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Guys, I got it working! 🥹 CT now has better push physics and it made the game feel so good! I struggled for over a year recreating this "simple" physics behavior because it cannot be found anywhere on the internet, and I don't have anyone who is an expert...

83,286 просмотров • 3 лет назад •via X (Twitter)

Комментарии: 11

Фото профиля Lez
Lez3 лет назад

Until recently, when some of you guys helped me find this out in the comments. This is one of my biggest struggles in making this game, It's never fun with clunky physics!! I literally shed tears seeing this work like magic. It's amazing what a little help can do! I'm so happy 😭

Фото профиля Lez
Lez3 лет назад

I would like to thank @Feyntan, @Hayd__n, and everyone who gave me tips and ideas on how to make a better character physics. It helped me solve a 2-year-old issue and saved me from going insane! This is one of the best birthday gifts I've received this year. Thank you so much!

Фото профиля Lez
Lez3 лет назад

For anyone asking about the approach: • disable enemy vs player collision • overlap capsule/sphere on both enemy and player • get the direction between overlapping characters • lerp the XZ position of characters using the direction if they overlap with each other • nice ✨

Фото профиля OPEN
OPEN1 год назад

OP3N delivers the ultimate gaming experience with no limits. Wishlist now and be one of the first to dive into the excitement of the new game!

Фото профиля Hayd_n
Hayd_n3 лет назад

YEAHHH!!!!!!!

Фото профиля Lez
Lez3 лет назад

you're so right about kinematic vs non-kinematic. I was doing it the wrong way and was adding force instead of offsetting the position!

Фото профиля @alexandremth.bsky.social
@alexandremth.bsky.social3 лет назад

What approach did you use? 👀

Фото профиля Lez
Lez3 лет назад

overlap check + position offset 👀

Фото профиля TakiTako | comissions closed 🌟
TakiTako | comissions closed 🌟3 лет назад

LESGOOOOO

Фото профиля adey | Road to Pro 💾
adey | Road to Pro 💾3 лет назад

HOW!!

Фото профиля Lez
Lez3 лет назад

like this!

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