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Here are Microsoft's reasons for why they originally cancelled Psychonauts before it was picked up elsewhere. It has now gone on to sell 1.7million copies and has a Metacritic score of 88. I don't really see how this relationship was ever going to last.
125,307 görüntüleme • 1 ay önce •via X (Twitter)
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“Weaknesses” literally everything listed was a plus

and that's why focus groups are fucking stupid

why did Tim Schafer happily take funding from Microsoft to cover the cost, add employees, have top office and say on stage: “I am a team player,”. “Whatever you need from Double Fine we’ll make for you. Halo stuff, Forza stuff, Excel stuff. Whatever you want, we are there.” “Tim, we just want you to make great games,” Booty responded. he did this to his own company and accepted millions upon millions from Microsoft

And who saved Psychonauts 2?

same microsoft that paid to make psychonauts 2? lmao wtf

Microsoft turned down on many incredible titles and made many fumbles. They are truly lucky to have Windows because they would have gone out of business decades ago, because some of the people that work there really don’t know what they’re doing

Yet they help fund the second game and kiln and keeper but go on I guess

It's like trying so hard to gentrificate a original creative vision.

"Focus groups" 🤮

"Many feel the humor would get really old, limiting replayability." Huh... about that, Microsoft...

Idk @TheCartelDel, DF’s relationship with Xbox has always been a bit strange. They took exclusivity deals but eventually went multiplat, were independent for years but then got acquired by Xbox, made some niche but solid games then split back off, theirs is a complex one.

Everyone knows someone who can't stay away from a toxic ex

And every one certainly seems to know someone who can’t get their life together 😂🤣☠️

I love Psychonauts, but let's not rewrite history. When it was released it flopped so badly that it led to death of Majesco. They had to cancell a couple of promising games, one of which was Demonic. Even though double fine makes critically acclaimed games they just don't sell.

And people fucking wonder when i tell them MS wasn't gunna help them launch a PN3 or BL2. PN2 was only helped cause it was 90% done, the bill on their end would end up small, and it meant goodwill for them at the time. Which they have gone in to immediate burn.

Copies at what price over how long? Psychonauts did not do well at launch. We worked on Stacking and Costume Quest with DF ; amazing creative team. But their games have never been commercial successes. Low budget feed into GP was a match ; that didn’t happen.

Mamadas para justificar que no hicieron nada cuando tenian a microsoft.

and yet they sold to MS. I dont get the point here

Weakness: It has an identity.

The 1.7 stat is current sales which includes being out for over a decade on PC and even re-releases on PS4 and Xbox 360/Xbox One via BC. I bought the game on both PS&Xbox, Steam and GOG long after its initial release and I bet that number is inflated by other "doubledippers" too.

Now play the Psychonauts 2 clip.

This is why Microsoft if failing. They are robots who don't know what art is. FN hell, those notes are written by satan!

awww

You do realize that’s over a 20 year period right? Resident Evil Requiem sold something like 5 million copies in 5 days!

please do not follow or listen to anything that clown red dragon says. he is engagement farming all the time.

1.7 миллиона это за весь десятилетия с момента релиза: распродажи, переиздания, бандлы. Когда игра вышла её купили только 100 000. Это был провал. Моя любимая игра.

@LadySaga_ Why you trust your gut over opinions.

It´s a highly respected game. Good it happened.

I still need to play the 2nd game. I played this on ps2 when it came out. It was cool and trippy 😎

ngl psychonauts was a convoluted mess, barely understood wtf was going on

Overrated game dev
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