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Half-Life Alyx standalone vs the PC VR version, side by side on Steam Frame. I still can't quite believe this is running on the headset with no PC. Valve made a native ARM port with foveated rendering and depth reprojection, and your saves sync between both versions through Steam...

64,646 Aufrufe • vor 4 Tagen •via X (Twitter)

19 Kommentare

Profilbild von Ghwst
Ghwstvor 4 Tagen

Model detail and lighting seem slightly lower on standalone, but wow - it's really close.

Profilbild von Cas and Chary XR
Cas and Chary XRvor 4 Tagen

I know it's crazy! I would say there are some environments (like the beginning of the game) where you can see more clearly that it's a standalone headset, but I loaded this part up and was so impressed.

Profilbild von QuestWithMatt
QuestWithMattvor 4 Tagen

Looks really good for a mobile chip !

Profilbild von The Cranky Critic
The Cranky Criticvor 4 Tagen

that's awesome but why didn't they just make a new game for their new headset ?

Profilbild von XYO
XYOvor 4 Tagen

Hard to say what it would be like with more assets in the frame, but I can only really tell the difference side-by-side. Incredible work from Steam.

Profilbild von Kayatt
Kayattvor 4 Tagen

I wish all their improvements could be share with all games. Looks like this was a work done in drivers and emulation, more than actual porting to arm

Profilbild von Marcus
Marcusvor 4 Tagen

Honestly, I have to read everyone and bag it out. You gotta admit it’s quite impressive. It’s running a game that was made for PCVR. Originally, yes, you can tell it’s a bit low quality, but it’s quite impressive still.

Profilbild von Simulate-1984
Simulate-1984vor 4 Tagen

But the headset dpes not really do anything new from others .. 😕

Profilbild von Marco_G17
Marco_G17vor 4 Tagen

Why did valve not announce this???

Profilbild von Potatoman
Potatomanvor 4 Tagen

Video is 3 minutes because the steam frame ran out of battery

Profilbild von Lidoor L. Joseph
Lidoor L. Josephvor 4 Tagen

in a word that’s how I feel about tethered displayed glasses, right… I bought I brought this clip on that turned into my Meta Ray-Ban since the sunglasses then I started thinking it’ll be decent if I can turn every Meta AI glasses into Meta Ray-Ban displays with a simple clip on. Check out Television by Lidoor Joseph on

Profilbild von who cares
who caresvor 4 Tagen

What framerate?

Profilbild von Freezorg教授
Freezorg教授vor 4 Tagen

It's an impressive technical achievement for sure but qs someone who already has a VR game library on Steam and has no intentions of playing VR games outside my house I just don't see what the point of it is

Profilbild von The Virtual Resistance
The Virtual Resistancevor 4 Tagen

How long does the battery last tho? 💀

Profilbild von Martín
Martínvor 4 Tagen

The shadows are rendered one meter from the character 🤦🏻‍♂️

Profilbild von G_Boy
G_Boyvor 4 Tagen

This looks great. They did an amazing job with this port

Profilbild von Roderick Chan
Roderick Chanvor 4 Tagen

maybe in the VR it's less noticeable since it's foveated rendering?

Profilbild von Lincoln Klay
Lincoln Klayvor 4 Tagen

Looks pretty good for stand-alone

Profilbild von Jimbo
Jimbovor 4 Tagen

So on your opinion, is it better quality when streamed via from PC?

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