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Here's a comparison i never thought i would make Qwen-3.8-27b vs Gemini-3.7-flash Yes, you read it right! I don't know what to say, this is soo damn impressive. the difference is hugeee🤯 Take a look at this result 😍 (watch it in highest quality) Same prompt, both one shot...

273,466 Aufrufe • vor 18 Tagen •via X (Twitter)

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glm 5.3 vs qwen 3.8 vs gemini 3.7 vs deepseek v4 flash four models designed and built three structures each on a physics-backed site, with no dimensions anywhere in the brief the setup: our own agent loop on OpenRouter, a construction site as the tool set – footings, walls, arches, roofs, scaffold, a lamp. the site enforces physics and nothing else: unsupported brick falls, a roof needs walls under it, a worker reaches 3.2 m above whatever he stands on, an arch needs centring until the keystone is set, concrete cures before it carries. no budget ceiling – material cost is tallied and reported, never blocked. tasks: 1. house – a plot and a palette, no plan. shape, height and material are the model's call 2. lighthouse – a headland cut by a gully, with a rock stack standing 30 m offshore. the lamp must burn, it must be the highest thing built, and the keeper must be able to walk to it 3. bridge – a river with one islet and banks at different heights. cross it however you want models: Z.ai glm 5.3 flash, Qwen qwen 3.8 flash, Google DeepMind gemini 3.7 flash, DeepSeek v4 flash vision all twelve objects were finished and signed off by the models themselves. tallest lighthouse is qwen's at 38.4 m, planted on the offshore stack with a bridge run out to it – the only model that read the site that way. deepseek signed off its bridge on an empty riverbed: 0 bricks, 107 minutes, $1.16m of material tallied - total cost, three builds #1 glm 5.3 flash – $0.201 #2 gemini 3.7 flash – $0.871 #3 qwen 3.8 flash – $1.058 #4 deepseek v4 flash – $1.567 - wall clock, three builds #1 gemini 3.7 flash – 91m #2 glm 5.3 flash – 228m #3 deepseek v4 flash – 502m #4 qwen 3.8 flash – 912m - total tokens #1 gemini 3.7 flash – 3,567,052 #2 glm 5.3 flash – 4,732,748 #3 qwen 3.8 flash – 13,469,333 #4 deepseek v4 flash – 18,230,076 - defects logged by the site #1 deepseek v4 flash – 59 #2 gemini 3.7 flash – 132 #3 glm 5.3 flash – 221 #4 qwen 3.8 flash – 350 - material tallied across three builds #1 gemini 3.7 flash – $359,884 #2 glm 5.3 flash – $583,358 #3 deepseek v4 flash – $1,327,484 #4 qwen 3.8 flash – $2,188,625 observations: • glm is the cheap one and nothing here is close – $0.201 for three buildings, $0.042 per million tokens, 6x under gemini's rate • what glm spends it on is bulk, not care: 166,228 bricks in one house and 156 defect weight, the worst single object in the set • gemini is the efficiency line – 91 minutes and 3.57m tokens for all three and an eighth of qwen's clock • gemini also builds the smallest of everything. its lighthouse is 22.5 m against qwen's 38.4, its house 6.9 m against 19.3 • qwen is the maximalist: 1.18m bricks, $2.19m of material, tallest on all three tasks, and 912 minutes – 15 hours – to get there conclusion: twelve finished objects for $3.80 all in, and a 7.8x price spread between the cheapest model and the priciest! follow thehype. for 24/7 ai news, analysis and breakdowns

thehype.

20,335 Aufrufe • vor 4 Tagen

This happens all the time! This is why I feel like I'm not worth myself! This is why I feel like I cant grow! This is twitch actively nerfing my account every time I go live! The audience didn't leave they were still in the chat! When I asked twitch for help, I got an automated incomplete response that said "everything looks" . I am so tired of fighting this and have pleaded with twitch, Daniel Clancy and have told the VP FACE TO FACE about this issue and still nothing has been done! Why? I'm small potatoes no one cares and no one will even put an iota of time into solving this issue! This has been a constant every day for over 2 years and I cannot express how defeated I absolutely feel every time I press start to immediately have my audience ignored by twitch. I know some of you are going to say its not all about the numbers and if you enjoy it, it shouldn't matter. Unfortunately the ultimate truth is we are heavily judged on our CPM by everyone, potential partners, sponsors, collaborative opportunities and even by twitch themselves. So yes, it does matter. It matters a lot and worst part is no one, will take this issue seriously! I have literally 120 days of information from twitches 9th longest subathon (unrecognized of course as again small potatoes) that would absolutely show this being a consistent issue. I don't know what to do, I am at wits end here and I every time I see this happen to me I just want to curl up into a ball and let the world wash over me. I need help, i need someone to look at this, because I have dedicated my life to entertaining individuals and I do this full time, I dedicate 8 hours a day every day for the past 2 years to this company and the only thing I get is ignored. I know this is a lot and it looks like just some random person complaining, but I need some way to get this in the right hands and not the automated jarble that I've been getting. Its even been acknowledged in the past by a tech for twitch that something might be up. Again, I know I'm not big but were all working under the same logo and should all be taken care of equally! Twitch

Frosted Fricks 💣🐦‍⬛

21,589 Aufrufe • vor 1 Jahr

hey here is the final result of octopus invaders on nvidia's flagship at full precision. nemotron super 120B on 2x H200 NVL. BF16 unquantized. 287GB of VRAM. hermes agent as the harness. 60 tok/s. first try it autonomously coded for 6 minutes straight. created 11 files. correct project structure. correct load order. started the server. i opened the browser and the result was a blank screen. i did not give up. second try i gave it a precise list of bugs and things to fix. it went back in for another 3 minutes. patched the code. served it again. still blank. so i did what any sane person would do. third try i just said the screen is blank, test it and fix it yourself. and this is where nemotron showed what it actually is. it became a debugger. you can see it in the video. realtime CSS test squares, red screen flashes, hermes agent browser tools, inspecting its own output. it built the parallax background with planets and comets. it rendered a rocket ship that tracks your mouse with fire and bullet physics. the aesthetic is real. but no enemies spawn. no collision. not playable. what surprised me is qwen 27B one shotted this exact game on a single RTX 3090 at Q4 quant. and here is nvidia's flagship at full precision on enterprise hardware needing 3 tries and still not getting there. that makes my hope high for the undisputed qwen 122B which is about to face the same test next. same hardware. same prompt and same harness. lets see if it one shots or not. full session in the video. no cuts. 5x speed.

Sudo su

11,011 Aufrufe • vor 5 Monaten

hey if you're thinking about running qwopus (the claude opus distilled qwen 3.5 27B) as a coding agent, this might save you a few hours. i tested both the base and the distilled version on the same hardware. single RTX 3090. same prompt. same context. same everything. the only variable was the model weights. base qwen 3.5 27B built octopus invaders in 13 minutes. 1,827 lines across 11 files. zero steering. one scope bug that took 2 lines to fix. game ran. qwopus couldn't finish the same task. enemies overlapping on screen. bullets not firing. controls worked but the game was broken. i had to steer it multiple times and it still didn't produce a playable result. both run at 35 tok/s. both use thinking mode. the distilled version actually has better jinja compatibility and doesn't stall midtask like base does on claude code. for conversation and reasoning it feels sharper. but for multifile autonomous coding where the model needs to coordinate 10+ files without losing track, base wins and it's not close. distillation compresses reasoning patterns but seems to lose precision on complex coordination. the model "thinks" well but can't hold the full picture across files the way base can. tested on opencode (base) and claude code (both). next up is hermes agent framework on base. same hardware. same prompt. comparing agents now, not just models. video below. first half is the distilled model's broken game. second half is what base built on the same 3090. judge for yourself.

Sudo su

45,052 Aufrufe • vor 5 Monaten