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Hello Adventurers and Expeditioners! Patch 0.11.2 - "BEAR SHOCK" has been released. Highlights: Bearfolk Chimera Race Transcendent Lighting Style Class Knight Paramount Class Balance Updates.

17,541 Aufrufe • vor 11 Monaten •via X (Twitter)

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251225 ATEEZ | 2025 Gayo Daejeon Red Carpet MC: It’s time to meet next artists. The world-class masters of the stage who need no introduction - please welcome ATEEZ to the stage. Hello, ATEEZ. Yes, welcome. Global fans have been waiting for you so eagerly. Please start with your greeting. 🐿️ Yes, let us greet you. Two, three 🏴‍☠️ Eight makes one team. 🐿️ Hello, we are ATEEZ. 🐶 (japanese, may contain inaccuracies) Hello, this is ATEEZ. To all the ATINY watching, we’ve prepared many stages today, so please look forward to it. Thank you. ⛰️ (english) Yes, hello everyone, we are ATEEZ. Today we prepared a special stage, so look forward to it. I’m sure you’ll like it, and Merry Christmas. MC: The two albums you released recently both entered the Billboard Hot 100 consecutively - that’s an incredible achievement. Honestly, this wouldn’t have been possible without ATINY around the world. Shall we say a few words of thanks to ATINY? 🐥 Yes. This year, thankfully, we entered the Hot 100 two times in a row. With hearts full of gratitude, we’ll show you even better performances and activities next year. And to express our thanks, our maknae, Jongho, is going to show some aegyo right here. 🐻 (??) MC: Oh, aegyo? 🐥 Everyone, are you excited? 👥 Yes! 🐥 One, two, three! 🐻 I love you. MC: Thank you. 🐥 Thank you. MC: Now please exit to the right and move toward the runway. 🐿️ Please look forward to today’s stage as well. This has been ATEEZ. Two, three - 🏴‍☠️ Eight makes one team. 🐿️ Thank you.

Irene | AhgaTiny

17,086 Aufrufe • vor 9 Monaten

Larry Ellison just bet his own company to buy his son a Hollywood empire. And a judge in Oakland could FREEZE the entire thing this afternoon. The deal is Paramount Skydance buying Warner Bros Discovery for about $110 billion, run by David Ellison, Larry's son. It would put two film studios, two streaming platforms, and two news organizations under one family. The problem: Warner's board did not want Paramount. It preferred a Netflix offer and called Paramount's financing illusory. So Larry Ellison put his own money behind his son. He gave an irrevocable guarantee covering $40.4 billion of the equity financing, and promised not to revoke the family trust or move its assets while the deal stayed pending. Paramount then published records to prove the trust holds 1.16 billion Oracle shares. Warner's board reversed and David Ellison won the biggest media merger in Hollywood history using his father's balance sheet as the proof of funds. That was the moment the two companies became one financial object. Because the guarantee is not cash. It is Oracle stock, and Oracle stock has been falling all year... Ellison owns 40.6% of Oracle. The company's crash has erased roughly $213 billion from his fortune and cut the share price by more than half. And Oracle's own filing shows 346 million of his shares were ALREADY pledged against personal debts as of September. He borrowed against the stock, then promised the same stock as backing for a $110 billion acquisition, while the stock was on its way down. Ellison turned Oracle into a hyperscaler by loading it with debt to chase AI data centers. Oracle became a major supplier of AI computing power to China. Job cuts have already been reported. In January, investors who bought $18 billion of Oracle senior notes filed a proposed class action in Manhattan against Ellison, senior executives, and the underwriting banks, over borrowing plans tied to AI that they say were not disclosed. So the debt that built the empire is now being litigated by the people who financed it, while the equity behind the guarantee shrinks. Then the states arrived: On July 13 a coalition of 12 attorneys general led by California sued to block the merger under Section 7 of the Clayton Act. On July 20 Judge Araceli Martinez-Olguin issued a 14-day restraining order stopping the deal from closing, writing that the states had shown serious questions going to the merits remain. Paramount says the suit misrepresents competition in an entertainment industry now crowded with streamers. Today at 3pm in Oakland, the same judge hears the states' motion for a preliminary injunction. That is the hearing that matters, because when a judge grants an injunction, companies frequently walk away from the deal rather than fight through a full trial. When a judge denies one, they close within days. Delay is costing Paramount roughly $650 million a quarter, and the company has agreed to keep the deal open as late as June 1, 2027. So one family is holding a $110 billion acquisition open for possibly another 10 months, backed by shares in a company that is spending borrowed money faster than the AI revenue arrives. Larry Ellison spent his career selling databases to governments and betting the company on the next platform shift. He has been right almost every time. This time he pledged the proof of his own success to buy his son a studio, and a courtroom in Oakland decides if it freezes everything or not.

Ricardo

73,368 Aufrufe • vor 2 Monaten

Patch 0.12.3 - "Blades of Ezochi" is now released! Patch 0.12.3 is a minor update patch that includes 3 new classes, some rules updates and a lot of changes to classes. Earthcleaving and Searing Lotus style are two elemental style sword classes, one of which is an anti-tank and the other a tank. Another paladin has also been added with gun paladin. A lot of classes have seen some key abilities redesigned or changed. Some of these such as backlash were too easy to use and lacked counterplay, while other such as defensive flexibility were resourceless defenses that warped the game around having them or not having them. Some other less used abilities have gotten some number buffs to make them less clunky to use. For the basic rules, precise attacks now have pinpoint by default to make them a better option against dodgy targets who often would still have enough guard to negate most of the damage. Block now works against damage in general, giving more of a reason to take it over simply dodging everything and making failed save damage have some counterplay. As always, thank you for your support. Rules Precise attacks now gain Pinpoint. Some abilities do not gain it. Added a Push basic action. Block reaction now works vs damage in general and not just attacks. Updated rules for abilities to state all abilities as general rule require you to have line of sight to it. Races Ryujin Dragon Breath now has the Safe keyword. Classes NEW: Gun Paladin, a ranged support/striker hybrid. Earthcleaving Style, an anti-tank earth melee striker. Searing Lotus Style, a fire style tank Abjurer Mana Shield slightly reworked Adventurer Steel Aura now has the Circuit and Rage keywords. Secret Art now also resets your Circuit keyword when used. Power Jump now has the Circuit keyword. Aeromaster Razor Hurricane now deals Wind damage. Alchemist Stone Grinding now also works on shielding effects. Amanita Spore Burst now deals Poison damage. Assassin Study Target can now apply Death Mark with only 2 AP spent. Battlemage Battle Cast now has the Circuit keyword. Battlemaster Can now be accessed through adventurer. Bloodbinder Blood Drain now deals Dark damage. Now has the Safe keyword. Transfusion and Life sacrifice no longer trigger effects on yourself that would trigger from taking damage. Carpenter Hammer and Nail now has the Rage keyword. Felling Strike mana cost reduced from 2→1. Chronofighter Past Self slightly reworked Attacks from the past reworked Secret Art reworked and renamed. Chronomancer Haste mana cost increased from 1→2 and given the circuit keyword. Colossus Can now be accessed throguh adventurer. Two Sword Crush now has the Rage keyword. Double Slam now gives you the option to make only 1 attack even when wielding two 2 handed weapons. Mighty Leap range increased from 20→40ft. Culinarian Herbal Stock now keeps the bonus for the entire node. Curse Knight Backlash is now Offstep rather than Sure Hit Devil's Blow wording updated to prevent confusion on the full pierce. Cutthroat Can now be entered through Culinarian. Deadeye Disarming Shot mana cost reduced from 3→2. Death Knight Call of the Grave AP cost reduced from 3→2. Dragoon Can be Jiangshi instead of the jumping expertise now. Duelist Deflect Missiles renamed to Deflect Everything, now works vs all attacks. Electromancer Zap no longer gains Sure Hit against targets valid for your superconductor. Forked Lightning now applies Focus x 2 static. All electromancer abilities now scale their static of Focus instead of Power. Electromaster Static Field now scales static of Focus instead of Power. Exalted Blade Divine Storm clarified. Execavator Cave Raider now has the Circuit keyword. Executor Holy Orders now can only be used before you attack and the free movement only occurs if the target moves away from you while in your melee range. Farmer Scarecrow's Gaze now has the Circuit keyword. Fencer Precise Thrust updated to not disable updated dueling weapon. Fighter Slam now lets you spend a mana to ignore the power requirement. Power Strike reworked. Defensive Flexibility reworked. Geomancer Earthquake now states it only hits people on the ground. Gravitect Black Hole now allows for a save. Graviturge Localized Collapse RP spend now fully avoids it. Gunfu Gun Martial Arts now lets your unarmed attacks benefit from your pistol material bonuses. Highlander Aftershock now has the Rage keyword. Can now be accessed through adventurer. Hydromancer Aqua Drill now deals Water damage. Now has the Safe keyword. Crashing Foam Wave now has the Active keyword. Lancer Can now be accessed through Adventurer and Cavalier. Mage Arcane Barrier now has to be in reaction to damage taken and no longer prevents true damage. Mycomancer Poison Spore damage reduced from Power + 5 → Power + 2. Necromancer Soulreap now also instantly kills the enemy on killing blow. Corpse Explosion now deals Dark damage. Pyromancer Incendiary Ray mana cost increased from 1→2. Now applies Burning on damage. Pyromaster Hellfire only applies when you inflict Burning on your own turn. Sage Lengthened Incantation capped to 2 additional AP, now applies to Scattering AoE attacks again. Can now be entered through Mage Knight. Selective Casting now has the Circuit keyword. Scout Can now be accessed through Rogue. Shield Paladin Holy Weapon light emitting part now also works on ranged weapons. Spearmaster Updated Gae Bolg wording. Spellblade Spellstrike wording updated. Sky Talon Style Heavenfall Descent now has the Rage keyword. Keywords Added an Opener keyword for abilities who must be used as the first action in a turn. Added a Circuit keyword for some abilities to give them a one time discount on their mana use. 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Perfect Balance mod now also works with precise attacks.

Angel's Sword RPG Official

16,548 Aufrufe • vor 6 Monaten

Previously, I released multiple exposés and exclusives on Dominique Alexander and his background, as well as his fraudulent organization, NGAN. He advocated for Karmelo Anthony until the family no longer had use for him, claiming that Karmelo “defended himself.” Now he has reappeared as an “advocate”, claiming racism and that the police department and the school have harassed the family of Christopher Robert Nienhuis. 18 yr old Nienhuis stabbed a 17 yr old in his side, causing cuts to his kidney and lungs and causing him to lose 2 to 3 pints of blood. I exposed Alexander as a liar before, and I will investigate him again. Alexander has a long history of violence, including harming a baby, domestic assault, theft, and more. (Please research my previous reporting.) The Incident - According to reports, on July 16, 2025, at 8:39 PM, male subjects were arguing in the parking lot near the baseball fields. Callers stated that the altercation became physical, and one of the subjects produced a knife. Reports indicated that one of the subjects had been cut before the fight ended. Officers learned that the suspect had fled the park with three other individuals. The victim—later identified as 17-year-old Dylan Almanza of Ennis—was driven by his friends to Methodist Midlothian Medical Center. He was later transported to Methodist Mansfield Medical Center. After interviewing witnesses and gathering evidence at these locations, authorities identified the suspect as 18-year-old Christopher Robert Nienhuis. A warrant was obtained for his arrest. Witnesses also reported that Nienhuis had allegedly slapped Almanza’s juvenile girlfriend in the face, according to the arrest affidavit, and had threatened to stab others prior to the fight. Nienhuis is currently charged with two counts of Aggravated Assault Causing Serious Bodily Injury with a Deadly Weapon (2nd Degree Felony) and one count of Assault Causing Bodily Injury (Class A Misdemeanor). Of course, Alexander is making this about race. I have sent a request for the full copy of the affidavit and the police report. I am also sending open records requests to the school to confirm or deny these allegations of harassment. We will determine if there is any record of racial slurs being used or if this is about race in any way. Stand by for future reporting.

Sarah Fields

97,023 Aufrufe • vor 1 Jahr

Jellyfish-like UAPs are among the most fascinating and scientifically perplexing phenomena documented in modern UAP research. These newly discovered objects are characterized by their glowing, semi-transparent forms, fluid and organic movements, and tentacle-like extensions that resemble marine jellyfish. Their observed behaviors include hovering silently, emitting bioluminescent-like patterns, and exhibiting rapid changes in temperature and light, and detectable through infrared sensors. Unlike traditional metallic or orb-like UAPs, their behavior and appearance suggest something potentially biological or energy-based, challenging conventional ideas of aerial phenomena. The first public glimpse of this phenomenon came with the release of 2018 footage captured near a U.S. military base in Iraq, leaked in early 2024. This thermographic video, recorded with forward-looking infrared (FLIR) technology, shows a jellyfish-shaped object displaying rapid temperature changes while moving in a fluid, seemingly deliberate manner. The object’s unique thermal signature and lack of any known propulsion system sparked immediate interest and debate among scientists and researchers. Military personnel at the time described the object as silently hovering and reacting to its surroundings, behavior that has been echoed in other sightings worldwide. In the months following the leak, similar videos have surfaced on platforms like TikTok, Reddit, and X, where users have captured objects resembling these jellyfish-like UAPs in various parts of the world, further fueling public intrigue. Recent government-related documents, including the Immaculate Constellation whistleblower disclosures and the All-domain Anomaly Resolution Office (AARO) report released yesterday, have added further credibility to these sightings. Both reports independently reference jellyfish-like UAPs, detailing their unusual appearance and behaviors. These acknowledgments mark a significant step in recognizing the phenomenon, as they confirm its presence in documented encounters and formal investigations. The AARO report highlights multiple similar sightings, suggesting a pattern of recurring activity rather than isolated incidents. The scientific intrigue around jellyfish-like UAPs lies in their distinctiveness. Their semi-transparent structure, bioluminescent emissions, and responsive behavior to their environment suggest they may not be traditional craft but instead represent a new class of UAPs. Hypotheses range from non-terrestrial, biologically inspired technologies to atmospheric organisms or even interdimensional entities. The combination of video evidence, credible witness testimony, and official recognition makes the jellyfish UAP one of the most compelling phenomena currently under investigation. This UAP type, only recently exposed to the public through leaks and reports, highlights the evolving complexity of the UAP phenomenon. As research continues, jellyfish-like UAPs could provide critical insights into the nature of unidentified aerial phenomena, challenging our understanding of both life and technology. #UFOTwitter #UAPTwitter #UFO #UFOs #UAP #UAPs #UFOSightings

Cappa

260,966 Aufrufe • vor 1 Jahr

A cinematic steampunk adventure where the crown is only the beginning. Made with SuperCool. Supercool.com Prompt: SUBJECT ANCHOR 1: >> — Ash Knight SUBJECT ANCHOR 2: >> — Obsidian Rival PROP ANCHOR: >> — Magma Greatsword DURATION: 30 seconds ASPECT RATIO: 16:9 STYLE: High-budget steampunk fantasy adventure film CAMERA: Large-format cinema, anamorphic lenses, stabilized tracking, aerial photography FRAME RATE: 24fps with selective 60fps slow motion STORY A colossal airship is crossing a futuristic Victorian city at night. Inside its armored cargo chamber is a priceless ancient crown. Ash Knight has secretly boarded the ship. The Obsidian Rival is already waiting for him. But neither realizes the airship is about to enter a massive electrical storm. Their rivalry turns into an unexpected race to escape. --- 00:00–00:05 — THE CITY Open on an enormous aerial view of a sprawling steampunk metropolis at night. Thousands of warm windows illuminate Victorian towers. Steam rises from elevated railways. Airships move between skyscrapers. The camera flies smoothly between the buildings and approaches one enormous black airship. Rain begins hitting the camera lens. 24mm anamorphic wide shot. --- 00:05–00:09 — THE CARGO HOLD Cut inside. A massive metallic cargo chamber. Wooden crates. Brass mechanisms. Hanging chains. A single glass container sits at the center. Inside is an ancient crown. Ash Knight steps into frame. The Magma Greatsword remains secured across his back. He approaches the container. --- 00:09–00:13 — THE RIVAL A shadow moves behind him. The camera slowly rotates. Obsidian Rival is standing at the opposite end of the cargo hold. His orange visor reflects the crown. Neither moves. The camera holds a wide composition with both warriors visible. Suddenly— LIGHTNING FLASHES OUTSIDE. The entire airship shakes. --- 00:13–00:17 — THE STORM Cut to exterior. The airship enters a gigantic electrical storm above the city. Lightning illuminates the clouds. Rain hits the hull. The airship tilts sharply. Cut back inside. Crates slide across the floor. The crown's glass container remains locked in place. Both warriors grab nearby structures to maintain balance. --- 00:17–00:21 — THE BREAK The airship suddenly loses power. All lights go dark. Emergency orange lighting activates. The cargo doors begin opening. Wind pulls objects toward the opening. Ash Knight reaches for the crown. Obsidian Rival reaches for it at exactly the same moment. Their hands stop. They look at each other. --- 00:21–00:25 — THE ESCAPE The airship breaks through the storm cloud. The city appears thousands of feet below. The cargo door is now completely open. Both warriors grab the crown container. The camera pulls outside with them as they move toward the edge. Use 60fps slow motion as lightning flashes behind them. --- 00:25–00:28 — THE TWIST The crown suddenly activates. A holographic map projects into the storm clouds. It reveals the location of an enormous hidden city floating above the clouds. Both warriors stop. The crown was never the treasure. It was a map. --- 00:28–00:30 — FINAL IMAGE The camera rapidly rises above the storm. The enormous hidden city appears between the clouds, illuminated by thousands of lights. Far below, the damaged airship continues through the storm. Ash Knight and Obsidian Rival stand at the open cargo doorway, staring toward the impossible city. The camera pulls farther away. CUT TO BLACK. No text. No logo. No title. CONTINUITY Preserve the exact appearance of both reference characters in every shot. Ash Knight: - Exact armor - Exact magma runes - Exact cape - Exact proportions - Exact silhouette - Exact character identity Obsidian Rival: - Exact obsidian armor - Exact horned helmet - Exact orange visor - Exact proportions - Exact silhouette - Exact character identity Magma Greatsword: - Exact geometry - Exact jagged edges - Exact handle - Exact dark forged texture - Exact red lava veins The airship must remain the same design throughout. The crown and glass container must remain identical. No character redesign, identity drift, weapon transformation, armor changes, duplication, morphing, flickering, or object inconsistency. CINEMATOGRAPHY 24mm — aerial city and airship. 35mm — cargo-hold movement. 50mm — character compositions. 85mm — crown details. Smooth aerial camera. Controlled Steadicam. Lateral tracking. Slow push-ins. Selective 60fps during the storm and reveal. Natural motion blur. Realistic rain interaction. Realistic reflections. Anamorphic highlights. Feature-film depth of field. VISUAL DESIGN Steampunk metropolis. Victorian architecture. Brass machinery. Dark iron airship. Warm city lights. Cold blue storm clouds. Orange emergency lighting. Wet reflective surfaces. Dense atmospheric depth. Lightning illuminating clouds naturally. The color palette should evolve from warm city tones → cold storm blues → dramatic orange emergency light → bright celestial reveal. NEGATIVE PROMPT text, subtitles, watermark, logo, modern cars, modern buildings, cartoon, anime, low-poly, plastic armor, character redesign, identity drift, face morphing, weapon redesign, duplicate characters, extra limbs, malformed hands, inconsistent proportions, flickering, random camera movement, environment changes, lighting resets, excessive explosions, graphic gore, blood, dismemberment, blurry subjects, flat lighting. DIRECTOR'S NOTE: This should feel like a steampunk adventure film, not a fantasy battlefield. The first half is a heist, the middle becomes a survival sequence, and the final three seconds reveal that the crown was actually a map to an impossible city. The audience should finish the 30 seconds thinking: “Wait… where is that city?”

K

14,501 Aufrufe • vor 1 Monat

𝐔𝐒$𝟏 𝐦𝐢𝐥𝐥𝐢𝐨𝐧: 𝐓𝐡𝐞 𝐏𝐫𝐢𝐜𝐞 𝐓𝐚𝐠 𝐨𝐟 𝐚 𝐂𝐡𝐢𝐦𝐮𝐫𝐞𝐧𝐠𝐚 𝐌𝐮𝐬𝐢𝐜 𝐋𝐢𝐨𝐧 Thomas Mapfumo, the legendary music "Lion of Zimbabwe", spent decades as the unyielding voice of the oppressed. His Chimurenga music was the soundtrack to a revolution, fiercely defying Ian Smith’s colonial government and later, after supporting Zanu PF before and after Independence, exposing the damaging effects of leadership failure and corruption of Robert Mugabe's regime. Mapfumo’s critical post-independence music targeted systemic corruption, economic mismanagement, and political repression under Zanu PF and Mugabe, and later President Emmerson Mnangagwa. Mapfumo hit the Mugabe regime with many greats hits, including Corruption, Mamvemve (tatters), Disaster, Marimanzara (you have spawned hunger) and Varombo kuvarombo/Ndiani waparadza musha/Musatambe nenyika (poverty, you have ruined the nation). Corruption, released in 1989, denounces greed, elite self-enrichment, and dishonest leaders. Released in 1999/2000 on the album Chimurenga Explosion by Thomas Mapfumo and The Blacks Unlimited, Mamvemve is a sharp political and social critique of the Zanu PF government under Mugabe, bemoaning how the prosperous country people fought for during the liberation struggle has been reduced to a crumbling shell and ruins - a travesty. Due to its harsh honesty regarding economic decline, corruption, and mismanagement, the song was banned on state-controlled national television and radio in Zimbabwe. Disaster highlights the grim living conditions, suffering of the masses, and the erosion of the rule of law. Serves as a direct call-out to the ruling elite to open their eyes to the plight and poverty of ordinary citizens. Varombo kuvarombo/Ndiani waparadza musha/Musatambe nenyika critiques broken promises of post-independence socio-economic transformation and unequal resource distribution. His later music underlined and criticised Zanu PF and Mugabe's unmitigated failures. Mapfumo initially supported Zanu during the liberation struggle, but he grew disillusioned after independence as the party moved away from ota promises, ubuntu ethics and failed to uplift the working class. His hard-hitting lyrics led to state radio bans, harassment, and property seizures, ultimately prompting him to relocate to the United States in 2000 when the economy collapsed after the chaotic and violent land reforms. Even from exile and following subsequent leadership changes, Mapfumo has continued to speak out against ongoing repression, corruption, poor governance, and looting. For years, Mapfumo chose exile, poverty, and artistic activism over silence, embodying the ultimate symbol of an unpurchasable artist. Yet, a controversial late-career return to Zimbabwe and sudden, uncharacteristic pivots towards the ruling establishment shocked his loyal fan base, serving as a sobering reminder that every man— no matter how revolutionary —has a price, whether paid in currency, comfort, or the desperate longing for home. For more than two decades, Mapfumo lived in Oregon, United States, far from the collapse, chaos and electric energy of Harare. In exile, the financial realities of an aging independent artist hit hard. The massive stadium crowds of his youth were replaced by small diaspora venues. Back home, a new generation of musicians had taken over the airwaves. Then came the twilight years. Aging, facing mounting financial pressures, and deeply homesick, the Lion grew tired of the cold Pacific Northwest. Behind closed doors, emissaries from the very ruling party he had vilified for 30 years made approaches. Initially, he refused. But later they offered him what he could not resist: a triumphant return, cleared legal hurdles, state reception, and a massive financial payout - US$1 million - for some performances. When Mapfumo stepped off a flight in Harare yesterday, he was not greeted by thousands of fans, but by state escorts, including ministers - clearly captured.

TheNewsHawks

22,241 Aufrufe • vor 8 Tagen

🛠️ Patch Notes - Early Access Patch 2 We are incredibly excited to be releasing our largest patch yet, marking the One Month Anniversary of our Steam Early Access Launch! Patch 2 is chock full of highly requested features such as Weapon Tryout, the ability to Respec, DLSS / FSR Upscaling and Controller Remapping. Lots of Balancing and Quality of Life improvements, Audio, Animation, and Visual Effect polish as well as a multitude of bug fixes are also included! Between DLSS and FSR, numerous CPU, GPU performance improvements, and memory optimization we are confident that your experience of playing No Rest For The Wicked will be significantly smoother across a wide range of hardware. For NVIDIA users, we are excited to mention that there’s a new Game Ready Driver for No Rest for the Wicked! Be sure to check out our Patch 2 Highlight Video and the full patch notes below. ⚔️ Performance: • Performance Mode now lowers texture resolution, reducing crashes on lower-end machines • Numerous Significant CPU optimizations • Fixed performance degradation that might occur on some gamepads • Fixed numerous memory leaks • Reduced instantiation spikes for numerous objects • Disabled detail meshes on generic humanoids faces when not needed • Reduced latency, overhead and improved stability of GPU Culling • Optimized texture resolution and memory budgets for Steam Deck • Optimized Art content in Ship Prologue and its cinematics • Removed unused weapon assets to free up memory • Removed leftover developer tools to free up memory • Optimized CPU spikes of a variety of common content loading operations • Added texture streaming for character portraits during dialogue interactions to save memory • Fixed some persistent log spam being generated by potatoes in Nameless Pass • Cleaned up numerous NPC prefabs, reducing memory footprint and instantiation costs • Optimized Ambient Occlusion Rendering • Extended GPU culling usage for more cases • Configured and optimized pooling for more prefab instantiations reducing CPU spikes ⚔️ Gameplay Systems: • Added new Respec System! ⚬ Players can now Respec by examining the statue in the Cerim Crucible Atrium ⚬ Respec allows players to take back Attribute Points that have been allocated at the cost of 1 Fallen Ember per Attribute Point returned ⚬ Players can then allocate returned Attribute Points for no cost at the Respec screen or in the existing Stats screen ⚔️ Quality of Life: • All weapons can now be equipped regardless of their Attribute Requirements to allow players to try out weapons they acquire ⚬ Weapons that the player does not meet the requirements for will deal less damage through negative scaling on the Attributes that are below the weapon’s Attribute Requirements • Inventory Items can now be docked to compare them ⚬ Press F (Keyboard) or Y (Controller) to dock items and hover other items to compare • Brought back the Misc category to the Inventory ⚬ Housing items, Runes, Fallen Embers and other miscellaneous items will now be sorted into this category and free up space from other categories • Vendor screens are now sorted by item type so that items are more organized for purchase • Improved Stamina player HUD brightness for better visibility, and readability of stamina debt • Added side notifications for when Danos Sacrament Upgrades are completed • Added Floor Indicators under the Clock HUD to show the Cerim Crucible floors • Improved visibility of LB/RB button icons for Equipment HUD on Steam Deck ⚔️ Settings: • Added support for Upscaling with DLSS 3.7 and FSR 2.2 • Added custom key rebinding options for Controller • Added support for Mouse Buttons 4,5 and F1-F12 Keys for custom Keyboard bindings • Default Keyboard layout set to Mouse+WASD • Added support for worldspace Player HUD (Stamina wheel, NPC name tags, etc) brightness to UI Brightness setting ⚔️ Content Additions: • Added a new set of enchantments • All Throw runes can now be added to Spears ⚔️ Loot: • Added Pig Sticker Blueprint to Fillmore's Level 1 Shop • Added Assegai Blueprint to Whittacker's Level 1 Shop ⚔️ Balance: • Nerfed Throw runes ⚬ Reduced Poise Damage on all Throw runes ⚬ Reduced Damage on Ice Throw Rune • Nerfed Focus Regeneration enchant curve so that it no longer generates too much Focus too quickly • Focus Regeneration enchantment no longer drops with Gloves and now only drops with Helmets • This includes enchanting items at Eleanor • Falling Sky and Woodland Protector’s initial item levels were set too high and have been lowered to the intended levels ⚔️ Weapons: • Updated animation for backstabbing with Staves, Spears, Greatswords and Great Hammers • Updated visual effects for Piercing type weapon attacks (such as Spear or Rapier) ⚔️ Enemies and Bosses: • Polished Darak boss fight ⚬ Improved behavior to prevent him standing idle after attacking ⚬ Improved behavior when fighting ranged builds • Added Bite Attack to Plague Rat • Added Back Attack to Risen Axe Bruiser • Added escape logic to Risen Fire Bomber • Added Elemental Affix visual effects to Nith Brute, Nith Screamer and Shackled Brute • Adding cloth simulation to Boarskin Bruiser • Polished rigging on Plagued Boomer • Reduced camera shake intensity on Risen Hammer Bruiser, Boarskin Bruiser and Riven Twins • Smaller enemies can now smash breakable objects (barrels, crates, etc.) ⚔️ NPCs: • Changed the name of the worried woman in the Sacrament Town Square to Nell • Polishing dialog for Druo, Lucian and Everwyn • Updated the dialog for NPCs at the Cerim Gate in Nameless Pass • Added eavesdrop to Sleeping Guard Gerard in Sacrament ⚔️ Areas: • Improved collision, faders and set dressing in Prologue Ship, Orban Glades, Mariner’s Keep, Nameless Pass, Sacrament, Multiple Sacrament Interiors, Cerim Crucible, Cerim Cave, Riven Twins Boss Arena and Potion Seller Cave • Polished lighting for the ship in Prologue, Sacrament and Cerim Crucible • Updated foliage in various locations • Added physics and wind simulation to Spruce trees ⚔️ Cinematics: • Polished animations for characters in the Inquisition Arrival cinematic • Improved lighting, character rim lighting and volumetrics for the Prologue Ship Crash Outro and Inquisition Arrival cinematics • Removed a background character who was blocking part of the view in the Inquisition Arrival cinematic • Fixed cloth and camera pops in the Inquisition Arrival cinematic ⚔️ Audio: • Environment update for Sacrament: ⚬ Added Ambience Emitters for certain Residential and Vendor buildings like the Cook, Tavern, Woodcrafter and Enchantress ⚬ Updated zone beds and oneshots for unique parts of town (Cemetery, Poor Area,Training Grounds, Dasha Sanctuary) ⚬ The church near the cemetery now has bells ringing to service playing at certain times of day, followed by churchgoers praying and chanting from behind the doors. ⚬ Updated ambience for Sacrament Town Square to feel busier during the day ⚬ Updated environment audio for the Cerim Gate zone in Mountain Pass • Increased audio buffer to help alleviate audio crackle artifacts • Increased available audio resources to help prevent sounds from dropping out during long play sessions • Updated audio for Cerim Vision cinematic • Updated audio mix for Barrel and Crate destruction • Saluting Guards in Sacrament now have sound • Added Weapon-specific Impacts on parrying and blocking actions • Added ladder sliding sound effects for Kickdown Ladders • Added sound effects for going down Ladders • Added new sound effects for Plague-Enchanted weapons • Polished audio for Bounties enemies • Fixed missing sounds for Plagued Mutant Soldier • Fixed rain sounds appearing in Sacrament Interiors • Fixed enchantment-specific weapon whooshes cutting a bit too early • Fixed NPCs not making footstep sounds when walking around • Fixed environment states sometimes not resetting when returning to the main menu ⚔️ VFX: • Blood effects are now juicier and used more often! • Improved blood visual effects attachment to characters bodies from attacking and getting hit • Increased intensity of shiny item drop VFX ⚔️ Bounties and Challenges: • Updated Crustacean Conundrum bounty to spawn 14 Crabs while still only requiring 8 Crabs be killed to complete ⚔️ Localization: • Added and updated localized text in many places across multiple languages • Added localization support for new Controller Remapping screen and for various missing localized elements • Fixed incorrect font on the Activities screen ⚔️ Bug Fixes: • Fixed various enchantments on unique weapons and rings that weren’t working properly • Fixed Rested Bonuses for sleeping in beds • Fixed Key Items respawning after pick up • Fixed navigation in Nameless Pass which was preventing certain enemies and the Riven Twins boss from patrolling and moving to the player • Fixed Echo Knight falling off the arena and blocking progress • Fixed Cerim Armor missing upgrades at Filmore • Fixed Risen Pavise, Eye of the Beholder and Wooden Howler Shields not showing their proper models • Fixed SHIFT key not being recognized in the Main Menu • Fixed certain environment textures overriding certain armor textures • Fixed certain armor having missing or incorrect cloth simulation • Fixed rigging on certain armor • Fixed The Wallow boss attacks not having sound effects • Fixed Falling Sky Blueprint not giving the Unique version of the weapon when crafting • Fixed an issue where completed but not yet turned in bounty/challenge rewards were being automatically given to the player at reset • Fixed wall cannons not firing in Cerim Crucible • Fixed XP UI not showing “Max Level” after reaching the level cap • Fixed Level and XP UI being present without a Character selected in the Main Menu • Fixed “Long Area Name” appearing on the map where map is unavailable (such as Cerim Crucible) • Fixed being able to skip through locked doors in The Shallows • Fixed players getting stuck at the end of the entrance corridor in the Echo Knight Arena • Fixed Enchant Item Challenge counting enchanted items that are picked up • Fixed mortuary guard popping in on screen during Spoken and Unspoken quest • Fixed extra Elsa map marker during the Spoken and Unspoken quest • Fixed Giles and Petra standing instead of sitting on the chairs in Caroline’s Inn • Fixed Arrows not hitting Plagued Wolf • Fixed Wolf and Plagued Wolf target point • Fixed Tanth Knight getting stuck during patrolling in Mariner’s Keep at Endgame state • Fixed Darak leaving his shield in Orban Glades when he escapes • Fixed chest opening VFX in Performance and Balanced quality presets • Fixed Wolf having a dance party after death • Fixed Chest floating in the air in Mariner’s Keep • Fixed incorrect texture on the Crafting Table • Fixed 4096x2160 resolution appearing as 256x135 aspect ratio, instead displays as 1.9:1 • Fixed overblown bonfire lighting at The Shallows • Removed rogue rim light at The Shallows • Removed lighting debug shortcut See the full patch notes here -

No Rest for the Wicked

184,300 Aufrufe • vor 2 Jahren

There is ONE non-partisan statewide race that could be decided tomorrow if one candidate receives a majority of the vote: Superintendent of Public Instruction. Last week, every viable candidate participated in a 2-hr forum mediated by Jacki Karsh hosted by Jewish California (formerly JPAC) . I watched it, and here are my notes 📝 🔵 The field of Democrats (Muratsuchi, Berrera, Newman, Rendon) are current or former legislators who presided over the teacher’s union hijacking control over all areas of policy in California that coincided with the measurable decline in enrollment and quality of education in the schools 😂 Ironically, all of them are touting their past roles in CA education as credentials for this race 🔴 Sonja Shaw called them all out on it right out the gate: we spend billions and less than half of our kids can read, and California education has become discriminatory 👩🏻‍💻 When asked about teaching kids media literacy, Muratsuchi didn’t answer the question, Newman blamed social media for the decline in academic achievement, Rendon said we should look to Norway for answers, Sonja called these types of programs potential Trojan Horses for ideological indoctrination unless there is a Superintendent who will ensure they’re not, Berrera’s answer is to make the students issue-based activists to immunize them from corporate mediae manipulation 😨 Mental Health in schools: Newman believes schools are perfect place to deliver mental healthcare for kids; Rendon blamed Trump for deteriorating mental health; Shaw discussed limiting cell phone use and allowing for more discipline in the classroom to support the teachers; Berrera and Muratsuchi also supports making schools healthcare providers. ✡️ When asked about safety of Jewish students at school (600%+ increase in antisemitic incidents in schools), Shaw immediately called out ethnic studies as a Trojan Horse for this despite being warned by Jewish communities. Muratsuchi gave an All Lives Matter answer. Newman’s answer criticized CTA (shock). Additional notes: 🗒️ Shaw shut down ceasefire & BDS resolutions in Chino - schools should be neutral 👎🏻 Muratsuchi admitted he opposed AB715 to protect pro-Palestinian debate, Becerra & Muratsuchi defended BDS in schools as free speech ❌Rendon is completely out of touch. He keeps referring to more funding as the solution to everything and blames Trump for defunding our system (even though all our $150B disappears into the blackhole of failing schools) 👨🏻‍⚖️ Each candidate was asked if they would commit to defending AB715 from legal challenges: Berrera No, Muratsuchi No, Newman Yes, Rendon Yes, Shaw Yes (Muratsuchi didn’t even vote on it) 🏳️‍🌈Muratsuchi accused Shaw of being proponent of hate against LGBTQ students - Shaw turned the tables: the issue is about discrimination and safety of girls in sports & locker rooms 📚After 90 minutes, zero minutes have been spent on improving proficiency on hard academics for CA students (except when Sonja mentions it as something we need to deal with) 🧑‍🧑‍🧒‍🧒 Sonja also includes parent involvement in many of her answers 📖 The answers on ethnic studies are as expected: Dems love it as part of the solution, but Newman walked the line between good intention and poor execution; Shaw clearly characterizes it as intentionally divisive Trojan Horse for ideological indoctrination and unnecessary (we already have history class) 👀 After this, it’s beyond clear. Watch Mama Bear Sonja in action:

Elizabeth Barcohana

10,451 Aufrufe • vor 4 Monaten

[EN] Kim Se-ui's Unhinged, Flustered Moments: "This issue is really how do I put it. that person called Pres LJM I see he's been talking about closing down Ilbe and some kind of Starbucks boycott movement lately. In a sense, this is actually restricting people's freedom of speech and expression. Of course, I'm not saying what Starbucks did with the '5·18' thing was right. But because of that incident, people have been subjected to days of mob-style public shaming. And because some individual users on Ilbe did something wrong, saying the entire Ilbe community should be shut down that's already showing signs of moving toward a dictatorial regime." 💩 [KSU] upon spotting reporter Kang: "Oh, there's a very famous person over there." "You came late, so this question has already been asked. You should have come earlier." "This person is not a real media reporter — this is basically no different from a hired attack dog, practically the same as being paid to be here." "It's very hot today — and this is what a so-called reporter looks like. This is SBS rep Kang . Yes, SBS reporter Kang” "ure going to be the one going to prison." 💩 Has the nerve to tell someone else they're going to prison — just like a troll, loves to flip everything upside down and use his own talking points against others! Reporter: One last question — how will today's suspect examination proceed? 💩 KSU: We are fully prepared. In fact, this arrest warrant application itself is a completely absurd and groundless application. Kim Saeron passed away in a very tragic and heartbreaking manner. But the core content of the warrant application is only: 'World-class star Kim Soo-hyun suffered enormous financial losses.' Yet actress Kim Saeron lost her life. The bereaved family of actress Kim Saeron is heartbroken. Today, actress Kim Soo-hyun's mother, actress Kim Soo-hyun's aunt, and actress Kim Soo-hyun's father all wrote petition letters — how can this possibly make sense? (💩 slipped up and kept saying "Kim Soo-hyun" when he meant "Kim Saeron"!! Listened three times thinking I'd misheard 🥲) 💩 continues mocking rep Kang: "And now, as you can all see — just as SBS reporter Kang said — this content was what actress Kim Saeron's bereaved family said was 'this is Kim Soo-hyun,' and it was conveyed to us through attorney Bu Ji-seok, which is why we held the press conference. Did I personally go all the way to America myself?" "We can talk about that matter again later. You can all see it now — a person who has completely forgotten what it means to be a journalist." Kang : Did you carry out sufficient verification of the New Jersey tipster? 💩: Of course we did. Reporter: What method did you use to verify it? 💩: Oh, you're talking about the AI fake audio thing just now, right? That verification was done by the NFS (National Forensic Service). Reporter Kang: No, I'm asking whether you personally verified it. 💩: What exactly are you trying to do? Kang: Before releasing the video publicly, did you personally verify it? What method did you use? 💩: We, our, Gaseyon internally also has. Does everyone think this is what a normal reporter should look like? What's your name? Reporter: My name is Lim Myeong-chan. 💩: Oh, MBC. Now I see SBS & MBC. Kang: Please don't try to set a frame or redirect — just answer the question. The audio files — every version that was released to different people has completely different content, which is why I'm asking whether you actually seriously verified the tipster. 💩: We will use the fact that 'the NFS has already conducted verification' as our basis. Okay, it should be about time to go into the courtroom now. Let's end here for today. In any case, we will definitely explain everything through the results. This warrant application is a 100% false warrant application. Against Police Superintendent Gu Je-cheol who applied for and submitted this false warrant, and against Prosecutor Lee Gyeong-hwa, we will take immediate legal action tomorrow.

Graffitea

13,514 Aufrufe • vor 4 Monaten

You are incorrect. There's no connection between sexuality and gender identity. A man can be gay, straight, bisexual, or otherwise, and identify as masculine, feminine, or neither. If you wanted artistic depictions of "robust masculinity," as you say, you can always go back to J. C. Leyendecker, a German-American immigrant responsible for producing some of the best commercial art during the early 20th century. Leyendecker, who is widely believed to be gay, created "The Arrow Man" for Arrow Shirts and hundreds of The Saturday Evening Post's covers. If you're into menswear, as I am, you are undoubtedly familiar with his work, as he created much of the menswear art during that period. "Trad" corners of Twitter also often put his art forward today as representations of "traditional Western society." Or you can check out Osmar Schindler, whose works are markedly homoerotic. See Muskelspiel (Muscle Play, 1907) and Germanic Warrior with Roman Helmet (1902), pictured in the second and third slides below. These images celebrate "robust masculinity," but there are often layers of meaning, which makes his work interesting. What you're hinting at is a stereotype that has always been around but, in my opinion, crystallized after the trial of Oscar Wilde. In his essay "Out of the Closet," Max Mosher writes about some of this history. An excerpt: “Pansy, Nellie, swish, queen: the fairy went by many names, but one thing universally acknowledged was that he wasn’t a ‘real man.' Sexual theories of the time suggested that homosexuals were women in men’s bodies, unnaturally devoid of masculinity. But the easily recognizable identity proved useful for lonely men desperate to find each other. Gay men flocked to the stereotype like fairies to a flame. [Later], masculine gays felt alienated from an identity that didn’t represent them; early queer activists worried that the fairy stereotype gave the community a bad name.” In the 1970s, gay men rejected this "fairy" stereotype and embraced over-the-top representations of masculinity, often forms connected to the working-class male. In San Francisco, some of these men were known as "The Clones" or "The Castroids" (for how they would hang around Castro Street, a historically LGBTQ+ area of the city). Moser continues: “Clones had taken the look of the working-class male and sexualized it, emphasizing muscles through tight t-shirts, and shapely buttocks through deliberately shrunken jeans. The Clone Look was, in fact, a deconstruction of the traditional male, a kind of ‘butch drag.’ By dressing like ‘real men,’ clones had discovered that masculinity was a performance with costumes no less contrived than the fairy’s tailored suits or the radical drag queens’ gowns. The Clone Look, the first style to say it was okay to be both gay and masculine, may have encouraged thousands of men to come out.” Today, much of this aesthetic has been co-opted by the far right, as conservatives wear skin-tight Buffalo plaid shirts, stretch denim, and work boots. Regardless, I don't care for the original image not because it depicts masculinity — which I'm totally fine with and in fact have built a career in writing about as an aesthetic — but because it's cliché. To be sure, it's remarkable as photojournalism, as it captures the moment when Secret Service agents rushed Reagan out of the Augusta National Golf Club when someone crashed the gate and took people hostage in 1983. But people are not necessarily reacting to that moment; they are reacting to the semiotics of the image. I find the image cliché because it's so inert and overdetermined. There are no layers to the image; people are just into the accumulation of masculine tropes in a small frame — preppy clothes (symbolizing wealth), semi-automatic weapons (violence), and a sense of urgency (ACTION!!). I find it cliché the same way I find it cliché when a certain kind of guy loves referencing the Scarface scene where Tony Montana says "say hello to my little friend." The red-carpeted mansion (wealth), shootout with semi-automatic weapons (violence), and fast-paced scene (ACTION!!) have some obvious appeal. But... it's also pretty cliché. You are easily impressed by low quality symbols, which is perhaps why our current political moment is so exciting for you.

derek guy

524,201 Aufrufe • vor 2 Monaten

Solon Lee (Producer at Kuro Games): Thank You for Playing My Game "Wuthering Waves: Exploring Game Creation Under Unreal Engine." Interview by Nvliu66 When you think of Unreal Engine, what comes to mind? A few days ago, at the Epic Games Shanghai office, I met the producers of Clair Obscur: Expedition 33 and Wuthering Waves. Both games are developed based on Unreal Engine, and they shared the stories behind their game creation. My biggest takeaway was that while a great game stems from a producer's emotional expression, its realization relies on the "escort" of technology. Let's return to the interview scene and listen once more to their unique insights on game development. Wuthering Waves and Unreal Engine Bill Clifford (VP and GM of Unreal Engine at Epic Games): With Wuthering Waves, they used many complex artistic techniques to present this anime style, and it's truly outstanding. They are among the first companies to create a role-playing game in an open world that is also cross-platform, which is another incredible feat. They introduced console-level graphics and combat systems while maintaining a consistent update frequency. Furthermore, as they adopt and integrate new Unreal Engine technologies into the game, the experience is continuously enhanced. It’s a truly inspiring success story. Solon Lee (Producer at Kuro Games): We have grown alongside the updates of the UE engine, including the release of UE5. Throughout the process, we’ve been able to learn from UE’s updates. When UE5 was released, it introduced many new technical features, especially ray tracing. Everyone currently praises the ray tracing effects in Wuthering Waves, which is actually due to the continuous updates of the engine. We found those highlights and ported them over to UE4.26. During this process, our engineers were learning the logic of the engine, following its updates, and developing an engineering mindset and a way of creating visual effects. So, my biggest personal takeaway is that choosing a top-tier engine doesn’t just make the game better; it makes us better in the process. "Punishing: Gray Raven" was developed on the Unity platform, while "Wuthering Waves" is based on Unreal. What was the reasoning behind this change at the time? Solon Lee: Psychologically, we don’t have a heavy dependence. We don't feel that just because we've used Unity, we must continue using it. We are a bit more pragmatic. When we were about to start Wuthering Waves, we clearly knew we wanted to make an open world. UE obviously offers more support for open worlds. We felt that "standing on the shoulders of giants" to make a game was definitely a more practical decision. At that time, we could also sense that most engineers in the industry had an aspiration toward UE. "Wuthering Waves" has been live for a year and a half. At this stage, could you use a short summary or a few words to introduce "Wuthering Waves" to the players? Solon Lee: Wuthering Waves is a game that strives to continuously create resonance with players. From the excitement and design of the action to the scriptwriting and performances, we strive to find "highlight segments" or moments in every version that can trigger internal resonance, touch the heart, or make players "scream" with excitement. This is actually a creative consensus our team has slowly formed over the past year. When we find that moment in a version and we ourselves "scream" for it, we feel that there is a high probability that when the version is released, it will be recognized by the users. Because the most important thing about a game is that it must be fun, as developers, we often think about what kind of game qualifies as "fun." What is a "Fun" Game? Solon Lee: One point I can think of right now is that the rules should be as simple as possible. As soon as you start, after two slashes or casting a skill, you should feel, "Wow, that was so cool! I want to do it again! Wow, so cool!" Specifically for action games, the "fun" is often hidden in very small granularities. For example, if you compare two different games where you are just running and jumping, the running in some games feels fun. Why? It might just be because the "grip" is better, the animation swing feels better, or it gives you a sense of gravity or momentum. Whether a point in a game is fun can be subjective. For me, there are a few games that have had a significant influence on my work. One is definitely NieR; when we were making Punishing: Gray Raven in the early days, we were very inspired by NieR. When Devil May Cry 5 came out, it gave us a lot of new inspiration for our combat system. Death Stranding is indeed one of my personal favorite games from recent years. When Elden Ring was released, it also gave us a very strong impression and touched us deeply. The project for Wuthering Waves started in the first half of 2020. At that time, there were very few open-world action games on the market because most action games back then were stage-based (linear/hub-based). All excellent action games required very tight level design. Later, Elden Ring came out, and experiencing it gave us strong resonance. We felt that action games definitely have potential in an open world, and we believe it should be that way. A Message to the Players Solon Lee: I am truly grateful that so many players like Wuthering Waves. It is because of everyone’s love whether it's encouragement or criticism that we are given a lot of motivation to maintain our continuous passion to make our game better. I believe the only way we can give back to the players who like Kuro and Wuthering Waves is by producing better and better versions and content, and making more and more great games. Happy New Year, and thank you for playing my game. translated by Xu #WutheringWaves #WuWa

Naru

55,609 Aufrufe • vor 7 Monaten