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Qwopus 3.6-27b Coder I had a lot of requests to test it, so I did. I ran the same tests I’ve done on other models. It scored lower on tool-eval-bench than both Qwen 3.6 27b and Qwen 3.6 35b. It also produced broken single-file Tetris and Solar System HTML...

11,183 Aufrufe • vor 2 Monaten •via X (Twitter)

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First impressions on Muse Glimmer! It's incredibly fast for a dense model, currently running an average of 208tps with a max of 274tps on a single 5090 with their DFLASH config. Comparatively, though, both using Open Code, Qwopus Coder (with thinking off) produced a much better shark survival game than the one I got from Glimmer. Meta's new dense model is currently just lacking some HTML canvas taste, but this is something that can be added via SFT as long as the model is stable and capable from a back-end programming perspective. And it seems to be, without a doubt. The big kicker here is that I ran this at extra high thinking, and it did not take long at all to run. Our current local leader, Qwen 27B 3.6, has a tendency to overthink, but with glimmer, that is not the case. Right now, my recommendation for general local programming (Apps, Games, Websites, Visual Tools) in this class is still Qwopus Coder with thinking disabled, or Qwopus Fusion with thinking enabled. Of course Shark Survival is a very basic domain-specific test, but I find that the result scales very well across many domains. If we're going to be shipping apps generated entirely locally, visual taste is somewhat of a bare minimum requirement, solely in my opinion, and Qwen's models in this class offer significantly more at the moment. That's actually why I initially started getting into finetuning with Qwen 3.5, they were the first base that was able to do really good front-end with some opus-trace fine-tuning. Qwen 3.6 has taste even in the base model, and we know Qwen 3.8 is going to blow us all away! Regardless, this looks like a very tempting new base model. As a first offering from Meta in this class for a long time, I am incredibly impressed and elated to have it. We now finally have a proper Single GPU frontier race, instead of us just begging Qwen for more releases. Single GPU open frontier model race is a VERY good thing. Please keep pushing Meta

Kyle Hessling

17,399 Aufrufe • vor 21 Tagen

hey if you're thinking about running qwopus (the claude opus distilled qwen 3.5 27B) as a coding agent, this might save you a few hours. i tested both the base and the distilled version on the same hardware. single RTX 3090. same prompt. same context. same everything. the only variable was the model weights. base qwen 3.5 27B built octopus invaders in 13 minutes. 1,827 lines across 11 files. zero steering. one scope bug that took 2 lines to fix. game ran. qwopus couldn't finish the same task. enemies overlapping on screen. bullets not firing. controls worked but the game was broken. i had to steer it multiple times and it still didn't produce a playable result. both run at 35 tok/s. both use thinking mode. the distilled version actually has better jinja compatibility and doesn't stall midtask like base does on claude code. for conversation and reasoning it feels sharper. but for multifile autonomous coding where the model needs to coordinate 10+ files without losing track, base wins and it's not close. distillation compresses reasoning patterns but seems to lose precision on complex coordination. the model "thinks" well but can't hold the full picture across files the way base can. tested on opencode (base) and claude code (both). next up is hermes agent framework on base. same hardware. same prompt. comparing agents now, not just models. video below. first half is the distilled model's broken game. second half is what base built on the same 3090. judge for yourself.

Sudo su

45,052 Aufrufe • vor 5 Monaten