevenson and Jamal Osman. Council member Robin Wonsley was also present. Not all observers supported the messaging. Sedonia Meyers, who said she was watching from the sidewalk, described herself as "a very centrist individual" and said immigration should follow a legal process. "If you want to be a citizen… you should work hard… and do the proper steps," she said, adding that the U.S. must "vet the people that come into this country" to ensure public safety. Two other elderly women observing nearby welcomed the presence of communist and socialist groups, describing the rally as a "big tent," and inisting that there was "room for everyone," though they did not support calls to abolish ICE. The protest concluded without major disruption, with demonstrators marching through the city in largely good spirits. A marching band played upbeat music as participants moved along the route, though speakers delivered more forceful rhetoric as they outlined their demands. Earlier in the day, smaller gatherings drew limited turnout, including a union-led rally at Government Plaza that a union leader described a union gathering with "no connection to broader protests."

Owen Gregorian

10,816 次观看 • 3 个月前

EXIT WOUND THEORY Charlie Kirk assassination. If this IS the EXIT WOUND and NOT the ENTRANCE, this theory is very plausible. This entire video brings up every crucial point to take into consideration with analysis if the shooter was behind Charlie. FBI Dir. Kash Patel even brought up the possibility of 2 or more shooters, and George Zinn alone should tell you that more people were involved along with the people in the crowd and Discord and all the social media posts before Charlie was shot. Recent possible theories and videos/information: - Shooter Tyler .30-06 straight on "Official story so far" - Video of Charlie's MIC on shirt possibly being an explosive device - Shooters located behind Charlie where we see a flash consistent with gun shot sound's timing. - Possible shooters located and seen on other building roof tops before the shot. - Other possible shooter location behind Charlie near area where flash is caught and by stairwell - Video of projectile caught in front of Charlie coming from crowd, then seen past Charlie which lines up in a perfect horizontal line for a moving projectile. - Videos of security team possibly grabbing projectile or some sort of evidence on table in front of Charlie and passing something off to each other right after Charlie is shot. - Cameras were all taken down immediately by Charlie's crew after shot. - Man named Russell Kennington wearing scrubs and doctors over coat breaking into Charlie crime scene, specifically the WOODBURY building, charged for trespassing - Weird Hollywood connection to the movie "Snake Eyes" "Charles Kirkland, September 10th, shot in neck, etc." - GEORGE ZINN, who yelled that he k*lled Charlie immediately after Charlie was shot and "Shoot Me," also was at 9/11, Boston bombing? And called in a bomb threat at other event - No video of Tyler Robinson taking the sho, in the prone position, or with the weapon in-hand, as we know of, just running off the roof - Original description of shooter was all black tactical gear with mask and headgear? - New witness description of shooter matched original sighting in black tactical gear, said he saw him then with a mask, reminded him of someone foreign, saw him sprint away, considered him young, and saw weapon, said it was not the gun the FBI claimed it was but smaller, maybe a .223 caliber and the gun maybe being a HORNADY V-MAX or similar light weight .223. - Video of random person with police badge on shirt and takes it off as soon as he realizes he's on camera. - HUNTER KOZAK, who asked Charlie the last "CUE" question about TRANS SHOOTERS is also part of a far left group tied to the streamer DESTINY who's group goes to different conservative and TPUSA events to harass the members and Charlie across the country. Tied to other radical groups and trans community, fury community. - TWIGGS has disappeared, random people with out of state license plates showed up to his and TYER ROBINSON'S HOUSE days before shooting, "Did not look friendly. TWIGGS connected to trans community and fury community. - Social media and DISCORD group connections, multiple people online posted clear messages that showed they had prior knowledge that Charlie was going to be shot. - Ballistics show a human neck would not stop a .30-06. Also backed by multiple real world snipers and hunter. A .30-06 can and will shatter ELK BONE at 500 yards. go through 3/8 thick steel plates, etc. Ballistics also showed a .30-06 round also traveled 23 and 3/8" inches worth of penetration through a solid block of ballistics gel. That's almost 2 feet of penetration before the bullet stopped. - No gun seen in Tyler pants. - Utah Valley University safe house located next to where and near where Tyler's alleged Rifle was found by the FBI. There is so much more information, but what I will tell you is that this investigation is far from over and the FBI is NOT releasing more information because of it. After all info is released we can hopefully come up with a solid conclusion. Please add any important info I missed in the comments that you believe are relevant and important to this case and finding the truth. God Bless Charlie Kirk. cc: PBD Podcast

The SCIF

506,588 次观看 • 11 个月前