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Had a pretty productive week. Flow is such a strange state, it feels almost sublime when you’re in it. Grok 4.5 in Cursor certainly played a big part in that. - Upgraded the dungeon visuals to make it feel more atmospheric - Redesigned 18 enemies and added different enemy...

35,066 просмотров • 1 месяц назад •via X (Twitter)

Комментарии: 54

Фото профиля Peter Yang
Peter Yang1 месяц назад

This could be the next slay the spire bro

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

Iol this game is inspired by slay the spire but probably cant compare to the legendary slay the spire! 😂

Фото профиля Artem
Artem1 месяц назад

Looking good. Do you make art with AI too?

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

Thanks! Yup the art is made with AI too

Фото профиля Artem
Artem1 месяц назад

Then, something wrong with my art skill to steer AI, tried to make 2D art with OpenAI imagen few months ago and it looked like slop especially if make game on Steam.

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

I vibe coded a separate custom art gen tool hooked up to ChatGPT images 2.0 and its pretty denent, it's not perfect so I had to manually edit it in photoshop ocassionally.

Фото профиля Chong-U
Chong-U1 месяц назад

Very juicy, me likey

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

Thanks man! 🙌

Фото профиля Michael Lulev
Michael Lulev1 месяц назад

This game really doesn't look like it was vibe-coded, and I mean it in a good way.

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

Thank you! Hearing this means a lot to me

Фото профиля Silicon Jungle
Silicon Jungle1 месяц назад

cute

Фото профиля Dani
Dani1 месяц назад

A game I definitely would play, awesome work Danny!

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

Thank you Dani!

Фото профиля Think Differently
Think Differently1 месяц назад

This looks super fun and polished already congrats! When you said you had grok restructure the cards, can you talk more about the process? I'm building a card deck for another project and have put off creating all the artwork to put them and the descriptions together onto a template whilst I work on other things

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

Thanks! I asked grok to structure the whole refactor process with a similar prompt like this

Фото профиля Think Differently
Think Differently1 месяц назад

Thanks for sharing this! Will try a similar prompt to this for my project over the weekend. Thanks Danny!

Фото профиля andydrewie
andydrewie1 месяц назад

looks really cool! keep going buddy!! actually you should reach out to and make games for other IP brand companies!

Фото профиля Diakou
Diakou1 месяц назад

able to add like a togglemotion sickness mode/reduction of motion? when a lot of things are parallax moving at once in certain ways in the video, it gets me motion sick (and if I am, there are others who probably are)

Фото профиля polygrafix
polygrafix1 месяц назад

Way to go and nice looking steam page! I know what you mean, ai is a sweet spot for maintaining flow states because there is no blockers that would typically interrupt the creative process. It’s just you and your model. I’ve been using Claude and codex for my projects, I have two more in que and I think I’ll try grok for at least one of those.

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

Thank you! 100% this. Yeah it's so good for the creative process because the feedback loop is so short.

Фото профиля Joseph Gray II
Joseph Gray II1 месяц назад

Danny amazing work my dude. So excited to see you build our your own studio. Keep posting man, you get me fired up to finish my slog.

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

Appreciate it Joseph! Thanks for keeping me going!

Фото профиля Magory 👉 Aether Collector on Steam 👈 solodev
Magory 👉 Aether Collector on Steam 👈 solodev1 месяц назад

Look superb. Love how it naturally goes from exploring to handling cards. Very smooth transition.

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

Thanks Magory! Awesome that you noticed the transition

Фото профиля SoloDevelling
SoloDevelling1 месяц назад

Looks good! Will wishlist!

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

Thank you!

Фото профиля Ryan Endacott 🌟
Ryan Endacott 🌟1 месяц назад

Man this is looking really nice! The animations are so crisp. Love the enemy slice effect.

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

Thanks Ryan!

Фото профиля Nicolas Zullo
Nicolas Zullo1 месяц назад

Looks really awesome. When can we playtest?!

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

Thanks man! Hopefully soon! Trying to finish up Act 1 content first.

Фото профиля Psyop Neo-Glaucon Kafusi
Psyop Neo-Glaucon Kafusi1 месяц назад

I always love your polish and fine details xD You ever do haptics? Make the trackpad feel like it’s in the game, or phone screen game controller or maybe idk if some mice have haptics / rumble

Фото профиля Roberto
Roberto1 месяц назад

This is the first AI game that almost don't look like AI slop. Very nice aesthetic, but some illustrations are kinda generic.

Фото профиля sos
sos1 месяц назад

this looks great!

Фото профиля Johan Guse
Johan Guse1 месяц назад

Amazing !!

Фото профиля Tristan Rhodes
Tristan Rhodes1 месяц назад

Looks super juicy!

Фото профиля Marx Charle
Marx Charle1 месяц назад

How is it going WL wise on Steam ?

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

1.8k wishlists so far. Not too bad i guess!

Фото профиля Marx Charle
Marx Charle1 месяц назад

Ow nice already !

Фото профиля hlsvortex
hlsvortex1 месяц назад

crushing it man!

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

Thank you!

Фото профиля Captain HaHaa
Captain HaHaa1 месяц назад

This is looks like a lot of fun mate.

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

Thank you!

Фото профиля Daniel Monge
Daniel Monge1 месяц назад

I love games with card mechanics like this. And the style looks awesome. I would add a little drag to the movement of the arms/held items though. Since the rotation movement is so fast, keeping the on screen body parts/items static betrays expectation. So, when the person rotates to the left, the fire of the torch should drag to the opposite direction, to the right.

Фото профиля Danny Limanseta
Danny Limanseta1 месяц назад

Yes! Great suggestion. Will see what I can do to add that

Фото профиля Cato
Cato1 месяц назад

Fantastic job 👏

Фото профиля Sam Steffanina
Sam Steffanina1 месяц назад

this is sick. @PeaTeaSix - I feel like you'd be a big fan

Фото профиля techmo
techmo1 месяц назад

I hit nirvana the other day with my game. Weeks of no motivation. Then I got really productive and I NAILED player animations and controlling allies with commands and.. it made me feel such pride. I just stared at in amazement and thought "I made this piece by piece and it works"

Фото профиля Tyler Fleischman ⏸️
Tyler Fleischman ⏸️1 месяц назад

Hire an artist next

Фото профиля jeffy xcx
jeffy xcx1 месяц назад

sounds like you're tryna downplay the AI usage and how it did literally everything, with the verbiage on the steam store. any reason the AI disclosure doesn't say "every piece of art and code in this game is AI generated"?

Фото профиля Backgammon Masters 🎲
Backgammon Masters 🎲1 месяц назад

Isn’t it funny how suddenly everyone has “flow” now that AI does everything for you.

Фото профиля Shawn Ramey
Shawn Ramey1 месяц назад

This looks really cool! Nice work. I like the visuals and the style of gameplay.

Фото профиля Mr Flashy 👁️⃤
Mr Flashy 👁️⃤1 месяц назад

Insane

Фото профиля Bardline
Bardline1 месяц назад

What's your overall setup in Cursor? Are you using a game engine?

Фото профиля Mark Fiver
Mark Fiver1 месяц назад

Yes, very nice. Im diggin' the flow and the music fits nicely with the atmosphere. What are you using for sound generation?

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