Video wird geladen...
Video konnte nicht geladen werden
HARNESS vs LOOP vs GRAPH ➜ STOP MIXING THEM UP Most people treat these three as the same thing. They’re not 1\ Harness = the machinery around the model (tools, state, permissions, memory, sandboxes, observability) 2\ Loop = the repeated work + evidence + feedback cycle with clear stop... show more
19,540 Aufrufe • vor 1 Monat •via X (Twitter)
18 Kommentare

Finally, agent architecture distinctions that actually stick.

this guide is worth saving

This is a great breakdown. Finally, someone is explaining this clearly. It's about time people understood the difference!

in practice you pick between them by asking where a human needs to get in when it goes wrong. the shape follows from that, which is why the names blur once something is actually running

alpha guidance for alpha people

a very important guide for beginners

i didn't even know about HARNESS, but now i do, thanks for the info

100%. Most people keep upgrading models when they should be upgrading systems. A stronger model won't fix a broken harness, a weak loop, or poor graph design. The best AI products are built on architecture—not prompts.

The best time to build something

fair thought for the moment

it's like creating something nice

the layer by layer diagnosis is useful in practice but loop and graph blur fast, a loop with branching stop rules is a small graph

The harness is the runtime. The loop is the retry policy. The graph is the execution topology. Most agent failures trace to treating the harness as the whole system — you end up with opaque state machines instead of observable execution graphs.

Harness is the part teams discover too late. If permissions and observability are fuzzy, the loop just produces faster uncertainty.

The "most production failures blamed on the model are actually harness/loop/graph design failures" line is the one that hits. In my experience the failure signature differs too: harness bugs fail loud (missing permission, broken tool), loop bugs fail quiet (converges on wrong evidence), graph bugs fail weird (correct steps, wrong order). Curious how you diagnose across layers when you see a failure - do you start from observability or from the loop's stop conditions?

Thank you for explaining everything so clearly

this separation makes debugging far less hand-wavy. logs should show which layer failed.

In the old time. These things called systems design.
