Loading video...

Video Failed to Load

Go Home

Here is how to use #UE5 Simulate Physics for Static Mesh props to randomly and naturally place props around your environment in 60 seconds.

25,724 views • 2 years ago •via X (Twitter)

3 Comments

Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿'s profile picture
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿2 years ago

You should then go and use Merge Actors > Batch to create instanced static mesh instances of these actors, to save on performance.

Steven Bongers's profile picture
Steven Bongers2 years ago

I actually use a tool called Dropper. Works really well for doing scatter physics.

Chris Braibant's profile picture
Chris Braibant2 years ago

Very cool. Thanks.

Related Videos